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Check Your Mechlab, Erppc Buff Are Where You Don't Expect Them!


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#1 jlawsl

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Posted 03 June 2015 - 04:55 PM

Don't know if this is news to all of you, but a while ago, before the latest patch, I posted about how the AWS-8Q share's its PPC quirks with ERPPCS. Well, checked the mechlab for all of the mechs that I have with PPC quirks, they now ALL apply to PPCs and ERPPCs. So, check your PPC buffs, Banshees get +20% velocity to both, most AWS models get the velocity bonus, the 8Q gets mad bonuses. Pretty cool if you ask me. It opens up a lot of mechs, where only certain ones were viable for ERPPC use before.

#2 jlawsl

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Posted 03 June 2015 - 05:00 PM

And just as a note-The quirks ARE listed under the weapon stats in the mechlab. So when you click on the Banshees or Battlemasters, it will show the quirks it gets. And They do apply the bonuses to both types of PPC.

#3 Karmen Baric

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Posted 03 June 2015 - 05:02 PM

Not many use ERPPCs these day though

#4 jlawsl

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Posted 03 June 2015 - 05:14 PM

Well, it still makes a viable alternative to mech that we may have thought only had PPC buffs, but shared some pretty strong ones with the ERPPC. Some mechs have buffs better then the TDR-9S does for normal PPCs and totally outclass it now, like the 8Q. For example, a Firebrand gets +20% velocity, 10% cooldown and 15% heat gen on ERPPCs as well as PPCs. It may open up builds people haven't used

#5 El Bandito

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Posted 03 June 2015 - 05:18 PM

View Postjlawsl, on 03 June 2015 - 04:55 PM, said:

Don't know if this is news to all of you, but a while ago, before the latest patch, I posted about how the AWS-8Q share's its PPC quirks with ERPPCS. Well, checked the mechlab for all of the mechs that I have with PPC quirks, they now ALL apply to PPCs and ERPPCs. So, check your PPC buffs, Banshees get +20% velocity to both, most AWS models get the velocity bonus, the 8Q gets mad bonuses. Pretty cool if you ask me. It opens up a lot of mechs, where only certain ones were viable for ERPPC use before.



So basically this guy with ERPPC BJ-3 Popjack will also benefit from PPC quirks. Neat.

PPC VELOCITY: 20.00 % PPC COOLDOWN: 10.00 % ENERGY COOLDOWN: 10.00 % PPC HEAT GENERATION: -10.00 % ENERGY HEAT GENERATION: -10.00 %


Then there are the Vindicators...

Edited by El Bandito, 03 June 2015 - 05:22 PM.


#6 jlawsl

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Posted 03 June 2015 - 05:21 PM

Yeah, and all Vindicators as well. And they have some pretty nice velocity buffs to PPCs. Some models get multiple buffs, but a lot, its the velocity, which is a big improvement, even if you are only mounting one.

#7 Bishop Steiner

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Posted 03 June 2015 - 05:25 PM

View Postjlawsl, on 03 June 2015 - 05:21 PM, said:

Yeah, and all Vindicators as well. And they have some pretty nice velocity buffs to PPCs. Some models get multiple buffs, but a lot, its the velocity, which is a big improvement, even if you are only mounting one.

not sure what you are talking about. VND-1R says nothing about erppc quirks

#8 Alistair Winter

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Posted 03 June 2015 - 05:25 PM

Didn't realize this. I used to run 2xERPPC + 1xPPC on my AWS-8Q before, but I swapped to 3xPPC to get the most out of the quirks. Looks like I'll be swapping back now. Should make it easier to deal with light mechs :)

Thanks!

#9 jlawsl

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Posted 03 June 2015 - 05:27 PM

View PostBishop Steiner, on 03 June 2015 - 05:25 PM, said:

not sure what you are talking about. VND-1R says nothing about erppc quirks


Pass over the weapon to see which quirks apply when equipping. It will list all of its quirks. Even if it doesn't say it on the mech overall, it says it on the weapon.

#10 Deathlike

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Posted 03 June 2015 - 05:28 PM

Has this actually been properly tested?

It could be a visual bug in the mechlab (I mean, the game has trouble expressing ghost heat properly in its warnings as it is).

#11 jlawsl

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Posted 03 June 2015 - 05:34 PM

View PostDeathlike, on 03 June 2015 - 05:28 PM, said:

Has this actually been properly tested?

It could be a visual bug in the mechlab (I mean, the game has trouble expressing ghost heat properly in its warnings as it is).


I tested it on the AWS-8Q before the patch and its still the same now. I equipped 2 ppcs and 2 erppcs, same recharge time, the heat on the erppc was lower and the range was out there. As listed on the weapon's group chart in your hud, the erppc range was the same as an AWS-9M's. That's what got me to start testing it.

Then of course, if you don't believe me, just take it to the testing grounds and check it out. I did it on alpine to test max range, and I was doing damage past 2100m with the 8Q just as you can with the 9M.

#12 Bishop Steiner

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Posted 03 June 2015 - 05:43 PM

View Postjlawsl, on 03 June 2015 - 05:27 PM, said:


Pass over the weapon to see which quirks apply when equipping. It will list all of its quirks. Even if it doesn't say it on the mech overall, it says it on the weapon.

interesting, thanks!

View PostDeathlike, on 03 June 2015 - 05:28 PM, said:

Has this actually been properly tested?

It could be a visual bug in the mechlab (I mean, the game has trouble expressing ghost heat properly in its warnings as it is).

just ran 2 on my VND-1R. Can I scientifically state it was "fully" quirked? No.

Can I state it appeared to work the same as my PPCs but hotter? Yes. Velocity was smoking fast.

#13 Spheroid

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Posted 03 June 2015 - 05:44 PM

I believe this is a bug and will patched.

The BJ-3 PPC cooldown results in synched fire for 1x PPC and 1x ER PPC.
However the same build on a TDR-9S is not synched.

I don't believe the quirk system meant for PPCs to be a generic type as are lasers. If they intended a generic quirk the Awesome-8Q and 9M would have the same text.

Conclusion: PPC is a class buff, ER PPC is a specific buff.

Edited by Spheroid, 03 June 2015 - 05:53 PM.


#14 Deathlike

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Posted 03 June 2015 - 05:47 PM

View PostBishop Steiner, on 03 June 2015 - 05:43 PM, said:

interesting, thanks!

just ran 2 on my VND-1R. Can I scientifically state it was "fully" quirked? No.

Can I state it appeared to work the same as my PPCs but hotter? Yes. Velocity was smoking fast.


Hmm... I'll take your word for it.

That should mean they need to rework the PPC class quirk as "PPC class" instead of "ERPPC" or "PPC" for clarity.

Edited by Deathlike, 03 June 2015 - 05:47 PM.


#15 Bishop Steiner

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Posted 03 June 2015 - 05:53 PM

View PostDeathlike, on 03 June 2015 - 05:47 PM, said:


Hmm... I'll take your word for it.

That should mean they need to rework the PPC class quirk as "PPC class" instead of "ERPPC" or "PPC" for clarity.

or they'll find out they screwed up and nerf it

#16 jlawsl

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Posted 03 June 2015 - 05:55 PM

View PostSpheroid, on 03 June 2015 - 05:44 PM, said:

I believe this is a bug and will patched.

The BJ-3 PPC cooldown results in synched fire for 1x PPC and 1x ER PPC.
However the same build on a TDR-9S is not synched.

I don't believe the quirk system meant for PPCs to be a generic type as are lasers. If they intended a generic quirk the Awesome-8Q and 9M would have the same text.

Conclusion: PPC is a class buff, ER PPC is a specific buff.


That's because I also checked the ERPPC buffed mechs. It doesn't work the other way around. So a PPC quirked mech gets both, an ER PPC quirked mech only get ERPPCs. I like it. It gives a tiny bit of relevance to a kinda bad weapon.

Edit: Oops, we said the same thing. But if it was a bug, you would think it would quirk it without saying it in the text of so many mechs. Also, you would think that the quirk would go PPC to ERPPC, then ERPPC quirk to PPC. But, as you said, it seems to groups PPC quirks as both, while ERPPC is specific.

Edited by jlawsl, 03 June 2015 - 05:59 PM.


#17 Bishop Steiner

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Posted 03 June 2015 - 06:04 PM

Well this allowed me to resurrect with some degree of success, an old Open Beta favorite. K2 with 300xl, 2 ERPPC and an ac10. First time I've drove it in 6 months? 3 kills, 658 dmg out the gate. On a good close and mobile fight on HPG.

#18 Deathlike

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Posted 03 June 2015 - 06:06 PM

View PostBishop Steiner, on 03 June 2015 - 05:53 PM, said:

or they'll find out they screwed up and nerf it


I has a sad.

I'm going under the assumption that they revamped the quirks for group classification ("ER lasers" and "Pulse laser" quirks) when the Clan quirks came up.

Someone tweet Russ and see if that's "working as intended".

#19 Pjwned

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Posted 03 June 2015 - 06:07 PM

That is neat but the ER PPC still goes too slow for its massive amount of heat, it needs to be distinguished from the PPC by traveling significantly faster.

#20 El Bandito

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Posted 03 June 2015 - 06:10 PM

View PostPjwned, on 03 June 2015 - 06:07 PM, said:

That is neat but the ER PPC still goes too slow for its massive amount of heat, it needs to be distinguished from the PPC by traveling significantly faster.


It has no minimum range--that's big enough distinction IMO. As for the speed, the PPFLD is what is preventing it to become fast. If PPC/ERPPC/CERPPC only dealt half the damage on impact and the rest in the next 0.3 second, then its speed can be safely boosted.

Edited by El Bandito, 03 June 2015 - 06:13 PM.






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