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The Iic Concept Arts Make Me Sad


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#81 InspectorG

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Posted 27 June 2015 - 12:40 PM

View PostHit the Deck, on 26 June 2015 - 02:49 PM, said:

There are more to be said about the IIC concept arts, but, I just wanna say: PGI please redo the HGN-IIC. It looks nowhere as cool as the original T_T


Well, beauty is in the eye of the beholder.

But dat Hunchback...

Posted Image

View PostAthalus, on 27 June 2015 - 07:11 AM, said:

I like 'em. They have a different look, but I'd say it fits with the fact that these are neither IS 'mechs nor omni's.

The colours though? Made me think of this to be honest:



I like them and the design, tbh. I got a Native Peoples vibe. I thought 'Apache Warriror' when i saw the Jenner.
But that could be ignorant bias...

#82 Inveramsay

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Posted 27 June 2015 - 12:49 PM

If I buy a highlander IIC I'm going to name it Wall-e

Edited by Inveramsay, 27 June 2015 - 12:51 PM.


#83 Bloodweaver

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Posted 27 June 2015 - 01:06 PM

View PostGattsus, on 26 June 2015 - 09:14 PM, said:

They are alright, though the camo/colours suck.


View PostAlistair Winter, on 26 June 2015 - 10:28 PM, said:

I just wish they didn't have this camo pattern, because the flashy colours make it somewhat harder to evaluate the design. In particular, I think the Jenner's camo pattern just makes it look like a circus attraction. It works well on the Highlander though.


View PostChoppah, on 27 June 2015 - 06:57 AM, said:

Pehaps a recolor would be more palatable. That blue and yellow color scheme is just wrong in every way for a battlemech.


View PostAthalus, on 27 June 2015 - 07:11 AM, said:

I like 'em... The colours though? Made me think of this to be honest:

Guys... GUYS!

You can CHANGE the colors.

And, as for the pattern itself? Russ has already confirmed (on his Twitter account) that ALL 'Mech packs from Wave III onwards will have full camo pattern support upon release. So you'll be able to put whatever pattern you want on these 'Mechs.


View PostInspectorG, on 27 June 2015 - 12:40 PM, said:

Posted Image

omg yes <3 <3 <3


View PostKiiyor, on 26 June 2015 - 09:50 PM, said:

Yeah - the whole 'wide, solid and ponderous' look will never, ever cut it in an 80 tonner in MWO.

Shrink the width and height of the torsos, make the legs taller. The midget legs just make it look hilarious when it runs. Give it some twist speed so you can actually use those gigantic arm pauldrons to protect yourself. Raising the PPC mounts would make me ecstatic. Make the protruding mech-torials adorning the chest slightly less prominent, so the CT doesn't take fire from every angle.

I know Alex can do it - his newer designs have managed to capture all the nuance of what made mechs recognizable in BT, whilst retaining MWO functionality and viability.

Honestly, it would be amazing if they just made the Awesome more like its original miniature. It was never supposed to be a wide, fat 'Mech. In fact, it's fairly thin for an assault, more of a pillar than a wall. It's also supposed to be extremely resilient in lore... neither of which are true in MWO :/

Edited by Bloodweaver, 27 June 2015 - 01:07 PM.






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