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King Crab And Warhawk Fails


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#1 Grimm Hammer

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Posted 13 June 2015 - 04:18 PM

Short and sweet, I like clan and is mechs so this is an unbiased post. Both the Carb and Warhawk catch huge amounts of damage from lrms and all possible damage that comes from above directly to the CT. They both have very broad top profiles so this needs to b addressed. As I is now when everyone see's a Hawk thy think it's a DWolf and focus it like one. Pleas fix the CT's of these 2 mechs. Also the Crab needs more Dakka. The DW can field enormous amounts of firepower so the Crab should at least be able to rock 6 uacs or 4 AC10's imho.

#2 Wintersdark

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Posted 13 June 2015 - 04:25 PM

View PostGrimm Hammer, on 13 June 2015 - 04:18 PM, said:

Short and sweet, I like clan and is mechs so this is an unbiased post. Both the Carb and Warhawk catch huge amounts of damage from lrms and all possible damage that comes from above directly to the CT. They both have very broad top profiles so this needs to b addressed.
They're fine, get hit with fewer LRM's.

Quote

Also the Crab needs more Dakka. The DW can field enormous amounts of firepower so the Crab should at least be able to rock 6 uacs or 4 AC10's imho.
Impossible; size issue. Those weapons are physically too large.

The Direwolf can mount more guns, but it's guns are objectively worse. The Crab's guns are larger and heavier, but deliver all their damage in single hits instead of bursts, thus better focusing the damage where you want it.

#3 Grimm Hammer

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Posted 13 June 2015 - 06:43 PM

Good opinion but it's not a direct fix for the issue at hand. Get hit with less lrms???? Great response.

#4 MechWarrior849305

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Posted 14 June 2015 - 03:38 AM

View PostGrimm Hammer, on 13 June 2015 - 06:43 PM, said:

Good opinion but it's not a direct fix for the issue at hand. Get hit with less lrms???? Great response.

Whine less, get better. K.Crab is the BEST IS mech ingame. If you can't play it - look for a problem in a mirror.

#5 Cog777

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Posted 14 June 2015 - 04:23 AM

View PostDuoAngel, on 14 June 2015 - 03:38 AM, said:

Whine less, get better. K.Crab is the BEST IS mech ingame. If you can't play it - look for a problem in a mirror.


What is your suggested build? My favorite mech is the KGC but I am struggling with it. Using DW you can replace parts of the mech holding more ballstics. On KGC the ballistics are occupied but I have free missiles torso. I don't want to carry slow srms.
You can use UAC5s but after the first shot you can see that 2 UAC5 are jammed. AC5? The enemy is laughing on you and gives back an more 70 alpha (NOVA). 2xAC20? Yes, it is very powerful. But depending on the situation and map very rarely.
Please suggest me strategy how should I played with it. Of course if you have a permanent very good team where the people play very well together.. that is exception.
So I moved to CTF-0XP and I have better scores with a basic mech than mastered KGC. I think it points out the unballance.
Of course occasionally if you are not focused AND the team is good you can have more than 1000 dmg with KGC.

#6 Cog777

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Posted 14 June 2015 - 04:29 AM

I think it is very difficult playing with assaults. (The statistic reflects it.) Because they are very slow and big and they aren't have enough firepower except few mechs. In other words the other classes have too much firepower. AC20 could carry only the assaults in MW4. Now a 65tons mech can carry TWO.

#7 Matthew Ace

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Posted 14 June 2015 - 04:39 AM

100-Tonners that does not have locked engines generally needs at least 325-rating Engine to feel adequately maneuverable. A lot of people like to drop 350-rating engines in 100 tonners.

4 UAC5 2ML or 4 AC5 2ML with Standard Engine are common builds. You can look into Gauss Rifles with other secondary armaments.

Btw, the Hellbringer / Loki and the Summoner / Thor could carry 2 LBX20 in MW4 so...

Edited by Matthew Ace, 14 June 2015 - 04:41 AM.


#8 MechWarrior849305

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Posted 14 June 2015 - 05:27 AM

View PostScrew, on 14 June 2015 - 04:23 AM, said:

What is your suggested build?

As said before: 4xUAC5+2MLs is good enough. Just stick with the team and smash thru enemies.
Also, I run 3 more builds: 1) Around meta build 2xGauss+2ER LL, 8 tons ammo, 325 STD. My recorded "Ace of spades" was done with this, yet I did 8+ kills way before statistics had been applied; 2) fun build - replica of brawler atlai - 2xLBX10, 6 tons, 2xASRM6, 3 tons, 4MLs, 325STD. Proved well in CW, blocking paths in a Caustic; 3) Last fun build - 3xLLs+3xASRM6, 4 tons, 350STD.
All three hit 900+dmg solo and in a group, so I see them effective enough.

#9 Twilight Fenrir

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Posted 14 June 2015 - 05:36 AM

View PostScrew, on 14 June 2015 - 04:29 AM, said:

I think it is very difficult playing with assaults. (The statistic reflects it.) Because they are very slow and big and they aren't have enough firepower except few mechs. In other words the other classes have too much firepower. AC20 could carry only the assaults in MW4. Now a 65tons mech can carry TWO.

Umm... My Summoner in MW4 had 2 LB20X and an LB10X. Sooo.... yeah, heavy autocannons were always available on smaller mechs. Used to run around with an LB20X on my Kitfox, and my Adder all the time too >_> I had an Annihilator that had 4 CUAC20s for God's sake XD Hell the Hunchback IIC, a 55 ton mech, had TWO CUAC20s. Not even a HEAVY and it has dual CUAC/20. (Actually, that's a canon stock build!) MW4 is NOT a good comparison point.

But, back to OP...

THAT'S THE POINT!
The KGC has a comparatively small front profile, because it is DEEP. The whole point of the mech is that it is for in your face death, but that it is extremely vulnerable to LRMs and artillery. This will be the case with the Cauldron Born as well. That's the nature of the beast.

I for one think the KGC is probably the best mech in the game at the moment. The ONLY thing I've seen that can stand toe to toe with it is, hilariously, a Mad Dog with 6 SRM6+A and 4 ERML. But only just.

All mechs have their strengths and weaknesses. Having a GIANT top is the King Crabs. It's the best second best looking mech in the game. And definitely the most dangerous. Don't change a thing PGI <3


As for the Warhawk.... I hated mine :P So, don't really care what you do to it.

Edited by Twilight Fenrir, 14 June 2015 - 05:37 AM.


#10 Twilight Fenrir

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Posted 14 June 2015 - 05:41 AM

View PostScrew, on 14 June 2015 - 04:23 AM, said:


What is your suggested build?

The most versatile KGC I have is my 000(L). 2 AC/20, 2 ERLL, 2 LRM5. It's a really good build, and it's probably the best mech I own. Keeping the stock standard 300 engine.

If you want unbelievable firepower... get a 0000. 2 AC/20, 4 SRM6. 92 alpha to the face makes most mechs think twice about staying in a fight with you...

Edited by Twilight Fenrir, 14 June 2015 - 05:41 AM.






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