EvilCow, on 15 June 2015 - 04:08 AM, said:
I am pretty sure it will contain the following:
- Planet classes: urban, resources, industrial etc
- Factories on planets enabling the purchase of certain mechs.
- Real economy for CW separated from pugland.
- Supply lines and transportation.
- Player-defined governments affecting the meta game.
- Freedom to attack any planet assuming the attack can be supported by transportation, supplies and resources.
- Small planets reserved for pug players only.
- Mechs belongs to governments and placed as garrison on planets, unrelated to players-owned mechs.
- Taking planets increases taxes income for factions: more military purchases enabled.
- Jumpships and dropships.
- Planets with specific maps, no random.
This would be great and to see how it effects units. How jumpships and dropships would be used is interesting to. Will phase 3 leave room for an Aerotech expansion?
Maybe the next pod cast thingy will give specific details?