Edit:
LRMs:
5 vs 5 In a narrow valley. Blue has 5 direct fire mechs, Red has 3 and 2 LRM support. Blue risks shooting through each other, Red has more effective firepower because of the indirect fire.
Lazors:
Unlimited use, but dependent on time to cool down. Peektarts favorite weapon. Don't choke each other at the chokepoint (as is usual with direct fire).
SRMs/Spulse/Slas (high dps/ton, short range weapons):
Getting to the opposing forces without getting ganked or kited beforehand is tricky. Patiently waiting or cunningly feeling out where the enemy formation is weak to shortrange burst damage. Effect is multiplied with more brawlers vs vulnerable opposing force. Difference of SRMs from slas/splas is that SRMs have an edge in dps/ton AND hps/ton BUT has an ammo weakness.
Go ahead and share your theorycrafting and experiences. Violent reactions are welcome as long as you Google "Socratic discourse".
Edited by Sergeant Random, 30 May 2015 - 02:13 AM.





















