Yozzman, on 29 May 2015 - 06:44 AM, said:
True words!
But anyway, 12man vs pugs is in normal drops ****. But in CW it's a multipication...
12 man should fight 12 man period.
NO mm in CW, sorry. They have said this from day one....
Its the map designs that allow spawn camping to be done so easily. Boreal and Sulphurous are the worst offenders but they were also the first maps. Hard to camp on Hellebore because of many reasons. DS can hit you from way out too on that map not to mention the whole time you try to ascend that small mountain to even get to the spawn. Vitric is not that bad to spawn camp but you cant get many peeps in there and only jj mechs can do it from what i have seen. Might be able to waddle a crow up ferret up there.
But like i said, its the maps most the time. Spawn camping is only viable on defense anyway since the kill count is the major deciding factor. Only on an attack that we already won would we spawn camp and even then its only to get a few cbills in for both us and the other team. We try to reserve it for fast matches (under 10mins) when on attack, but most the time we dont even bother. Just get the objective done and let get back in the queue!
Prepaid Lenin, on 31 May 2015 - 03:46 AM, said:
I Don't Know Why Spawncamping Is Called A "Tactic". It's Just The Result Of One Team Failing to Play Well.
Backing Off Is Ridiculous. Giving People "A Chance" Is Insulting To Everyone Involved.
The Maps Are Also Ass But That's Not My Problem They Are Ass For All.
Another intelligent post from NKVA....i would have let it slide if you werent a tool and liked your own post. Who are you insulting by letting everyone get kills, cbills, and even event goodies? Just curious?
Edited by DarthRevis, 01 June 2015 - 08:41 AM.