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Executioner Worthless Without D-Pods


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#1 Mar-X-maN

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Posted 17 June 2015 - 04:35 PM

Unfortunately I could only afford the Executioner Package right up until the deadline so I didn't
get the additional variants. That would be no big deal if I had at least access to the Pods.
Its not really an issue with the E-Jag but its a serious issue with the Exe.

I have tried various builds now but none are working. The reason is simple really.
The Exe is the king of poptarts. Nothing else will work on it. It's designed for poptarting
so it needs to be equipped for that. But you cannot do that without the D-pods.

This is my ideal build for the Exe if I had the D-pods

http://mwo.smurfy-ne...cef86393c132713


This is the only build that IMO strikes a good balance between heat management and firepower
while also making use of its prime selling features and lessing it's low slung arms problem.

I really hope PGI makes the D-pods available soon, until then I will only pilot the Exe for the daily
X2 Xp bonus. It just doesn't cut it without the D-pods.

#2 Roadkill

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Posted 17 June 2015 - 04:45 PM

I have the D pods because I bought early, and I'm not using them. The Mech is far from useless without D pods, you just need to pick a better build.

#3 Lord0fHats

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Posted 17 June 2015 - 04:51 PM

The D pods are great (and I will get a D soon as I can) but the Mech functions just fine without them as well, though it does loose out on an additional high LT hardpoint.

#4 bad arcade kitty

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Posted 17 June 2015 - 04:52 PM

View PostMar X maN, on 17 June 2015 - 04:35 PM, said:

Unfortunately I could only afford the Executioner Package right up until the deadline so I didn't
get the additional variants. That would be no big deal if I had at least access to the Pods.
Its not really an issue with the E-Jag but its a serious issue with the Exe.

I have tried various builds now but none are working. The reason is simple really.
The Exe is the king of poptarts. Nothing else will work on it. It's designed for poptarting
so it needs to be equipped for that. But you cannot do that without the D-pods.

This is my ideal build for the Exe if I had the D-pods

http://mwo.smurfy-ne...cef86393c132713


This is the only build that IMO strikes a good balance between heat management and firepower
while also making use of its prime selling features and lessing it's low slung arms problem.

I really hope PGI makes the D-pods available soon, until then I will only pilot the Exe for the daily
X2 Xp bonus. It just doesn't cut it without the D-pods.


with that armor your exe just asks to be... ugh taken from behind

#5 XX Sulla XX

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Posted 17 June 2015 - 05:08 PM

They work fine without the D. Build an asymmetrical laser vomit and peak side ways around buildings. Do not out yourself in places where high torso hard points a needed. Then get the D later when it comes out for Cbills.

#6 Kassatsu

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Posted 17 June 2015 - 05:09 PM

Everyone wants the D.

#7 One Medic Army

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Posted 17 June 2015 - 05:14 PM

Poptarting?

Good freaking luck with that. Only the torso hard points are high enough up to quickly get above cover, and the jets are the anemic Type1s that take several extra seconds to get to max height, plus having worse recharge.

Abuse the hell out of the MASC and side-peek like a champion.

With 2 ERPPCs and nothing else to fire while airborne, I'd say just go poptart with a Panther instead.

Edited by One Medic Army, 17 June 2015 - 05:15 PM.


#8 Zordicron

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Posted 17 June 2015 - 06:02 PM

lol at a poptart Executioner. I mean, I guess it can be done, but that was such a stretch both in game function and in lore I never even considered trying that.

I mean "true clan warriors jump up and down, eat my toaster pastry freebirth scum!"

lol

Anyway, I am in the camp the D pod, not pods, just the LT, makes a massive difference in the performance. Pair o ERPPC, pair O LPL, either way is a significant boon to .EXE pilots.

The right arm offers a unique "ERSL smash fist" to compliment the high mount weapons for when the enemy closes in, or your team pushes in close. Otherwise it doesnt make much nevermind to use the other pods there.

the left arm, I stuck a pair of LRM5 in. It gives me a way to participate early, and when someone pops a UAV and I am too far out, or in a position where I might be compromised if I pursued etc. Also, they work OK vs lights, the scary missile warning and screen shake keeps most of the mediocre light pilots from pressing in close, and, more importantly, alters there path/course/direction choices to make them more predictable for that ERSL smashfist application.

Overall, the D pods are very nice, and I will use them for all the variants. I prefer the LT THAT much.

I will do none of those things, until after July 7 patch though. i ran 2 matches tonight, I have had enough CT dmg sponge for a while, I will wait a week or two for the fix. In the mean time, I have enjoyed my Jaguars quite a lot.

#9 Spr1ggan

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Posted 19 June 2015 - 12:43 PM

I have the D variant in the mechbay but the pods are unavailable to me for use lol.

#10 FupDup

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Posted 19 June 2015 - 12:47 PM

View PostSpr1ggan, on 19 June 2015 - 12:43 PM, said:

I have the D variant in the mechbay but the pods are unavailable to me for use lol.

You have to remove them from the D to put them on other variants. You only get 1 copy of the D pods until they're released for C-Bills.

#11 Spr1ggan

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Posted 19 June 2015 - 12:49 PM

View PostFupDup, on 19 June 2015 - 12:47 PM, said:

You have to remove them from the D to put them on other variants. You only get 1 copy of the D pods until they're released for C-Bills.


Eh, well that seems a bit stupid but I'll live with it I guess.

Strange then. that you can use all the pods from the Jag anyway you want though

#12 FupDup

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Posted 19 June 2015 - 12:50 PM

View PostSpr1ggan, on 19 June 2015 - 12:49 PM, said:

Eh, well that seems a bit stupid but I'll live with it I guess.

Strange then. that you can use all the pods from the Jag anyway you want though

The Jag's C pods work the same way as the Gladi's D pods for now.

#13 CDLord HHGD

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Posted 19 June 2015 - 12:51 PM

I haven't conceptualized any build utilizing the d-pods... Maybe you should think outside the laservomit meta...

#14 Saint Scarlett Johan

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Posted 19 June 2015 - 01:04 PM

Here are some builds I've tinkered with that aren't D models:

EXE-PRIME
EXE-A
EXE-B

#15 Ultimax

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Posted 19 June 2015 - 01:14 PM

View PostMar X maN, on 17 June 2015 - 04:35 PM, said:




That build is not going to change your opinion of the Executioner.

#16 LordBraxton

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Posted 19 June 2015 - 01:17 PM

UAC20 + 5mediumpulse.

dont poke at all.

stay fresh for the brawling.

feather MASC. a lot. slowdown for a sharp turn? landing from JJs? moving to cover? never forget to accelerate with masc.

#17 SgtMagor

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Posted 19 June 2015 - 01:28 PM

whats really bugging me is if I want to upgrade my prime with AMS and missles, it seems I'm giving up more than I am gaining with the new Omni pods :(

#18 Navid A1

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Posted 19 June 2015 - 02:36 PM

Only useful D-pod is LT (high mounted for a PPC)

Use this build and have loads of fun:

EXE-PRIME

#19 Ted Wayz

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Posted 19 June 2015 - 03:13 PM

Guess my Prime with a KDR of 5 is a mirage....

#20 Creovex

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Posted 19 June 2015 - 03:29 PM

View PostTed Wayz, on 19 June 2015 - 03:13 PM, said:

Guess my Prime with a KDR of 5 is a mirage....


You and me both... we must be doing it wrong??? lol





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