coe7, on 31 May 2015 - 10:10 PM, said:
The new grid window is borderline useless small. We are talking about 6x6 mechs visible vs. 4x3, that is 36 mechs vs 12. Having several mech variants open, means massive amount of scrolling or closing windows to find one at the bottom, same problem as with skill menu, but 10 times worse, because list is 1/3 of size of skill menu. So, it requires multiple clicks to find mechs you want, that is extremely aggravating and bad ui design.
It removes the important thing when choosing&building mechs, ability to see quirks and hardpoints by mouse hover.
It removes pokemon effect, of looking at your whole mech collection, spinning the ones you like on screen, looking their detail and fit in person on a large model. Enjoying them while waiting.
I think this is case of PGI putting out feature "half assed" and calling it "good enough".
i think its a case of if it aint broke, break it