Well this is my idea, but would be nice if someone have some experience before i blow 2mil on the stuff..
6x streak4
4x er-laser
1x tag
6 double heatsink
4t ammo
beagle active probe
MDD-B


Mad Dog Streak Build.
Started by Mike Oakenwall - the khadoran, Jun 25 2015 01:28 AM
8 replies to this topic
#1
Posted 25 June 2015 - 01:28 AM
#2
Posted 25 June 2015 - 02:04 AM
Not enough ammo.
#3
Posted 25 June 2015 - 02:13 AM
Too hot, too little ammo.
#4
Posted 25 June 2015 - 02:16 AM
well
a ) i don't really like this idea to use 6 streak-4 when they are heavily affected by ghost hit... they have the same alpha as 4 streak-6 (an adder can carry those, lol) and 4 streak-6 run significantly cooler, 6 streak-4 have a bit higher dps (9.6 vs 8 for 4 streak 6)... but the heat difference will be very significant
b ) very low ammo, you need 2-3 tons more
c ) i personally don't like taking both lasers and multiple streak launchers, especially when multiple it's 6;
streaks are already very hot and using lasers you will significantly decrease your dps, actually you can easily see it on the smurfy, if you remove all lasers your sustained dps will increase. i don't say that it's bad, i know that some people play streakcrows with 4 streak-6 and few lasers, but it's not a pure streakboat, you will have to choose what to use in what situation, but well, may be it will suit you
d ) you don't really need tag
it's a matter of your personal experience but i would try something like this, 6 streak-6 (if i want 5 i will just go streakcrow), bap and 7 tons of ammo (7 tons is a good amount for 5 ssrm-6 crow, for 6 ssrm-6 dog it may be a bit low if you are too trigger happy, but you can take armor from your shield hands if needed, it needs your personal testing)
http://mwo.smurfy-ne...706327da2643aae
note, it's a hot build and needs to be careful with alphas, have one button set on chainfire
a ) i don't really like this idea to use 6 streak-4 when they are heavily affected by ghost hit... they have the same alpha as 4 streak-6 (an adder can carry those, lol) and 4 streak-6 run significantly cooler, 6 streak-4 have a bit higher dps (9.6 vs 8 for 4 streak 6)... but the heat difference will be very significant
b ) very low ammo, you need 2-3 tons more
c ) i personally don't like taking both lasers and multiple streak launchers, especially when multiple it's 6;
streaks are already very hot and using lasers you will significantly decrease your dps, actually you can easily see it on the smurfy, if you remove all lasers your sustained dps will increase. i don't say that it's bad, i know that some people play streakcrows with 4 streak-6 and few lasers, but it's not a pure streakboat, you will have to choose what to use in what situation, but well, may be it will suit you
d ) you don't really need tag
it's a matter of your personal experience but i would try something like this, 6 streak-6 (if i want 5 i will just go streakcrow), bap and 7 tons of ammo (7 tons is a good amount for 5 ssrm-6 crow, for 6 ssrm-6 dog it may be a bit low if you are too trigger happy, but you can take armor from your shield hands if needed, it needs your personal testing)
http://mwo.smurfy-ne...706327da2643aae
note, it's a hot build and needs to be careful with alphas, have one button set on chainfire
Edited by bad arcade kitty, 25 June 2015 - 02:19 AM.
#5
Posted 25 June 2015 - 05:05 AM
i run streakdogs ALOT, that's actually the only thing i like to play. 6xssrms 6, 7 tons ammo, BAP and TAG.
Always have TAG on streak mechs, there's always multiple ECMs in CW, and it helps lock much faster. Also, i always alpha strike, your heat goes up to about 45% when you alpha, so i'm always running about and ducking while cooling off. in a tight spot, i override until i get to cover and shut down. Lights are free meals, 2 alphas should be more than enough to blow them out of the sky. I love how they come to hassle me, only to realise i run streaks and before they know it, lights out.
Always have TAG on streak mechs, there's always multiple ECMs in CW, and it helps lock much faster. Also, i always alpha strike, your heat goes up to about 45% when you alpha, so i'm always running about and ducking while cooling off. in a tight spot, i override until i get to cover and shut down. Lights are free meals, 2 alphas should be more than enough to blow them out of the sky. I love how they come to hassle me, only to realise i run streaks and before they know it, lights out.
#6
Posted 25 June 2015 - 06:22 AM
why not mix and match? I run a mad dog that way. has both SRM and SSRM launchers.
I'm sure META bashers would say the idea is stupid but..the fun of the game is not having to use meta all the time. I can get the full build if anyone wants to see it.
I'm sure META bashers would say the idea is stupid but..the fun of the game is not having to use meta all the time. I can get the full build if anyone wants to see it.
Edited by Bigbacon, 25 June 2015 - 06:23 AM.
#7
Posted 25 June 2015 - 06:59 AM
wasnt really happy with my results as brawler so faar, right now il go with 4med pulse and 4 srm4 instead of streaks, lets see how it goes.
#8
Posted 25 June 2015 - 07:08 AM
3 SSRM2 and 3 SSRM6 have the same amount, but less ghostheat. I run a 6 ssrm 6 dog and a 6 ssrm2 dog. Both are fine for me. The 6 ssrm6 is a better light killer.
#9
Posted 27 June 2015 - 07:44 PM
Honestly, massed Streaks aren't very effective. Fun at times, but not terrifically effective. I've used an over-the-top 6xSSRM6, 4xERML, CAP, build with... I think 1 extra sink? Cut the armor kinda' low, and only managed 3.5 tons of ammo. It's a silly build, and I can't recommend it. Going with a mix of 6 and 4 packs is probably your best bet, and I highly approve of the idea of carry medium or large lasers, as even with modules the range on your Streaks is still under 400 meters.
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