10 rambly items:
1. The mech select screen should be resizable, whether locked to a resolution or user-adjustable. There's no reason to use so little of the available screen space.
2. In the mech select screen, IS and Clan mechs should be able to be visible simultaneously.
3. We should be able to see which engine a mech is carrying from the selection screen. This is just as important to see on the fly as modules. It can either appear with the speed, or under the loadout display.
4. Quirks should be visible from the select mech screen.
5. The Warehouse lists should be expanded by default.
6. Dragging items from the Warehouse to an occupied slot should not bump items from the mech. I shouldn't have to precisely locate an item in the exact slot I want it to occupy. Items should be dragged onto any space within the component window and automatically located in the first open slot. If no slots are available, the user needs to manually remove an item.
7. Instead of flashing which components can accept an item, components that cannot accept the component should flash red.
8. The modules tab should be moved to the end of the Warhouse tabs, and the Warehouse should not relocate on selection of the modules tab.
9. It would be nice is there were a quick way to toggle from Expanded mode to the mech model, especially if it's not possible to have Expanded mode with the mech visible. The Camo Spec editor still partially obscured the mech, and Column mode still pushes the mech off to the side of the screen where it can be cropped.
10. Weapon tooltips should popup while mousing over the weapons in the Warehouse, not just on the mech.