Marack Drock, on 01 June 2015 - 06:35 PM, said:
And when tanks, aerospace, infantry etc come into the picture then we can talk about something different. The point is that they are meant for mech combat and until this mechwarrior game becomes: Mech/Tank/Infantry/AerospaceWarrior we don't need to have maps just for the sake of visually appeasing people.
No, we can talk about something different now. 'Mechs are not the primary resource in the BT universe, or in the real world for that matter. In both worlds, the primary object around which cities, roads, buildings, and all other significant volume of infrastructure is built, is
people. Not 'Mechs. There's no reason to build a city to accommodate 'Mech combat because a city is not meant to be a host to such a thing in the first place - just as modern cities are not designed around tanks and jet fighters. In fact, it's the other way around - military weaponry is designed to fit within the environment, not vice-versa.
You seem to be saying that because 'Mechs exist (in BT) then everything would be built to fit their presence. Which would only be true if every person and their mother had a 'Mech that they used when going down to the local equivalent of the Piggly Wiggly to do their shopping, hand actuators carrying 20 tons of groceries home. Don't be ridiculous, please.
Marack Drock, on 01 June 2015 - 06:35 PM, said:
I personally don't care about visually appealing. I care about logic reasoning behind stuff.
Oh?
Marack Drock, on 01 June 2015 - 06:35 PM, said:
Logically it makes sense that these things would be larger scale for mechs.
Only in an arena. Solaris, for example. Not in a city where people LIVE their daily lives, or in a mining camp where people spend over half their day at their JOB. Does your workplace make accommodations for platoon-level infantry combat or helicopter-based warfare? This statement is completely illogical.
Marack Drock, on 01 June 2015 - 06:35 PM, said:
Logically it makes sense that trees on an alien planet might have become this huge.
Actually, logically, it doesn't. All of MWO's maps feature gravity more or less triple the strength of Earth's. If anything, the local flora should be
smaller as a result. And this is even aside from the fact that saying "logically, anything could be true" is less of logical statement and more of a cop-out. It's using a specific concept of infinite possibility to justify a single permutation of actuality, while ignoring the fact that such an infinite possibility would make
every other possible permutation just as likely. As such, it does not strengthen the case of that one particular permutation (huge plant life) at all, in fact, it substantially
weakens it. This statement is completely illogical.
Marack Drock, on 01 June 2015 - 06:35 PM, said:
Visually appeasing and logical reasoning don't mix.
Are you trolling? Is nothing in the world visually appeasing to you, are you claiming it's all an illusion? Or that the laws of logical reasoning don't apply to physical phenomena? We can use the actual observable universe we live in to build a fantasaical one, and if we want it to look
logical, we actually
have to do just that. This statement is completely illogical.
Marack Drock, on 01 June 2015 - 06:35 PM, said:
Logically explain what mechs would be doing in a place where they can't even be stored?
OK, if you weren't trolling before, you surely must be now. Logically explain what fighter jets or soldiers would be doing in a foreign country where they can't be stored! Come on now. This statement is completely illogical.
Marack Drock, on 01 June 2015 - 06:35 PM, said:
The only options: defending a planet (which they have planetary guard and mostly they just fight with tanks and such), or they are invaders (most likely). Seriously if we are going for any sort of realistic point of view these twelve mechs on the enemy team would most likely be up against 30 guys in tanks and about 500 infantry.
Which would be amazing. I really don't understand what your point is here. If you're saying that 'Mechs are too common as represented in MWO, well...
yeah. And the map design suggests that this is normal, when there's no way it would be, neither in BT lore nor basic common sense.
Marack Drock, on 01 June 2015 - 06:35 PM, said:
Any place with a mech also would do what to accommodate for it? They'd scale things up. Otherwise it defeats the purpose of having a mech. Either way you look at it people would always HAVE to scale things up to use the mechs.
Yeah, no. I don't think most architects, engineers, city planners, and whatever else would be too fond of the idea of 100-ton war machines stomping through their projects all willy-nilly just because they can. If anything, they would design their projects to
discourage the presence of such a thing, and encourage it to go fight elsewhere. Nobody wants their apartment crumbling into dust just because the local militia noticed the street outside your window was the perfect size for a Wolverine to go stomping through at 100+kph. Get real. This statement is completely illogical.
And finally:
Marack Drock, on 01 June 2015 - 06:35 PM, said:
well as Snaga said: The only places with mechs are going to have mech sized things because thats where the mechs are at. Most planet use only standard military stuff like tanks. Any place with a mech would have to scale its stuff up.
Because you paraphrased Snaga saying something more-or-less along the lines of what you're saying, I went back to his post as well. I was getting ready to reply to whatever nonsense he must have been spewing if you were using him to bolster your position, and... Much to my surprise, he never said any such thing. In fact, he said
almost exactly the opposite. Stop trolling.
Edited by Bloodweaver, 01 June 2015 - 07:20 PM.