have clan mech players opt in to have themselves ranked for solo kills, average number of solo kills per match or something like that, like an honor combat reward. you could also count kill most damage dealt as part of the score.
at the same time, inner sphere players would be able to opt in, to have themselves ranked against other inner sphere players based on number of assists only - not kills- or better yet! raw damage + number of assists
so this would make a weekend that FEELS exactly like the clan wars in the lore of battletech.
inner sphere players would try and get as few kills as possible while trying to pepper everyone on the opposing team with chainfired weapons and dakka.
at the same time clan mechs would go all out with their brawler and sustained sniping rigs so that they can get solo kills on the enemy team in a bit of a suicidal way or just keep shooting the same guy from really long range
both of these styles of gameplay are sub optimal, so it would be great to see them both used against each other - would make it balanced in a very strange way
Edited by Mazzyplz, 29 May 2015 - 04:58 AM.