Telmasa, on 19 June 2015 - 01:47 PM, said:
Consumable strikes are still ridiculous. I bought the Ember on a masochistic whim today (4SPL, max engine, 5jj, 4MG) to replace my 8-SPL Firestarter-A, and out of 6 games played, 4 of them involved being insta-legged/back-cored by a strike that was either nowhere near me initially or that I never saw nor had any visual/audible warning about.
So really PGI? You're going to continue allowing players to spend a measly 40,000 cbills to instantly ruin my match with a gimmicky magic-card "Meteor Strike!" spellcast that has absolutely zero gameplay drawbacks?
I sugest you pay more attention ingame and fix your armor allocations.
I have well over 100 games in an Ember and I have never been crippled by just a strike, I make sure any component can survive an AC20 hit, it would take a direct hit from one of the 35 damage arty/airstrike shells to take any section off, if you keep moving that much reduces the odds of a strike hitting you in the first place.
to get hit by arty 4 games out of 6 you are ether unlucky or standing still, I cannot see any other possibility if you are sure it was air/artillery strike which killed you