Machinae Mortis, on 25 May 2015 - 12:06 AM, said:
The SRM2x4 3S is my second favorite locust behind the 1E. In a good game it will have ammo trouble, but it's a blast to pilot. If it ever got an ammo quirk it would be even better.
I usually ditch the laser and half a ton of head armor for a third ton of ammo:
LCT-3S
Risky on paper, but I still almost never die to head shots. The ammo explosion or much easier torso shots will get me way before that happens.
I would like to see better grouping in SRM2s in general, though. The pattern seems a little too scattered for what it is.
I've long advocated for SRMs to get 120/ton instead of 100. Currently they're the only ammo weapon not to get expanded ammo/ton, and 120 works perfectly with SRM launcher sizes, while 100 does not (it's evenly divisible by both 4 and 6, at both the full and half ton).
As for ditching the laser, you'd be surprised how often a single SL can make the difference between kill or be killed. Not just on this build, either, but much bigger mechs, too. I always try to fit some kind of secondary energy armament for exactly that reason.
Edited by Levi Porphyrogenitus, 25 May 2015 - 05:22 AM.