Joseph Mallan, on 26 May 2015 - 08:42 AM, said:
Let me see if I have this right.
WASD for movement
Number buttons or Mouse buttons for attacking.
M for Map
Other than torso twisting MW:O isn't that different from other computer games I've played. I haven't played other shooters but I'd guess z is zoom and there is a key for night/low light vision too.
Joe, you'd be amazed how many people have been playing video games for years but never used WASD as it's used in MWO. Most MMOs you just point and click to move somewhere, and quite a few people have never actually played a FPS style game, so it's really confusing for them. Add in the torso twist factor and forget it. I've spectated many people who can't figure out that facing and direction of travel are not the same thing in MWO, some of those people have Founders tags, so...
New players MAY have some background in FPS games, most won't however, so the tutorial needs to cover the basics from the ground up with the assumption that the new player has no effing clue how to do anything in a video game. Yeah, people with a clue will find it a bit annoying, but even they will quickly start paying attention when they find out that facing and direction of travel are different things, as that's only something you see in a tank based game. WoT players will be familiar with it, so will SOME of the Battlefield and Call of Duty players, but even among the BF/CoD group, actually using armor isn't a real common thing, many haven't done it.
Combine that with the weapons, how they work, the fact that RANGE means something, that you don't switch from your M4 to your M92 to your knife, yeah, it confuses people. My grandson has watched me play MWO, he thought it looked fun and easy enough, so I let him try it out, he's pretty good at CoD, so I figured, what the hell, he's smart, he'll learn quickly... He quickly realized that he didn't have a clue, watching me didn't teach him a thing about what I was actually DOING, so he couldn't figure out how to get his facing to match his direction of travel, ranges of the weapons were totally mind boggling to him(what do you mean, out of range grandpa, I can SEE him!) and not actually switching weapons..yeah, he was lost real fast and hasn't wanted to play since.
MWO is NOT like your standard FPS games, there's a lot more going on then most of us realize, especially those of us who've been playing MW or tank games for decades now. And that's just movement and basic combat, that's not even starting to delve into the setup of a Mech and all the stuff that's involved there. Yeah, it's easy to us, I don't even bother with Smurfy because why would I? I know what the weapons do, I know how the interactions and synergy between this and that weapon system work already, I've been dealing with them through HOW many different MW titles, MechCommander titles, BTech itself. But to the new player who's never played BTech or anything based on it, it's confusing as hell and there's nothing ingame to help them figure it out.