This analog/thumb stick is to be assigned to control the torso movement (both pitch and yaw) and by so doing, the player will have more control of their 'mech and MWO will feel more sim-like as a result. PGI doesn't need to rework their in-game control setup but just add this feature for the player to choose.
Some players (like me) just wish that they can move the arms without changing their view and this is particularly usable when you face multiple enemy 'mechs. Perhaps you will argue that no one will use this feature because of arm and torso weapon convergence and I think you are right but it's a cool feature nonetheless. One can only imagine how difficult it must be for a 'mech pilot to aim each of his/her weapon individually like in the source material/lore.
What do you think about this idea? I'm almost sure this has been mentioned or suggested before!
EDIT: I forgot that you can move your arms separately from the torso with pressing CTRL so I guess we kind of have this feature already lol
Edited by Hit the Deck, 09 June 2015 - 12:54 AM.