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Overall Good Work With Mechlab


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#1 EvilCow

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Posted 02 June 2015 - 10:25 AM

Personally I like it, it is an huge improvement. Also the mech selector screen is not THAT bad.

Few notes:
1) I am unable to find a way to rename a mech.
2) I wish a way to mothball mechs that I don't use and hide them from the selector.
3) The Mechlab does not address the main reason for using Smurfy: have a database of variants that can be easily exchanged with friends.
4) Importing/exporting from Smurfy would be great too.

#2 Carrioncrows

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Posted 02 June 2015 - 10:31 AM

1. There is a pencil on the Right hand size of the the mech name. This changes it.
2-4: ?
5. Doesn't list number of heat sinks
6. Doesn't list number of jumpjets

#3 Mirkk Defwode

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Posted 02 June 2015 - 10:31 AM

View PostEvilCow, on 02 June 2015 - 10:25 AM, said:

Personally I like it, it is an huge improvement. Also the mech selector screen is not THAT bad.

Few notes:
1) I am unable to find a way to rename a mech.
2) I wish a way to mothball mechs that I don't use and hide them from the selector.
3) The Mechlab does not address the main reason for using Smurfy: have a database of variants that can be easily exchanged with friends.
4) Importing/exporting from Smurfy would be great too.


I agree with the database that can be exchanged between those on the friendslist and within your unit.

That'd be invaluable for easily translating designs to people who wish to utilize them. The data is already stored somewhere as the user have their customized configs. Those customized configs should also be directly purchasable through the Mechstore for their base cost + customizations as it goes for the equipment they have on them.





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