For background, I am a longtime Battletech fan, having played tabletop for many years. I am familiar with the lore, the basic structure of the game and mechanics. I have been playing for about a week and am looking for tips on how to become more effective.
Can anyone please share some ideas on the right playstyle for the 'mech I am running?
I am using a Hunchback with 5 x Medium Pulse in RT and 2 x Medium Lasers (one per arm); Double Heat Sinks and an AMS with 1 ton ammo. I up-engined to 250 to get roughly 5/8 speed (84 kph?)
What I am doing currently is solo-queue matches; I try to link up with the assault lance and stay close to them, providing additional AMS coverage while I wait for a heavy slugging match to start. Once the real fight is joined, I move in to either provide direct fire support or attempt short flanking or backstabbing on whoever the assault mechs are focusing down. At times I use my speed to help discourage or deal with lights that try to make trouble for the big boys.
My results are mixed; it seems like most of the time I end up getting ripped up by two or more assaults/heavies and either sent running from the fight or knocked out. At best I am getting 200-250 damage with 4-5 assists and the occasional kill. I frequently end up with 50 damage or less with just 1 assist, no kills.
Am I dumb to try to link up with the Assault lance, rather than sticking with the Lance I am usually placed in (typically the Medium lance)?
Should I stay away from the slugfests and try to nibble at the edges more?
Or do I need to persevere with my strategy and just try to get better at judging when to expose myself to land some shots and keep working on my gunnery?
Does the current meta work for a short-range energy boat using IS pulse mediums?
Thanks for any insights you can share!
Xann
Edited by Xannatharr, 03 June 2015 - 08:52 AM.