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Exactly How Much Damage Kills A Uav?


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#1 Soy

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Posted 15 June 2015 - 10:12 AM

simple thread; as title says



#2 rook

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Posted 15 June 2015 - 10:16 AM

I was pretty sure it's 10 HP.

But it bobs up and down, so you have to follow it with lazors to keep up enough DPS.

#3 Bilbo

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Posted 15 June 2015 - 10:17 AM

Good question. 2 LL will get it done, though I doubt it takes that much.

#4 Kristov Kerensky

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Posted 15 June 2015 - 10:19 AM

1 AC5 shot won't do it, 1 AC10 shot will, 2 medium lasers will do it, 1 LL won't, so 10 hp would be the logical conclusion.

BTW, try hitting one with LRMs sometime, NOW that is an exercise in futility! You can get 1 or 2 missiles to hit it MAYBE with each salvo fired, no matter how many LRMs in that salvo!

#5 Mcgral18

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Posted 15 June 2015 - 10:19 AM

Yes, it is 10 damage. A single PPC will take it down.


And fun fact, a few months back the falloff damage was broken, so at 2 KM you could take a UAV down with 2 cSPLs.
I miss that bug, it's been fixed.

Edited by Mcgral18, 15 June 2015 - 10:19 AM.


#6 Soy

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Posted 15 June 2015 - 10:20 AM

View Postrook, on 15 June 2015 - 10:16 AM, said:

I was pretty sure it's 10 HP.

But it bobs up and down, so you have to follow it with lazors to keep up enough DPS.


I'm guessin it moves.... what, like 1-2m [vertical] while hovering?

#7 Tiamat of the Sea

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Posted 15 June 2015 - 10:21 AM

View PostKristov Kerensky, on 15 June 2015 - 10:19 AM, said:

1 AC5 shot won't do it, 1 AC10 shot will, 2 medium lasers will do it, 1 LL won't, so 10 hp would be the logical conclusion.

BTW, try hitting one with LRMs sometime, NOW that is an exercise in futility! You can get 1 or 2 missiles to hit it MAYBE with each salvo fired, no matter how many LRMs in that salvo!


Not to mention how rarely you can actually lock on to the dang thing.

If you have high-angle capable arm lasers, no matter what you're piloting, you need to be ready and willing to look to the sky so you can help your team by shooting these things down. Please. The moment someone says 'enemy UAV', you should be looking up unless you're literally in the middle of shooting a 'mech.

View PostSoy, on 15 June 2015 - 10:20 AM, said:


I'm guessin it moves.... what, like 1-2m [vertical] while hovering?


More like 5-7. Really screws with convergence and ballistics and even lets it dodge PPC bolts with some regularity.

#8 process

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Posted 15 June 2015 - 10:22 AM

They're pretty annoying to kill. I always feel like I need to aim a little higher than I should to hit them, and it doesn't help that there seems to be a small delay between landing the killshot and the UAV actually going down.

#9 Gyrok

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Posted 15 June 2015 - 10:25 AM

Must be 10 HP or less...one well placed PPC will do it...if it does not dance around and dodge your shot "magically"...

#10 Kristov Kerensky

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Posted 15 June 2015 - 10:27 AM

When aiming for a UAV, look at the range to target indicator, it will usually be infinite until you are really ON target, at which point you'll see the exact distance and know if your weapons which can be aimed THAT high will actually hit.

I've never actually been able to get a lock with LRMs, even when I could target the UAV itself, I just dumbfired them until I realized that it's going to take me longer to shoot it down with LRMs than the silly things lifespan anyway.

Gyrok, it moves up and down because it's hovering, when they get shot down you can actually see the wreckage, central body and 4 jets attached to that via a framework, VERY much like current vtol style drones...

#11 CDLord HHGD

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Posted 15 June 2015 - 10:28 AM

One hit from my AC10 killed a couple last night.

#12 Johny Rocket

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Posted 15 June 2015 - 10:28 AM

1 solid ERLL hit doesn't do it, 9 damage. 2nd shot kills it about half way thru its burn so Im guess 10-12hp figuring in for everything moving.

#13 Revis Volek

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Posted 15 June 2015 - 10:29 AM

It has 10 HP but Hitreg has told me it had 20 before....

#14 Gyrok

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Posted 15 June 2015 - 10:30 AM

View PostKristov Kerensky, on 15 June 2015 - 10:27 AM, said:

When aiming for a UAV, look at the range to target indicator, it will usually be infinite until you are really ON target, at which point you'll see the exact distance and know if your weapons which can be aimed THAT high will actually hit.

I've never actually been able to get a lock with LRMs, even when I could target the UAV itself, I just dumbfired them until I realized that it's going to take me longer to shoot it down with LRMs than the silly things lifespan anyway.

Gyrok, it moves up and down because it's hovering, when they get shot down you can actually see the wreckage, central body and 4 jets attached to that via a framework, VERY much like current vtol style drones...


Yes...I know...but still...minor movement is one thing...sometimes they move several meters up/down...

#15 Satan n stuff

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Posted 15 June 2015 - 10:31 AM

View PostSoy, on 15 June 2015 - 10:12 AM, said:

simple thread; as title says

10 damage.

View PostKristov Kerensky, on 15 June 2015 - 10:27 AM, said:

When aiming for a UAV, look at the range to target indicator, it will usually be infinite until you are really ON target, at which point you'll see the exact distance and know if your weapons which can be aimed THAT high will actually hit.

I've never actually been able to get a lock with LRMs, even when I could target the UAV itself, I just dumbfired them until I realized that it's going to take me longer to shoot it down with LRMs than the silly things lifespan anyway.

Gyrok, it moves up and down because it's hovering, when they get shot down you can actually see the wreckage, central body and 4 jets attached to that via a framework, VERY much like current vtol style drones...

You can lock them with LRMs and SSRMS if there is a friendly BAP near it, but even an LRM5 will miss with most of the missiles. One of those joke LRM machine gun builds might be more effective against it due to reduced spread, but that would still be useless against almost anything else.

#16 C E Dwyer

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Posted 15 June 2015 - 10:35 AM

Do it the American way

Nuke the B'stard..

View PostSoy, on 15 June 2015 - 10:20 AM, said:


I'm guessin it moves.... what, like 1-2m [vertical] while hovering?

don't know I just wait for the range finder to stop showing infinity and pull the trigger

#17 Kira Onime

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Posted 15 June 2015 - 10:38 AM

2 clan medium lasers can kill a UAV

#18 Nightmare1

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Posted 15 June 2015 - 10:40 AM

I think it has 10 HP.

#19 CDLord HHGD

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Posted 15 June 2015 - 10:49 AM

View PostCathy, on 15 June 2015 - 10:35 AM, said:

Do it the American way

Nuke the B'stard..


don't know I just wait for the range finder to stop showing infinity and pull the trigger

HEY!

We haven't nuked ANYONE for a long time...... :ph34r:

#20 Kristov Kerensky

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Posted 15 June 2015 - 10:50 AM

View Postcdlord, on 15 June 2015 - 10:49 AM, said:

HEY!

We haven't nuked ANYONE for a long time...... :ph34r:


It's about time we do it again then, gotta keep the Commie, er, religious fanatics on their toes and remind them who's really boss right?





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