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To All The Back Seat Pilots/commanders


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#1 xMintaka

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Posted 18 April 2015 - 03:08 PM

You invalidate any right you had to complain about the "pugs" on your team when you kept silent until you died.

If you want the "pugs" to follow your plan, you've got to speak up.

You might be part of the best unit, hell, you might even be the best player in the game. If you do not tell us "pugs" what to do, you cannot expect us to do it.

I put pugs in parenthesis because you are also a pug when you drop in the solo queue. Doesn't matter what group you play with or how good you are.


Apologies for the rant, but hopefully this will get read and absorbed by some so as to reduce the torrent of abuse directed at the solo queue/new players.

#2 Phelantau

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Posted 04 May 2015 - 04:03 PM

Hahaha, the only thing that makes you shake your head more is when the whiner has the lowest score on his team while running an assault mech!

#3 FatYak

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Posted 04 May 2015 - 08:32 PM

This goes the other way too, when someone has a whine about the team and the only thing the "team" paid attention to was the whine and did not acknowledge any of the previous bits of information that was provided to them

The only time people pay attention is when they see something they don't like, but they pretty much ignore everything else, so yeah, sometimes people deserve to get whinged at

Edited by FatYak, 04 May 2015 - 08:39 PM.


#4 Smag

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Posted 05 May 2015 - 04:12 AM

Whiners don't blossom into competent players. Never seen one on any competitive team I've been on in any game.

Might be because players want to play with people who are chill, but I think it mostly has to do with the stress. If you can't handle the stress-free environment of a pug drop, there's a glass ceiling in your future.

#5 FatYak

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Posted 05 May 2015 - 04:22 AM

View PostSmag, on 05 May 2015 - 04:12 AM, said:

Whiners don't blossom into competent players. Never seen one on any competitive team I've been on in any game.

Might be because players want to play with people who are chill, but I think it mostly has to do with the stress. If you can't handle the stress-free environment of a pug drop, there's a glass ceiling in your future.
That's the difference between pug and groups though, far less need to whine in a group, if at all.

Its not about "stress" it about people being willfully ignorant

#6 Smag

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Posted 07 May 2015 - 11:29 AM

Neg. Once a crybaby, always a crybaby. Until puberty.

#7 Palor

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Posted 07 May 2015 - 12:01 PM

I have noticed this type of player seems to cause great loss of morale and thus near guaranteed loss.

I have always been amused that the guy screaming how much this pug sucks is often the worst player on the team.

#8 Lostdragon

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Posted 08 May 2015 - 09:48 AM

Anyone griping in the pug queue just isn't carrying hard enough.

#9 process

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Posted 08 May 2015 - 09:56 AM

View PostPhelantau, on 04 May 2015 - 04:03 PM, said:

Hahaha, the only thing that makes you shake your head more is when the whiner has the lowest score on his team while running an assault mech!


Without fail, any combination of the following:
- killed first
- completely alone when killed
- lowest score
- lowest damage

#10 Rhaythe

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Posted 08 May 2015 - 09:57 AM

View PostPhelantau, on 04 May 2015 - 04:03 PM, said:

Hahaha, the only thing that makes you shake your head more is when the whiner has the lowest score on his team while running an assault mech!

No, because then it's the team's fault for leaving him behind and got lurmed to death.

PROTIP: If your mech is too fat to keep up with the least common denominator on the team, most of the time it's not the team's fault you're left behind.

#11 Jon Gotham

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Posted 08 May 2015 - 10:16 AM

View PostLunatech, on 18 April 2015 - 03:08 PM, said:

You invalidate any right you had to complain about the "pugs" on your team when you kept silent until you died.

If you want the "pugs" to follow your plan, you've got to speak up.
If you do not tell us "pugs" what to do, you cannot expect us to do it.



It's NOT just that one person's responsibility to talk. There are twelve on a team.
You are on a team EVERY time you drop in mwo.
If you are a silent Bob, you are every single bit as much to blame.
That person raging at you might well just have a point, and a valid one.

#12 Repasy Cooper

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Posted 08 May 2015 - 10:34 AM

For the record, why do we have to tell pugs what to do? We are all equal human beings with the same brain capacity. Why do some players believe it's okay to stay silent and ride on the success of others? You don't get to be a better player that way.

I've taken command & followed command on many matches, but sometimes I feel very frustrated when the number of people responding to any tactical planning is less than 25%. You can't blame us for getting frustrated in these scenarios. Games aren't carried by individual heroes, they're carried by a collective heroic effort. So pugs gotta learn to step up & not be lazy lard buckets.

#13 Saint Atlas and the Commando Elf

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Posted 08 May 2015 - 11:30 AM

View Postkamiko kross, on 08 May 2015 - 10:16 AM, said:

If you are a silent Bob, you are every single bit as much to blame.


I beg to differ, sir.

It's perfectly okay, if one guy steps up to take command. However, when he or she does, the rest of the team has to remain silent and just carry out his orders. Starting a discussion on comms is just confusing and even irritating. Don't do that.

#14 process

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Posted 08 May 2015 - 11:46 AM

View Postkamiko kross, on 08 May 2015 - 10:16 AM, said:

It's NOT just that one person's responsibility to talk. There are twelve on a team.
You are on a team EVERY time you drop in mwo.
If you are a silent Bob, you are every single bit as much to blame.
That person raging at you might well just have a point, and a valid one.


If you say nothing, than chastise the team for their silence, you are a hypocrite. That's the issue.

#15 xMintaka

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Posted 08 May 2015 - 12:37 PM

View Postkamiko kross, on 08 May 2015 - 10:16 AM, said:

It's NOT just that one person's responsibility to talk. There are twelve on a team.
You are on a team EVERY time you drop in mwo.
If you are a silent Bob, you are every single bit as much to blame.
That person raging at you might well just have a point, and a valid one.


Missed the point completely. The person raging kept quiet until they died, then decided to go on ranting about their 1337 tactics that would have won the match.

Apparently we're expected to read minds.

Edited by Lunatech, 08 May 2015 - 12:38 PM.


#16 Impossible Wasabi

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Posted 08 May 2015 - 02:32 PM

View PostRepasy, on 08 May 2015 - 10:34 AM, said:

Games aren't carried by individual heroes, they're carried by a collective heroic effort. So pugs/units gotta learn to step up & not be lazy lard buckets.


Fixed, puggers and units are equally detrimental to teamwork as things are right now.

The chances of getting a good group of puggers is about as good as getting a good unit and expecting much from either type of player in the average match is a bad idea.

That doesn't mean you can't try, but the Space Pope has played with or against just as many terrible units as he has clueless puggers.

------------------------------------------------

Back to the OP, the Space Pope believes in the classic: "Dead people don't talk" point of view. If you die, calm down, chill out and either leave or let the remaining players play without being a jerk (even if you feel they deserve it).

Edited by The True Space Pope, 08 May 2015 - 02:37 PM.


#17 Repasy Cooper

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Posted 08 May 2015 - 02:37 PM

View PostThe True Space Pope, on 08 May 2015 - 02:32 PM, said:


Fixed, puggers and units are equally detrimental to teamwork as things are right now.

The chances of getting a good group of puggers is about as good as getting a good unit and expecting much from either type of player in the average match is a bad idea.

That doesn't mean you can't try, but the Space Pope has played with or against just as many terrible units as he has clueless puggers.


True dat. But at least by joining a unit those players are heading in the right direction in terms of teamwork.

#18 Impossible Wasabi

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Posted 08 May 2015 - 02:46 PM

To an extent sure, joining a unit often means players get some help and reach a tolerable level of skill and teamwork ability.

However, another problem with many units in this game is that they get so used to rolling puggers with 5-10 mans that they plateau and stop developing as individual players or as a unit. The Space Pope finds that in most cases such units do well not because of any real prowess regarding teamwork but largely because they are "stacking the deck" in their favor.

The Space Pope doesn't necessarily think it is key to join unit but rather it helps if newer players find groups of players to play with on comms (such as TS). Again though, for most people that will involve joining a unit (since it provides you with access to a group of people that are hopefully regularly playing).

Edited by The True Space Pope, 08 May 2015 - 02:48 PM.


#19 Rear Admiral Tier 6

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Posted 08 May 2015 - 03:18 PM

It boggles my mind that people that have played this game for years do always the same mistakes like an automaton.

Thats why i rant sometimes.

#20 Omaha

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Posted 08 May 2015 - 03:54 PM

View PostFatYak, on 04 May 2015 - 08:32 PM, said:

The only time people pay attention is when they see something they don't like, but they pretty much ignore everything else, so yeah, sometimes people deserve to get whinged at


Ppl must REALY REALLY hate locusts then =P





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