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Strike Accuracy Bug

Bug Report

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#1 Stoneblade

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Posted 09 June 2015 - 08:32 PM

Loading Artillery Accuracy Module with Artillery Strike(Consumable) makes the arty strike and "Strike Timer Notification" disappear.

#2 Zvolimir the Blackhand

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Posted 09 June 2015 - 08:34 PM

I have a lot of these accuracy modules, but no one else seems to.

I wonder if they did it just to see if anyone would notice?

Anyways...happens with Air Strike Accuracy as well.

Need fixt.

Yer killing your mother, PGI. Literally killing her.

#3 Zvolimir the Blackhand

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Posted 14 June 2015 - 03:35 AM

I have five of these modules so far...so that's 20 million in useless modules.

Does no one have these accuracy modules? Seriously...it's a thing we were able to repeat it...

Some words please?

#4 Ironwithin

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Posted 14 June 2015 - 10:32 AM

View PostZvolimir the Blackhand, on 14 June 2015 - 03:35 AM, said:

...
Does no one have these accuracy modules?
...


Nope, coz they're very much useless when compared to other modules you could take.

Quote

Some words please?


PGI staff don't usually answer in these threads.
Did you submit an e-mail to support with your problem ? You're much more likely to receive an acknowledgement there.

Edited by Ironwithin, 14 June 2015 - 10:32 AM.


#5 Mad Porthos

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Posted 14 June 2015 - 04:27 PM

Have the modules, they do nothing really. Could not find differences with and without the accuracy modules, testing in private groups. Conclusion was, useless modules at least in time of testing. Haven't looked at since. Accuracy for a single air or arty strike seemed rather pointless to dedicate ANOTHER module to, unless it did something special like let your role based arty or air mech use air or arty a second time that match. It doesn't though and the purported tighter grouping was not evidenced in what we saw, furthermore it basically IF IT WAS PRESENT, meant it was less accurate in the sense that it was harder to hit someone due to thier movement... no longer hitting as wide of an AOE.

If accuracy meant that the incoming strike might continue to have "tracking" with the target area being focused on wherever a TAG or Reticule is pointed, right up to impact, then taking an accuracy module would be worth it and the trade off of being able to aim right up till impact would be you would be EXPOSED to counterfire right up until then as well.

#6 ShinVector

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Posted 14 June 2015 - 05:59 PM

View PostMad Porthos, on 14 June 2015 - 04:27 PM, said:

Have the modules, they do nothing really. Could not find differences with and without the accuracy modules, testing in private groups. Conclusion was, useless modules at least in time of testing. Haven't looked at since. Accuracy for a single air or arty strike seemed rather pointless to dedicate ANOTHER module to, unless it did something special like let your role based arty or air mech use air or arty a second time that match. It doesn't though and the purported tighter grouping was not evidenced in what we saw, furthermore it basically IF IT WAS PRESENT, meant it was less accurate in the sense that it was harder to hit someone due to thier movement... no longer hitting as wide of an AOE.

If accuracy meant that the incoming strike might continue to have "tracking" with the target area being focused on wherever a TAG or Reticule is pointed, right up to impact, then taking an accuracy module would be worth it and the trade off of being able to aim right up till impact would be you would be EXPOSED to counterfire right up until then as well.


They should make it... Fire & Forget Homing Module.
Not that would be popular. LOL...

#7 Ironwithin

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Posted 14 June 2015 - 09:05 PM

View PostShinVector, on 14 June 2015 - 05:59 PM, said:


They should make it... Fire & Forget Homing Module.
Not that would be popular. LOL...


Streak-Arrow IV Artillery Strike Module, now wouldn't that be fun ... :D





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