GroxGlitch, on 11 June 2015 - 12:30 PM, said:
I, for one, welcome our new Koala overlords.
I'm trying something new and setting up a google spreadsheet for build assembling. I've just gotten the four default variants/builds set up inside it. I'm going to work on transferring the other ones listed here over atm - y'all are welcome to take a look and use it if you find it useful:
https://docs.google....4VqQ/edit#gid=0
EDIT: OK, phew! All of the builds listed in this thread up until the time of this edit should be present in the spreadsheet.
I really appreciate the effort! But I guess people will be too lazy to write there.
XX Sulla XX, on 11 June 2015 - 06:24 PM, said:
Here is my first thought on what will work best.
LEFT TORSO - 1 LPL
RIGHT TORSO- 1 LPL and 1 ML
LEFT ARM - 3 ML
Rest heat sinks and 1 ton targeting computer.
This lets you use the right arm as a shield arm since it has a huge shield on it. Or you can flip it and do a right side build if you like. It gives you good range and good DPS and a good alpha. And the TW no longer runs this build well. Nor does the Gar it does not have tonnage for enough heat sinks. The warhawk does not have the energy hard points to run it. The smaller heavies do not have enough heat sinks to run it well. So its not going to be just a normal laser vomit but a bit better.
If you have a WHK-C you can run that build but otherwise I agree with you.
BTW, my problem with EXE from configuring it as a mid-to-long-range gunner is that, it has low slung (right) arms, slightly worse than the Banshee (look up
El Bandito's thread in GD for reference). It has to expose a lot of upper body part to shoot the (right) arm mounted weapons. But you are right that maybe it can do its job more decently if carrying an (right sided) asymmetrical loadout.
Taken from the above mentioned thread:
Edited by Hit the Deck, 11 June 2015 - 10:56 PM.