

Clan Cant Win
#1
Posted 12 December 2014 - 02:45 PM
In my opinion, they nerfed clan so much that now in CW it notices that its not effective.
Is it just me that thinks like this or as anyone else noticed?
#2
Posted 12 December 2014 - 03:04 PM
#3
Posted 12 December 2014 - 03:24 PM
Spadejack, on 12 December 2014 - 02:45 PM, said:
In my opinion, they nerfed clan so much that now in CW it notices that its not effective.
Is it just me that thinks like this or as anyone else noticed?
I've only lost one game to the IS so far.

#4
Posted 12 December 2014 - 03:48 PM
Joanna Conners, on 12 December 2014 - 03:24 PM, said:
I've only lost one game to the IS so far.

Lost something like half of the battles?
The Clans stand there ground well, but the maps aren't giving them the use of range advantage. Almost every battle happen in the range of the IS weapons.
#5
Posted 12 December 2014 - 03:57 PM
It seems that the clan teams are alot easier...
#7
Posted 12 December 2014 - 05:03 PM
#8
Posted 12 December 2014 - 05:11 PM
#9
Posted 12 December 2014 - 05:13 PM
#10
Posted 12 December 2014 - 05:17 PM
KuroNyra, on 12 December 2014 - 03:48 PM, said:
The Clans stand there ground well, but the maps aren't giving them the use of range advantage. Almost every battle happen in the range of the IS weapons.
No. I've only lost one match period. I've won five.
#11
Posted 12 December 2014 - 05:26 PM
Spadejack, on 12 December 2014 - 02:45 PM, said:
In my opinion, they nerfed clan so much that now in CW it notices that its not effective.
Is it just me that thinks like this or as anyone else noticed?
Just you.
#12
Posted 12 December 2014 - 05:26 PM
The only time I played against a clan team we were totally roflstomped.
#13
Posted 12 December 2014 - 05:27 PM
#15
Posted 12 December 2014 - 05:34 PM
#16
Posted 12 December 2014 - 05:41 PM
T0ADKILLERD0G, on 12 December 2014 - 05:13 PM, said:
Too true, the Streak-Stormcrow can pretty much destroy any Light or fast Medium in one or two alphas. That means that the Zerg Rush strategy of attack, sending your fastest Mechs straight for the generator while ignoring everything else can be stopped cold if you coordinate your Streak-crows properly. The fact that a Clan player can drop with 4xStormcrows or 3xStormcrows & 1xTimberWolf makes fighting a Clan team a real headache.
#17
Posted 13 December 2014 - 08:36 AM
Tyrchon, on 12 December 2014 - 05:41 PM, said:
Too true, the Streak-Stormcrow can pretty much destroy any Light or fast Medium in one or two alphas. That means that the Zerg Rush strategy of attack, sending your fastest Mechs straight for the generator while ignoring everything else can be stopped cold if you coordinate your Streak-crows properly. The fact that a Clan player can drop with 4xStormcrows or 3xStormcrows & 1xTimberWolf makes fighting a Clan team a real headache.
boo hoo our OP IS light mechs are thwarted by streaks....
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