When UI 2.0 was being developed you asked for feedback on ways to improve it. We provided it, and you completely ignored it. The UI was an unfinished mess and I quit MWO for 2 months, and then avoided the mechlab for months after that.
Now the new Mechlab UI is coming out, and while it has some improvements, it is still far FAR from finished. The test server feedback offered dozens of extremely good suggestions, which appeared have been take seriously given that PGI Alexander was collating them.
Now I've heard that the new UI is to be released tomorrow, and it appears to have ignored pretty much all of the suggestions. The layout is below par, and scales extremely poorly at higher resolutions, the weapons aren't list in size order (LRM10, LRM 15, LRM 20, LRM5??), and the select mech screen is still tiny and much more cumbersome to use than the old mech grid selection. There are many other design flaws and time needs to be taken to make sure it is up to scratch.
Why is this UI being rushed forward in such an unfinished state? Will the feedback and suggestions ever be implemented? How long will we have to wait before it's updated (re fixed), or will we be stuck with this for over a year like we had to with UI 2.0? The select mech screen is extremely frustrating to use and will likely cause me to stop playing for the time being.
Here are just two of the excellent suggestions put forward by the community:
http://mwomercs.com/...eenshot-mockup/ (Option C)
http://mwomercs.com/...ridlist-mockup/
TLDR:
The new UI is unfinished and should not be released, and I'm not happy about it.
Edited by Troutmonkey, 01 June 2015 - 09:45 PM.





























