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Any Thoughts Before Release?


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#1 Clownwarlord

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Posted 08 June 2015 - 05:28 PM

I love the looks of the Executioner (probably one of the few) and the Ebon Jaguer. So question, does anyone have thoughts to he mech builds already?

My first look is at the Executioner Prime:
If I can fit it I want to build it like a 95 ton clan version if the Ilya. As in 3 Ac5s or UAc5s or LBX5s and 2 Medium ER back up. Sadly though it depends on that Right Torso and how stuffed it will be.

Executioner A:
Maybe a Quad ERPPC build like a warhawk. But this mech has JJ, 10 more tons, and a MASC :P

Executioner B:
Probably change it out to the same as the A and do the same with the D. But that Quad ERPPC build while fun does depend on how heat eff it is.

Now onto the Ebon Jaguars, and first up is Prime:
Dual Gauss and laser/missile back up? Sounds ligit.

After that duel gauss maybe a triple 5 or 2 build (as in an AC 5 or 2).

#2 Tennex

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Posted 08 June 2015 - 05:29 PM

I hope the animations are good

#3 FupDup

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Posted 08 June 2015 - 05:32 PM

Posted Image

#4 1453 R

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Posted 08 June 2015 - 05:39 PM

I have the EXE-D coming with its restonkulous 7E right arm. As such, and given recent Clan autocannon improvements, my first thought was to stuff a cUAC/20 in the left arm – provided fixed armor doesn’t interfere, anyways. I don’t know the armor layout so it might, curses – and a rampaging buttpile of cERSL in the right. Turn it into a giant sprinting jumping version of my least-offensive Gargles, hopefully with less walking-CT hitboxes.

Failing that, the location of the ST hardpoints will be telling. Could be a reasonable(ish) assault sniper of those hardpoints are high enough, especially as it can stuff 9E on the right side alone for sword/board types. Which I’m not, really, but still. Really looking forward to trying the autocannon build, given how unexpectedly well my recent cUAC/20 Warhawk’s been doing.

As for the Cauldron-Born? Going to get the A, take off all its pods/equipment, move the pods and the cUAC/20 to the Prime, round out with as many lasers as the quirks let me comfortably fit, and do what my TBR never could. Frankly I’m almost tempted to run the CBN-A bone stock for a couple of matches. I really am.

Heh, after that I will, of course, do the skyhook-Gauss thing with it, prolly with some cLPL as backup (once again using the A ST pods), and make it into the crushingly brutal hill-abusing sniper everyone already knows it’s going to be. And after that…well frankly the CBN has as much pod flexibility as the TBR, just in different ways. I’ll be tinkering with builds for that sucker for many, many moons, and my Boom-Born prime will give me the C-bills I need to try all of them.

#5 Mechwarrior Buddah

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Posted 08 June 2015 - 05:39 PM

View PostFupDup, on 08 June 2015 - 05:32 PM, said:

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Winter is coming

#6 Sigilum Sanctum

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Posted 08 June 2015 - 05:40 PM

Want to try something with LBX20/UAC20 and capitalize on the MASC. Boom boom boom while I sprint into your face.
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#7 Xetelian

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Posted 08 June 2015 - 06:00 PM

I'm sure the Ebon Jag will be potent and will be nerfed around Wave 5s release.

The Executioner, is going to suck. Just like mr gargles.

#8 Ultimax

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Posted 08 June 2015 - 06:11 PM

My thoughts.



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#9 Verkhne

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Posted 08 June 2015 - 06:15 PM

CB-----( 2LPL, 6erML )----( 68 point Alpha) ---- ( I dub this build "The Nerfbringer" )

#10 1453 R

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Posted 08 June 2015 - 06:23 PM

View PostVerkhne, on 08 June 2015 - 06:15 PM, said:

CB-----( 2LPL, 6erML )----( 68 point Alpha) ---- ( I dub this build "The Nerfbringer" )


Far too hot. Not enough room for DHS in the Cauldron-Born to keep that much Claser cool. It's got both weight-saving upgrades so it maximizes tonnage in return for average space. Methinks any build which doesn't include at least one ballistic will likely be less than optimal, though obviously the meta will march on regardless.

Jus' sayin' - that kind of Vomitus Superius is best on the Lolbringer.

#11 Axeface

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Posted 08 June 2015 - 06:33 PM

How will masc work? If this release is a repeat of clan wave 1 (where I leave for 6 months) I will rip my hair out (and probably have a rage induced fit).

Edited by Axeface, 08 June 2015 - 06:35 PM.


#12 Verkhne

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Posted 08 June 2015 - 06:38 PM

Will fit 23 DHS, compare to the 2 LPL 5erml Tbr (which people ran on the Tbr-c with about 25 tons free-weight after 2JJ @24 DHS), again you are running it for alpha. It will undoubtably be hot, but the more reasonable 2LPL 4 erml build wont terrorize people in the same way...

#13 MoonUnitBeta

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Posted 08 June 2015 - 06:40 PM

View PostAxeface, on 08 June 2015 - 06:33 PM, said:

How will masc work? If this release is a repeat of clan wave 1 (where I leave for 6 months) I will rip my hair out (and probably have a rage induced fit).

Likely leg damage with prolonged use.
You'll have a meter like jumpjets.
boost in speed, probably goes off your acceleration arc.

edit: to keep people from fluttering masc to bypass the damage over use effect, you're speed will probably slam instantly down to normal speed when you let go of it. So fluttering won't give you any special advantage since you'll be spending most of your time accelerating. Maybe it'll be just when you let go of masc is when you'll take leg damage. based off of how long you've had it on for? *shrug*

Edited by MoonUnitBeta, 08 June 2015 - 06:43 PM.


#14 Navid A1

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Posted 08 June 2015 - 06:44 PM

View PostFupDup, on 08 June 2015 - 05:32 PM, said:

Posted Image


HOLY HELL... what is that?

Posted Image

#15 Axeface

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Posted 08 June 2015 - 06:45 PM

View PostMoonUnitBeta, on 08 June 2015 - 06:40 PM, said:

Likely leg damage with prolonged use.
You'll have a meter like jumpjets.
boost in speed, probably goes off your acceleration arc.

edit: to keep people from fluttering masc to avoid the damage over use effect, you're speed will probably slam instantly down to normal speed when you let go of it. So fluttering won't give you any special advantage since you'll be spending most of your time accelerating.


Any idea on what pgi think is 'prolonged use'? What kind of speeds are we going to see for a 95 ton mech aswell?
Roll on the map updates please..... because those whales and atlai getting left behind are about to get rolled by assaults too.

Honestly I'm petrified about this injection. I hate pay-2-win with a firey passion, and I dont think i'll be able to take it again. Here's hoping I guess... wait, i'm a cynic.

#16 Clownwarlord

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Posted 08 June 2015 - 06:52 PM

Well I think MASC will be the same as the overdrive in WOT for the russian tanks.

#17 Pariah Devalis

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Posted 08 June 2015 - 06:52 PM

View PostNavid A1, on 08 June 2015 - 06:44 PM, said:


HOLY HELL... what is that?

Posted Image


C:\MWO> EXE.EXE

...

...

FILE NOT FOUND


But as for builds, I am not touching the electrician with a 10 foot spool of duct tape. Ebon Jaguar, however?

2 LPlas, 4 ERMLas, 25 DHS.
2 Gauss Rifles, 5 tons ammo.
3 UAC5, 6 tons ammo, 2 ERMLas.
2 UAC10, 6 tons ammo, 5 ERSLas.

Edited by Pariah Devalis, 08 June 2015 - 06:59 PM.


#18 Pezzer

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Posted 08 June 2015 - 07:04 PM

Would be great if MASC worked in like TT with diminishing returns per activation. Each time you activate MASC, the MASC meter loses 10% of its' max duration. Every time you go over the max, you take leg damage. Keep MASC on for over 3 seconds past that point, you can't move for 2 seconds. Would make MASC much more tactical and less of a tonnage-loss-for-major-gain button. Like JJs, before they were nerfed into hoverjets.

#19 Mcgral18

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Posted 08 June 2015 - 07:19 PM

View Postclownwarlord, on 08 June 2015 - 05:28 PM, said:

I love the looks of the Executioner (probably one of the few) and the Ebon Jaguer. So question, does anyone have thoughts to he mech builds already?

My first look is at the Executioner Prime:
If I can fit it I want to build it like a 95 ton clan version if the Ilya. As in 3 Ac5s or UAc5s or LBX5s and 2 Medium ER back up. Sadly though it depends on that Right Torso and how stuffed it will be.

Executioner A:
Maybe a Quad ERPPC build like a warhawk. But this mech has JJ, 10 more tons, and a MASC :P

Executioner B:
Probably change it out to the same as the A and do the same with the D. But that Quad ERPPC build while fun does depend on how heat eff it is.

Now onto the Ebon Jaguars, and first up is Prime:
Dual Gauss and laser/missile back up? Sounds ligit.

After that duel gauss maybe a triple 5 or 2 build (as in an AC 5 or 2).


Not sure you understand just how little tonnage the Gladbag has.

25 tons of pod space. Your 3 UAC5 build has 4 tons left over; enough ammo for 2 cannons.


Go with just 2 UAC5s(4 tons), ~6 ERMLs, 17DHS is the best bet when it comes to UAC5s.

Gauss would probably be better, but you have the option.


Your A would be terrible. 4 cERPPCs on a PeaceDove with quirks and 28 DHS runs too hot.
With max armour, this can do 4 cERPPCs and 17DHS. It can do that entirely on the right side of the mech, so stripping the arm and LT for 2 more tons can work. 19DHS is still woefully less than you require.

You shouldn't go higher than 2 ERPPCs on this, probably with ERSLs or SPLs, with heatsinks. Doesn't really have the tonnage for boating of much else.


Cauldron Born also can't do Dual Gauss with backup weapons, because Clam robot.
3 hardwired DHS means you can't take 3 tons of ammo. 28.5 tons of armour when maxed means 45 rounds, which isn't what you want.

It can do both Gauss rifles on the same side, so strip the entire left arm and 18 points on the LT, and you can fit 60 rounds, with no backup weapons. Should be enough for most PUGs, but not good for CW.

Tri UAC5 is a big eh, not much ammo, no backup weapons. Dual is fine, of course. Can do it better than the Loki (due to Endo+Ferro) but lacks the Jesus Box.


Anyhow, max armour the Glad has 25 tons of pod space (with 18 tons of hardwired equipment, Ferro instead of Endo) and the Cauldron Born has 28.5 tons.

Crit slots restrict some builds, but you can get a good idea of building with that, perhaps with stripping an unused arm for another half to full ton of armour.

#20 Mechwarrior Buddah

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Posted 08 June 2015 - 07:23 PM

View PostSigilum Sanctum, on 08 June 2015 - 05:40 PM, said:

Want to try something with LBX20/UAC20 and capitalize on the MASC. Boom boom boom while I sprint into your face.
Posted Image


Why is it ppl say the lbx20 sucks? I like the sound it makes XD

View PostPezzer, on 08 June 2015 - 07:04 PM, said:

Would be great if MASC worked in like TT with diminishing returns per activation. Each time you activate MASC, the MASC meter loses 10% of its' max duration. Every time you go over the max, you take leg damage. Keep MASC on for over 3 seconds past that point, you can't move for 2 seconds. Would make MASC much more tactical and less of a tonnage-loss-for-major-gain button. Like JJs, before they were nerfed into hoverjets.


How DOES it work in game? And if they did it like TT it should destroy your legs from overuse

Edited by Mechwarrior Buddah, 08 June 2015 - 07:24 PM.






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