

Can Summoner's Dunk?
#1
Posted 22 June 2015 - 06:16 PM
I bought a summoner waaay back when, basic'd it, and sold it as I was disappointed I couldn't do any of the fun things I could with it in MW4.
But, I'm reconsidering that decision, and contemplating buying another one to give it a try... I have 2 different builds in mind, but the question I have is...
How well does it jump? I honestly don't remember :x Is it almost as good as a Griffin loaded with JJs? Or is it more on the Highlander spectrum of near uselessness? If I can jump up onto the ledges in Viridian Bog, I'd be very happy with it...
Thanks
#2
Posted 22 June 2015 - 06:24 PM
Unless you love the Summoner for the fact that it's a Summoner and all that nostalgia stuff, maybe save your money and wait and see if PGI ever gets around to giving it the JJ quirks they talked about.
#3
Posted 22 June 2015 - 06:29 PM
As for the higher walls, the feature between D4 and C4, no, you will need to use the stairs.
Unmodified prime.
#4
Posted 22 June 2015 - 06:34 PM
Spider: Spud Webb
Griffin: Michael Jordan
Nova: Vince Carter
Summoner: LeBron James
Panther: Nate Robinson
Dire Wolf S - Blake Griffin
Heavy Metal w/ 5 JJs - Dominique Wilkins
Mist Lynx: Derrick Rose (bumps into somebody on the way down and breaks his leg)
And of course, Vindicator = Julius Irving
#5
Posted 22 June 2015 - 06:51 PM
Alistair Winter, on 22 June 2015 - 06:24 PM, said:
Unless you love the Summoner for the fact that it's a Summoner and all that nostalgia stuff, maybe save your money and wait and see if PGI ever gets around to giving it the JJ quirks they talked about.
I do love the Summoner for nostalgia ^^; And I love the way it looks, always have. I keep seeing them on the battlefield now and then, and every time I think... "Gosh, I wish that mech didn't suck in this game..." But, I don't think that's enough if it at the very least can't really jump... I just wish it didn't cost 14 Mil Cbills... That's a LOT of money. And I was thinking about investing in some Fenris' or Kitfox...
Dirk Le Daring, on 22 June 2015 - 06:29 PM, said:
As for the higher walls, the feature between D4 and C4, no, you will need to use the stairs.
Unmodified prime.
Thanks :3 That's about what I was thinking it would do. I wouldn't expect it to jump up onto the big ones everyone brawls on. I mostly use JJs for making a quick escape when I find myself in over my head XD Jumping over a wall is one of the quickest ways to lose an enemy mech.
Soy, on 22 June 2015 - 06:34 PM, said:
Spider: Spud Webb
Griffin: Michael Jordan
Nova: Vince Carter
Summoner: LeBron James
Panther: Nate Robinson
Dire Wolf S - Blake Griffin
Heavy Metal w/ 5 JJs - Dominique Wilkins
Mist Lynx: Derrick Rose (bumps into somebody on the way down and breaks his leg)
And of course, Vindicator = Julius Irving
I... know 2 of those names XD Michael Jordan, and LeBron James... but, I really don't know much about basketball

Edited by Twilight Fenrir, 22 June 2015 - 06:52 PM.
#6
Posted 22 June 2015 - 06:51 PM
....just sayin'

#7
Posted 22 June 2015 - 07:04 PM
Soy, on 22 June 2015 - 06:34 PM, said:
Mist Lynx: Derrick Rose (bumps into somebody on the way down and breaks his leg)
hahaha

Summoners got some up's but its not really anything to write home about.
But ERPPC poptart with it can be fun....its just a giant tombstone though. Figuratively and literally....
#8
Posted 22 June 2015 - 07:06 PM
DarthRevis, on 22 June 2015 - 07:04 PM, said:
hahaha

Summoners got some up's but its not really anything to write home about.
But ERPPC poptart with it can be fun....its just a giant tombstone though. Figuratively and literally....
I saw someone rocking an interesting build the other day... It had a CUAC20 and 5 SRM2s. Looked like a pretty wicked machine, actually... That's what got me thinking about giving it a 2nd chance.
Edited by Twilight Fenrir, 22 June 2015 - 07:06 PM.
#9
Posted 22 June 2015 - 07:15 PM
DarthRevis, on 22 June 2015 - 07:04 PM, said:
hahaha

Summoners got some up's but its not really anything to write home about.
But ERPPC poptart with it can be fun....its just a giant tombstone though. Figuratively and literally....
Every time I tried to poptart in a summoner......
- Locate enemy
- Find hill to hump
- Hide behind hill
- Hit the jets
- Fire a shot
- Hit the ground missing an arm
#10
Posted 22 June 2015 - 07:19 PM
Twilight Fenrir, on 22 June 2015 - 07:06 PM, said:
I am a fan of the summoner, always have been. But its still lacking in this game unfortunately and makes me sad....
But the builds i like are....
2x ERPPC 2x SRM6
2x LRM 10 (ARM) 1x LRM15 (LT) 2x ER Med Lasers
1x Gauss (RT) 4x ER Med Lasers
OR
U-A/C 20 and 4x Er Meds Or Sml Pulse
They all work OK for me, the LRM Summoner is a good time. Being that mobile with LRMs can make for fun games.
lordtzar, on 22 June 2015 - 07:15 PM, said:
Every time I tried to poptart in a summoner......
- Locate enemy
- Find hill to hump
- Hide behind hill
- Hit the jets
- Fire a shot
- Hit the ground missing an arm
Yea, you show much mech before you get to take a shot...it stinks. Need more thrust to be really viable.
BUT!
Play run and gun is almost better, maps like HPG come to mind where you can run and jump between a gap or jump away and spin to get the shot off before dropping off a ledge. I play it more mobile then just the standard stand still and jump, its need a running start most the time anway.
Edited by DarthRevis, 22 June 2015 - 07:17 PM.
#11
Posted 22 June 2015 - 07:25 PM
DarthRevis, on 22 June 2015 - 07:19 PM, said:
I am a fan of the summoner, always have been. But its still lacking in this game unfortunately and makes me sad....
But the builds i like are....
2x ERPPC 2x SRM6
2x LRM 10 (ARM) 1x LRM15 (LT) 2x ER Med Lasers
1x Gauss (RT) 4x ER Med Lasers
OR
U-A/C 20 and 4x Er Meds Or Sml Pulse
They all work OK for me, the LRM Summoner is a good time. Being that mobile with LRMs can make for fun games.
Yea, you show much mech before you get to take a shot...it stinks. Need more thrust to be really viable.
BUT!
Play run and gun is almost better, maps like HPG come to mind where you can run and jump between a gap or jump away and spin to get the shot off before dropping off a ledge. I play it more mobile then just the standard stand still and jump, its need a running start most the time anway.
The feel of the stock prime is fun. It's just really too bad it's under-armored and runs out of ammo in 15 seconds.
#12
Posted 22 June 2015 - 07:41 PM
DarthRevis, on 22 June 2015 - 07:19 PM, said:
I am a fan of the summoner, always have been. But its still lacking in this game unfortunately and makes me sad....
But the builds i like are....
2x ERPPC 2x SRM6
2x LRM 10 (ARM) 1x LRM15 (LT) 2x ER Med Lasers
1x Gauss (RT) 4x ER Med Lasers
OR
U-A/C 20 and 4x Er Meds Or Sml Pulse
They all work OK for me, the LRM Summoner is a good time. Being that mobile with LRMs can make for fun games.
Yea, you show much mech before you get to take a shot...it stinks. Need more thrust to be really viable.
BUT!
Play run and gun is almost better, maps like HPG come to mind where you can run and jump between a gap or jump away and spin to get the shot off before dropping off a ledge. I play it more mobile then just the standard stand still and jump, its need a running start most the time anway.
Run and Gun suits me well too

I do prefer to have direct firepower, though I do enjoy my Founder's Catapult. But, I have that thing ludicrously maxed for it's roll... 2 LRM15+As, 3 SPLs, TAG, BAP, Control Console, both LRM 15 Modules, hold-lock module... that thing is hell on wheels XD And I've killed a LOT of mechs with those 3 SPLs after i've finally exhausted my 1500 rounds of missiles XD
I think I'm just gonna hafta throw the money at it and see for myself... At least I can get 1/4 of it back by selling the mech if I don't like it...
Really, I don't need that Fenris or Kitfox, with the Shadowcat and Arctic Cheetah coming out next month, both of which will obliterate those two mechs...
#13
Posted 23 June 2015 - 01:07 AM
im eliting them now, and like them for jj+speed (93 kph after eliting would be rly gud)
#14
Posted 23 June 2015 - 01:10 AM
#15
Posted 23 June 2015 - 01:19 AM
#17
Posted 23 June 2015 - 01:34 AM
cSand, on 22 June 2015 - 06:51 PM, said:
....just sayin'

I can't make it up onto the Viridian Bog platforms (without jumping onto a tree first and then jumping off the tree onto the platform) with 6 JJ Quickdraw

#18
Posted 23 June 2015 - 10:32 AM

#19
Posted 23 June 2015 - 10:40 AM

#20
Posted 23 June 2015 - 11:09 AM
Juodas Varnas, on 23 June 2015 - 01:34 AM, said:

yea there's a few in there I don't think many mechs can make it up
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