Just being able to see only ammo I have weapons equipped for makes the new mechlab instantly greater than the old one I HATE trying to sort through them...
I hope there is a similar system for weapon modules, showing only ones appropriate to what you have equipped.... I THINK I remember seeing that in the PTS, but not 100%...
2
Weekend Update - 05.31.2015
Started by InnerSphereNews, May 31 2015 04:44 PM
25 replies to this topic
#21
Posted 01 June 2015 - 08:07 AM
#22
Posted 01 June 2015 - 08:10 AM
It's funny that everyone is so excited for the mech lab, I cancelled my wave 3 order because I felt like there wouldn't be any content changes to CW for many months and then by the time it did roll out they would be available for Cbills and I'd love playing CW again so toss on banked premium time and will have enough bills to buy which even ones don't get nerfed in to the ground. I'm sure others had the same though process, mech lab change..yay but there's still no reason for me to use that mech lab, kind of like giving me a Ferrari witha go kart engine, looks all sexy on the outside but I'm going to pick the 300HP sedan for driving.
#23
Posted 01 June 2015 - 08:43 AM
agreed with the recen Timber and stormcrow nerfs it's a wonder what mech is next on the chopping block.
#24
Posted 01 June 2015 - 10:00 AM
Mechlab looks promising! Looking 4ward 2 it
#25
Posted 01 June 2015 - 10:06 AM
New mechlab looks noice
#26
Posted 01 June 2015 - 02:12 PM
coe7, on 31 May 2015 - 10:10 PM, said:
The new grid window is borderline useless small. We are talking about 6x6 mechs visible vs. 4x3, that is 36 mechs vs 12. Having several mech variants open, means massive amount of scrolling or closing windows to find one at the bottom, same problem as with skill menu, but 10 times worse, because list is 1/3 of size of skill menu. So, it requires multiple clicks to find mechs you want, that is extremely aggravating and bad ui design.
It removes the important thing when choosing&building mechs, ability to see quirks and hardpoints by mouse hover.
It removes pokemon effect, of looking at your whole mech collection, spinning the ones you like on screen, looking their detail and fit in person on a large model. Enjoying them while waiting.
I think this is case of PGI putting out feature "half assed" and calling it "good enough".
i think its a case of if it aint broke, break it
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