Jump to content

Jenners, Back For Good?

Feedback

13 replies to this topic

#1 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 21 June 2015 - 08:49 PM

Seen more around than before?

View PostInnerSphereNews, on 15 June 2015 - 04:27 PM, said:

Jenner

Center Torso hit mesh area has been decreased on the sides.


#2 Tarogato

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 6,558 posts
  • LocationUSA

Posted 21 June 2015 - 09:35 PM

Of course you're seeing more. Word is starting to spread around that they had a change, so everybody is getting around to trying them out and feeling out the differences.

Ultimately, the hitbox alteration hasn't changed much. Jenners are still competing in a field full of over-quirked light mechs where the Jenner almost completely lacks quirks whatsoever. Even the Locust can perform better than the Jenner, and that's really quite sad.

#3 Kmieciu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 3,437 posts
  • LocationPoland

Posted 21 June 2015 - 10:28 PM

View PostTarogato, on 21 June 2015 - 09:35 PM, said:

Even the Locust can perform better than the Jenner, and that's really quite sad.

It surely can, providing it won't get hit :-)

But I bet in a 1vs1 scenario a Locust would have no chance against a Jenner.

#4 Tarogato

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 6,558 posts
  • LocationUSA

Posted 21 June 2015 - 10:53 PM

View PostKmieciu, on 21 June 2015 - 10:28 PM, said:

It surely can, providing it won't get hit :-)

But I bet in a 1vs1 scenario a Locust would have no chance against a Jenner.


Actually, in a 1v1, the Jenner would have no chance against the Locust.

You see, because whenever two lights engage in 1v1 battle, both parties always lose. :P

#5 Kmieciu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 3,437 posts
  • LocationPoland

Posted 22 June 2015 - 01:19 AM

View PostTarogato, on 21 June 2015 - 10:53 PM, said:

Actually, in a 1v1, the Jenner would have no chance against the Locust.

You see, because whenever two lights engage in 1v1 battle, both parties always lose. :P


Sorry, I don't get the joke.

One of the primary roles of the light mech is to destroy other light mechs. I'm actually curious which one will be better as a light mech hunter:

LCT-1E 6xSPL
ENERGY HEAT GENERATION: -25.00 %
LASER DURATION: -25.00 %
ENERGY RANGE: 25.00 %
alpha 24 damage
max DPS: 10.7 for 25 seconds @ 149 meters
sustained DPS: 5.6
CT: 24 armor+12 structure

JR7-K 4xMPL
MEDIUM PULSE LASER COOLDOWN: 7.50 %
ENERGY COOLDOWN: 7.50 %
ENERGY HEAT GENERATION: -10.00 %
alpha 24 damage
max DPS 9,1 for 21,7 seconds @ 242 meters
sustained DPS : 4,9
CT: 44 armor+22 structure

Edited by Kmieciu, 22 June 2015 - 01:21 AM.


#6 o0Marduk0o

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 4,231 posts
  • LocationBerlin, Germany

Posted 22 June 2015 - 01:22 AM

As light vs light fights happen at close range, the range advantage of the Jenner is void.

#7 Kmieciu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 3,437 posts
  • LocationPoland

Posted 22 June 2015 - 01:32 AM

View Posto0Marduk0o, on 22 June 2015 - 01:22 AM, said:

As light vs light fights happen at close range, the range advantage of the Jenner is void.

Yeah I know. I run both mechs, but I haven't dueled anyone post patch. Locust has got a pretty huge CT as well. It's easier to core one than to leg it. CT = 36HP max, LEG = 40 HP.

On one hand, SPLs are twice as easy to deal damage with (0,375second burn time on the 1E), compered to the 0.6 second MPLs on the Jenner, but the latter has almost twice the HP on the CT.


The duel would probably won by hoever prayed to RNGesus longer...

Edited by Kmieciu, 22 June 2015 - 01:39 AM.


#8 Tarogato

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 6,558 posts
  • LocationUSA

Posted 22 June 2015 - 01:57 AM

View PostKmieciu, on 22 June 2015 - 01:19 AM, said:

Sorry, I don't get the joke.

One of the primary roles of the light mech is to destroy other light mechs. I'm actually curious which one will be better as a light mech hunter



The joke is that when two lights fight each other, nobody wins. They tend to injure each other gravely and even when one does win, he comes out crippled most of the time.

One of the cardinal sins of light piloting is to engage the enemy lights, because killing one enemy light mech in a duel isn't worth all the damage you'll take. Your time is better spent harassing the enemy heavies and assaults and only fending enemy lights away from your own heavies and assaults.

#9 Kmieciu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 3,437 posts
  • LocationPoland

Posted 22 June 2015 - 03:45 AM

View PostTarogato, on 22 June 2015 - 01:57 AM, said:

killing one enemy light mech in a duel isn't worth all the damage you'll take.

Well that depends on the mech you're running and the enemy. It has always been fun to assert dominance over the other light pilots in the field. And prior to quirks, lone Adders and Kitfoxes were Firestarter's bait.

Edited by Kmieciu, 22 June 2015 - 03:45 AM.


#10 Wildstreak

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 5,154 posts

Posted 22 June 2015 - 06:36 AM

Not many Light v Light as there used to be, seems the queue is overloaded Heavy now until the Cheetah comes out.

#11 Twilight Fenrir

    Member

  • PipPipPipPipPipPipPipPip
  • The God
  • The God
  • 1,441 posts

Posted 22 June 2015 - 02:46 PM

I dunno, I never thought the Jenner lost it's title of one of the meanest mechs in the games XD

It's an amazing combination of speed, firepower, and jumping ability. Admittedly, I've never piloted a Firestarter, but my Founder's Jenner has more hours on it than all my other mechs combined...

#12 Grendel408

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,611 posts
  • LocationBay Area, California

Posted 22 June 2015 - 03:25 PM

I'll have to dust off my Jenner to test the adjusted hitboxes. Hands down though, the Firestarter is still the premier Light Mech for IS. Capable of the same laser vomit loadout, armor values, smaller profile, and some still claim it has broken hitboxes... which I beg to differ as I tend to die in these without cheating death like many others (maybe it's my ping being in North America while some International player reaps the benefits of lag shield)... yet trying to kill one is near impossible for me at times when fighting in a different Light against a FS.

A teammate and I actually squared off in a Jenner vs Firestarter a while back before the adjustments and the Firestarter won the day in that respect. Both of us are well skilled in piloting Lights so it seemed appropriate we put forth a show to test which would be better suited for our unit members experimenting with Lights. Owning all IS Lights, the Jenner was my favorite for a long time, then came the Firestarter and the rest is now history.

Someone mentioned the Locust could stomp the Jenner... put the same weapons loadout in each Mech and it will come down to which pilot is more skilled in a Light than the actual Mech vs Mech opinion. Kinda like two folks driving an identical car, it's down the the driver skill to win the race ;)

#13 ShinVector

    Liao Mercenary

  • PipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 3,711 posts

Posted 22 June 2015 - 05:36 PM

View PostTarogato, on 21 June 2015 - 10:53 PM, said:

Actually, in a 1v1, the Jenner would have no chance against the Locust.

You see, because whenever two lights engage in 1v1 battle, both parties always lose. :P


Kinda depends on Hit Reg.

You refer to this Jenner vs. Luugin 1v1 for reference. Whoever gets the initiative wins. LOL.
https://youtu.be/6UPfv4Zej4E?t=158

However..... Hit Reg is terrible... Light vs. Light battles is a toss up absolute Hit Reg Chaos.



*Due to current Hit REg issues. Clan lights with Streak6 can probably beat anything the IS can offer unless the IS is very good and disciplined.
*Waiting for those APAC servers to finally see MWO in a new light.

Edited by ShinVector, 22 June 2015 - 05:36 PM.


#14 ShinVector

    Liao Mercenary

  • PipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 3,711 posts

Posted 22 June 2015 - 05:42 PM

View PostGrendel408, on 22 June 2015 - 03:25 PM, said:

(maybe it's my ping being in North America while some International player reaps the benefits of lag shield)... yet trying to kill one is near impossible for me at times when fighting in a different Light against a FS.


Once the APAC servers are here... Feel test out that 'International light pilots reaping benefits of lag shield' theory you have there...
;) I dare yah !





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users