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Executioner And Ebon Jaguar Countdown: 0 Days Left!


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#161 Imperius

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Posted 10 June 2015 - 03:02 PM

The moss in that tree needs some help...

#162 Ultimax

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Posted 10 June 2015 - 03:02 PM

The special geometry on the Cauldron born is a larger hitbox? :huh:

Other than that, the mech looks great.

#163 FORGE88

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Posted 10 June 2015 - 03:05 PM

excellent all we need now is the bloodasp!

#164 Twilight Fenrir

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Posted 10 June 2015 - 03:06 PM

View PostUltimatum X, on 10 June 2015 - 03:02 PM, said:

The special geometry on the Cauldron born is a larger hitbox? :huh:

Other than that, the mech looks great.

It would only add to the hitbox if you're looking at it from the side... On the plus side, it would better shield the C torso... But, that would only even come into play if it lost the arm first. Those arms are kind of huge...

alright, F* it... I upgraded to the Koala pack. I've blown $30 on more frivolous things... Maybe it will be good... At the very least, it will be interesting... I really hope it doesn't cause issues with my early adopter, and my early early adopter on my CB pack... But, if it does, I'm sure PGI will take care of me :3


View PostFORGE88, on 10 June 2015 - 03:05 PM, said:

excellent all we need now is the bloodasp!

Come back in over a decade :P That aside... OMG YES <3

Edited by Twilight Fenrir, 10 June 2015 - 03:10 PM.


#165 Wintersdark

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Posted 10 June 2015 - 03:09 PM

View PostTwilight Fenrir, on 10 June 2015 - 03:06 PM, said:

It would only add to the hitbox if you're looking at it from the side... On the plus side, it would better shield the C torso... But, that would only even come into play if it lost the arm first. Those arms are kind of huge...

alright, F* it... I upgraded to the Koala pack. I've blown $30 on more frivolous things... Maybe it will be good... At the very least, it will be interesting...



Come back in over a decade :P
Yeah, thinking I may go Koala too. It's much thinner than I expected, and hopefully that crotch is set up thong style. Still. . Yeah, may as well go all in.

#166 Russhuster

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Posted 10 June 2015 - 03:12 PM

i would trade the Executioner with its to low placed weapons for my taste for the Blood Asp anytime, or for a Supernova
With ist lousy capacity for equipment and Weaponry the Executioner will have the same Probs as the Gargoyle,
But with some tinkering in the Mechlab it may be an aceptable Pulsebrawler as the Gargoyle is

#167 Pariah Devalis

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Posted 10 June 2015 - 03:14 PM

View PostBloodweaver, on 10 June 2015 - 03:00 PM, said:



Posted Image



Posted Image

#168 Tarogato

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Posted 10 June 2015 - 03:17 PM

View PostFupDup, on 10 June 2015 - 01:33 PM, said:

I thought that they were supposed to be shoulder-mounted? Or at least like 2 of them. Even that untextured render from the past has 2 shoulder beams.


They're different variants, just like how the Timber A has high mounted shoulder energy, but the other variants have it low mounted.


View PostNavid A1, on 10 June 2015 - 02:15 PM, said:


Am i the only one that thinks the invasion version is going to be at a serious hitbox disadvantage compared to the non-invasion model?

in other words: you want the 30% cbill bonus...fine... but your mech should be uglier and dies more easily... facepalm.


It makes sense though... original model is created by master alex. the unique one is modelers take on being creative.


Personally, I think the Invasion geometry looks sexier, and it doesn't really alter the hitboxes that much - the added surface area appears to be fairly negligible.

#169 Koniving

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Posted 10 June 2015 - 03:19 PM

As usual, the first shots by PGI are GREATLY distorted in their FoVs...

(When are they gonna hire Lordred to do the screenshots?)

On a side note... Cauldron Born looks so...so very weird.

Well the later ones by Tina look much better (than the first two images on the main post).

#170 Tarogato

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Posted 10 June 2015 - 03:22 PM

View PostKoniving, on 10 June 2015 - 03:19 PM, said:

As usual, the first shots by PGI are GREATLY distorted in their FoVs...

(When are they gonna hire Lordred to do the screenshots?)


As usual, I second this motion.

Lordred for official PGI screenshots! :D

Edited by Tarogato, 10 June 2015 - 03:22 PM.


#171 Tennex

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Posted 10 June 2015 - 03:29 PM

View PostTina Benoit, on 10 June 2015 - 02:18 PM, said:



Take a look at these model screenies below, the second image has the special geo addition.

Posted Image

Posted Image


Thank you for that! How come these look a bit chubbier than the screenshots?

#172 Twilight Fenrir

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Posted 10 June 2015 - 03:33 PM

View PostTennex, on 10 June 2015 - 03:29 PM, said:


Thank you for that! How come these look a bit chubbier than the screenshots?

Don't you know? Stripes are slimming!

#173 Ghogiel

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Posted 10 June 2015 - 03:40 PM

View PostDarth Bane001, on 10 June 2015 - 12:37 AM, said:

All this excitement...guys you know their trek record they will nerf these mechs to the ground after people learn to use them very well.

glorious P2W master race or post nerf cbill peasant?

View PostTina Benoit, on 10 June 2015 - 02:18 PM, said:



Take a look at these model screenies below, the second image has the special geo addition.

Posted Image

Posted Image

special geo looks hawt. Kinda sad I'm deffo not upgrading to EBJ now :<

#174 ScarecrowES

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Posted 10 June 2015 - 03:47 PM

Does it look like there's some slight arm traversal on the EBJ in some of those screen shots to anyone else? I know they don't historically have lower arm actuators, but it seems like the two arms are definitely pointing different directions in at least 2 shots. Not much... the outboard arm is facing straight, but the inboard one faces inboard. It might be a trick of the FOV they use. A bit "fish-eye." But I swear that's what I see.

#175 Koniving

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Posted 10 June 2015 - 03:50 PM

View PostTennex, on 10 June 2015 - 03:29 PM, said:


Thank you for that! How come these look a bit chubbier than the screenshots?

Field of View issues with the camera man playing at a weird FoV to get screenshots sans cockpit and/or spectator cam issue.

View PostTarogato, on 10 June 2015 - 03:22 PM, said:

As usual, I second this motion.

Lordred for official PGI screenshots! :D

^_^

And some may be asking who is Lordred?
Posted ImageChase the heretic! (Just kidding.)
Some Lordred screenshots for those not in the know:

Spoiler


Lordred is:
Posted Image

View PostScarecrowES, on 10 June 2015 - 03:47 PM, said:

but the inboard one faces inboard. It might be a trick of the FOV they use. A bit "fish-eye." But I swear that's what I see.

It's the FoV.

They had the same issue with the Timberwolf shots and a number of others.

#176 Locutos

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Posted 10 June 2015 - 03:53 PM

would like to see pictures of the other 3 variants per mech as well

#177 Ang3lsDem0n

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Posted 10 June 2015 - 03:55 PM

Is there any news on the additional bonus reward for those who met the February 28th deadline?

#178 Gas Guzzler

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Posted 10 June 2015 - 03:58 PM

View PostAng3lsDem0n, on 10 June 2015 - 03:55 PM, said:

Is there any news on the additional bonus reward for those who met the February 28th deadline?


Oh you didn't hear? You get the invasion colors unlocked (the ones you got for pre-ordering wave 1).

#179 Twilight Fenrir

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Posted 10 June 2015 - 03:58 PM

View PostAng3lsDem0n, on 10 June 2015 - 03:55 PM, said:

Is there any news on the additional bonus reward for those who met the February 28th deadline?

We got a free Polygon camo pattern unlock on all variants.


View PostGas Guzzler, on 10 June 2015 - 03:58 PM, said:


Oh you didn't hear? You get the invasion colors unlocked (the ones you got for pre-ordering wave 1).

Naw he's talking about the EARLY early adopters. Which, got the free camo, as mentioned above. The Early adopters got the 4th variant. Then the Month 1 was the colors/modules etc.

Edited by Twilight Fenrir, 10 June 2015 - 05:21 PM.


#180 Eboli

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Posted 10 June 2015 - 04:00 PM

Well, I have splashed the the full pack. Looks like I am going to be playing Clan mechs for a while and it has been over 8 months since I last played them.

Better get some cockpit time in before next week to get used to the differences. I will be shedding tears with every IS mech I destroy though. :huh: :blink:

Cheers





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