I my opinion fov should be locked, aka same for all. I’ve never played with fov settings before, but earlier I read about people claiming to suffer from motion sickness with fov at 60 for some unknown reason. How people are able to play with anything above 70 without throwing up in MWO is beyond me.
Anything higher and the terrain is stretched out at the sides, and when you turn it’s more or less like the terrain is accelerating the further out it gets. Don’t get me wrong, I like the idea of being able to see further to each side. I just don’t think it works very well.
It feels like a “cheat” you do to in some config file to widen your fov, but at the cost of other unwanted results. But then again, this is pretty much just what it is, they just made a slider for it.
If anyone have suggestions on how to use this while maintaining a good looking game, please tell me how.
Edited by Serpentbane, 02 June 2015 - 11:51 AM.