Scout Derek, on 20 June 2015 - 03:09 AM, said:
I'm going to be honest with you both, just recorded a session, same spot, same amount used, EVEN SAME RESULT WITH JENNER IN THE 1ST VIDEO D:
But one thing is.... they all go the same way, at any distance... They have a spread of some sort, 4 to the top, 2 to the bottom... what in the hell...?
Like I said, Random Number Generator. Once you fire those missiles they are locked onto a randomly determined hit location on the target. I'm not certain if any location is more heavily weighted than the others (in table top there's a hit location table that you roll a pair of six-sided dice against, the bell-curve probability distribution of the resulting dice rolls makes torso hits much more common).
Joseph Mallan, on 20 June 2015 - 03:03 AM, said:
RNG is fine for missile hit locations.
I was showing Scout that even at 100 meters that Streaks don't cluster together, they still spread out and hit their assigned locations. Not sure if you were following the conversation or not.



















