

Add Tbr Ppc Quirks
#1
Posted 27 May 2015 - 02:38 PM
I am by no means the best at this game, if you want you can look at my mechs in my file and I have 3 adders and 3 TBRs, so maybe a little bias. However the burn times on the TBR are a little ridiculous and Ive come to love the dual ppc loadout and quirks on my adder prime.
#2
Posted 27 May 2015 - 02:39 PM

#3
Posted 27 May 2015 - 02:40 PM
#4
Posted 27 May 2015 - 02:42 PM
2xERPPC and a GOOSE! FTW!
But yea...they are still too hot.
Edited by DarthRevis, 27 May 2015 - 02:42 PM.
#5
Posted 27 May 2015 - 02:42 PM
#8
Posted 27 May 2015 - 05:03 PM
LordKnightFandragon, on 27 May 2015 - 03:03 PM, said:
13 dmg, 15 heat, 1200ms velocity is where they should start base...then you would have even more of a good time. Maybe increase CD to 4.25s.
I would be happy if they buffed it on more variants. I like to be able to pop and shoot with it (especially since clan ACs are not very good peek-a-boo weapons). Im planning on testing a 4ppc TBR next chance I get to log on... Its going to be a very toasty cockpit...
#9
Posted 27 May 2015 - 05:24 PM
D variant could have ppc/lrm quirks for instance, but bad laser quirks.
Give the C var. better AC perks, but suffer in other categories.
S variant could have a slight pulse laser buff, (in conjunction with the prior nerfs to make them more viable). But still suffer from some decreased missile spread on the SSRMs.
TBR-A which has a s*** ton of laser hardpoint should suffer a bit for its laser vomit.
Prime variant for the sake of a previous post should get 20000% rof MG bonuses, totally serious (not really).
In my opinion instead of a massive nerf to the TBR it would've been better to possibly focus it in more specific roles, maybe not the ones I mentioned, but it would be better than what it got imo.
#11
Posted 27 May 2015 - 05:30 PM
Right now it's to the point where the majority of the time people that equip PPCs only do it on quirked chassis. Which is kinda sad, and a testament to the poor approach to balance that PGI has been making.
#12
Posted 27 May 2015 - 05:33 PM
Lord0fHats, on 27 May 2015 - 05:27 PM, said:
This.
Honestly all Clan PPCs need to be good is a heat reduction (12 or 13 would be doable, 15 is just too much) and a fix to the hit reg issues the weapon seems to have.
But not the real point of the post however. The focus of the post is the TBR. Despite the fact that everyone knows that the clan ppc negatives are a bit excessive.
#13
Posted 27 May 2015 - 05:36 PM
Adding EMP effects wouldn't be bad either.
Edited by Mystere, 27 May 2015 - 05:36 PM.
#14
Posted 27 May 2015 - 06:05 PM
NeoGenesis For Answer, on 27 May 2015 - 05:03 PM, said:
Trust me, its not going to be worth it. THe Warhawk can only manage 8 single shots wiht 28DHS and mastery+CD5. Your TBR has 10t less to play with, I think itd be best to stick with 2.......
WHK can do 2 Dual shots before over heating.......
Lord0fHats, on 27 May 2015 - 05:27 PM, said:
This.
Honestly all Clan PPCs need to be good is a heat reduction (12 or 13 would be doable, 15 is just too much) and a fix to the hit reg issues the weapon seems to have.
Id rather PGI keep to the theme of IS lower per shot dmg, better overall heat/dmg ratio
Clans, more dmg per shot, worse dmg/heat ratio, slower overall damage output, more dmg per shot.
So, I would lower the ISPPC to 10/12 and the CERPPC to 13/15. Keeps in that trend. IS do less per shot, better heat eff, Clans do more dmg, worse heat eff.
#15
Posted 27 May 2015 - 06:07 PM
NeoGenesis For Answer, on 27 May 2015 - 02:38 PM, said:
I am by no means the best at this game, if you want you can look at my mechs in my file and I have 3 adders and 3 TBRs, so maybe a little bias. However the burn times on the TBR are a little ridiculous and Ive come to love the dual ppc loadout and quirks on my adder prime.
Only on Timbie-A/D arms. Cause that's stock.
Edited by El Bandito, 27 May 2015 - 06:08 PM.
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