once upon a time we had planetary campaigns with immersion...
they had logistics, economics, intrinsic factional relationships based loosely on the Canon that shifted every cycle!!, maps based on the planet which you were dropping on....if you played megamek or neveron randomly created maps unless you had fought on that particularly patch of land before
they had salvage, salvage rights, proper mercs working for the IS instead of Minor IS houses operating as Mercs, IS houses that were IS houses...Clans that were Clans...Proper Clan tech...
no goddamn ghost heat
etc etc etc...
all the things I wish they would just give up and put into this game so it can be Battletech instead of whatever the fk this is...
and Russ still thinking, "This we hope unlocks a start to a lot more tournaments and e-sports mentality for MWO."
Alas...PGI has the rights till 2020 soo unless they finish running the game into the ground or Russ suddenly has a come to Jesus (aka the money) moment....this **** is the **** we get
Hell I'd be fine if they left the IS quirked all the hell as is no nerfing on any IS mech ever and then made the Clans/Clantech fullpowered with no quirks....at this point
Edited by ArchAngelWC, 04 June 2015 - 09:28 AM.