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Is Pgi A Worthy Holder Of The Rights To Mechwarrior?


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#201 kesmai

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Posted 17 March 2016 - 01:07 AM

Casts "banish undead".

#202 Thunderbird Anthares

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Posted 17 March 2016 - 01:37 AM

View PostxXBagheeraXx, on 02 June 2015 - 07:13 PM, said:


Well we DID have MWLL....

and...honestly it Pooped on MWO....but PGI killed it...


we STILL have MW:LL, low on activity, but still there - i go to play it whenever MWO drives me up the wall or i simply need the gameplay depth i lack here, despite the low playerbase

#203 SmoothCriminal

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Posted 17 March 2016 - 02:15 AM

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#204 NextGame

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Posted 17 March 2016 - 02:27 AM

Couldn't help myself but to address this necro thread. Too tempting a topic.


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Is PGI a worthy holder of the rights to mechwarrior?


By what measure?


View PostNephyrisX, on 21 May 2015 - 10:30 PM, said:

I honestly couldn't come up with a better thread name, so there.

Anyway, I ask this because after witnessing quite a number of whiny posters complaining about how "PGI is a sham" and "we should bankrupt them" etc,etc after the recent nerfs,


Where have people said these specific things, or are you just making **** up for the sake of sensationalism?

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it got me wondering how others feel about this topic. What are your opinions?


They've made money from it. They've clearly tried hard and made an effort in some areas. They've also cut corners and are weak on certain elements. No better nor worse than most other game development companies that I could name.

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I also have trouble figuring out what company outside of PGI would be willing to take on the prospect of holding on the the Mechwarrior franchise considering how niche it is, and the first real attempt at resurrecting it only happened over a bleeting decade after the last MW game.


Plenty of companies are capable of making a game in a first person shooter oriented engine, with online elements. Of course it would not be exactly the same game. A mechwarrior type game does not necessarily have to be "niche".

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Could it be said that PGI saved MW from complete obscurity then, since no other company appears interested in it outside of Harmony Gold trying to milk us via "lolsuemore"?


It could be said that PGI milk us via their mech pricing stucture in exchange for the otherwise minimal effort that seems to go in at times. They aren't terrible, but they are hardly saints.

Edited by NextGame, 17 March 2016 - 02:29 AM.


#205 NephyrisX

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Posted 17 March 2016 - 03:12 AM

The necro is real.

#206 smokefield

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Posted 17 March 2016 - 03:31 AM

blizzard. if they wanted this franchize they would have done it marvelous.

#207 NextGame

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Posted 17 March 2016 - 04:27 AM

View Postsmokefield, on 17 March 2016 - 03:31 AM, said:

blizzard. if they wanted this franchize they would have done it marvelous.


if it were blizzard, it would be too cartoonish and we would still be waiting to get hands on the beta.

#208 CDLord HHGD

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Posted 17 March 2016 - 04:29 AM

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#209 Lugh

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Posted 17 March 2016 - 04:34 AM

View Postsmokefield, on 17 March 2016 - 03:31 AM, said:

blizzard. if they wanted this franchize they would have done it marvelous.

No it would not. It would be far more manga, there would be healing elements and other BS that is absent from Battletech as well.

Because we all know that physics allows for streams of 'electron healing' to repair damaged metal. Posted Image

#210 CDLord HHGD

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Posted 17 March 2016 - 04:51 AM

View PostLugh, on 17 March 2016 - 04:34 AM, said:

No it would not. It would be far more manga, there would be healing elements and other BS that is absent from Battletech as well.

Because we all know that physics allows for streams of 'electron healing' to repair damaged metal. Posted Image

I think PGI is going the genre justice. The artwork is spot on. Whether MWO is the game we all hoped it would be, that's up to each of us individually.

MWO is a FPS, I was hoping for RPG.
HBS is a RTS, I'm still hoping for RPG.

I truly don't think I will get the game I've been wanting until something like Star Citizen in Battletech skin comes along.

#211 Luminis

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Posted 17 March 2016 - 04:51 AM

View PostLugh, on 17 March 2016 - 04:34 AM, said:

No it would not. It would be far more manga, there would be healing elements and other BS that is absent from Battletech as well.

That's not even what I'd be concerned about.

Blizzard is famous for streamlining the living crap out of everything they touch. They'd get rid of so much stuff they perceive as "overly complicated" or "convoluted" or "not user friendly enough" you'd get a game that barely resembles any MechWarrior game to date.

Wanna know who might do a good MW/BT game? CD Project Red.

#212 Scout Derek

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Posted 17 March 2016 - 06:49 AM

Return to Sender, thy thread.

Closing because Nerco'd.


Edited by Scout Derek, 21 March 2016 - 10:59 AM.






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