I think that what we desperately need a favorite function in the current UI, so we dont need to scroll through hundreds of mechs, when we choose a new mech for a match. Similar to what we had in UI 1.5
- the favorites should always be displayed when starting the game (not a function that is hidden behind a multiple layer of OK-confirmation-Button-Pop-Up-windows)
- use symbols to visualize the chosen mechs as favorites
...
something like this:
Edited by Garagano, 05 June 2015 - 02:02 AM.