Jump to content

Any Mechwarrior Dark Age Mechs You Wish Would Somehow Find Their Way To Mw:o?


54 replies to this topic

#1 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 28 June 2015 - 02:36 PM

First off, let's face it, barring a miracle, MW:Os servers will have been shut down a long time before we are likely to get to Fortress Republic. So this is mostly a "blue sky", if only, post.

Secondly, I am an admitted 3025, Succession War guy, who prefers to pretend anything post FedCom Civil War didn't happen (and even a lot of that era was .....meh), despite having been a MW:DA Event Ref.

That said, powercreep and all, there were some designs, some technologies that were pretty cool. Actually the TRO 3145 is very interesting, IMO.

For me? Hands down it's the LAMENT.

What do you get if you blend the DNA of a Black Knight, Warhammer and Thunderbolt (and maybe a dash of Thanatos), fertilize it was the best tech available?

This baby:
Posted Image
http://www.sarna.net/wiki/Lament

The basic model is simple but vicious. But the 3C and 4RC? Oh baby. Made a TT "Lament IIC"
drop the xl gyro and Radical Heatsink System for Clan Endo and Ferro, XL325, 3 clan tech erppcs, 23 DHS, ECM and IS TSM. Has to disable a few DHS or run and alpha several turns in a row to engage the TSM, but at that point it's a 97 kph clan tech AWS-9M, with ECM.
Spoiler


My runner up? The perfect assault mech:
Posted Image
(yes, I like PPCs)

Howabout you? Please feel free to post mech pron, too!

Edited by Bishop Steiner, 28 June 2015 - 02:59 PM.


#2 OznerpaG

    Member

  • PipPipPipPipPipPipPip
  • The Bludgeon
  • The Bludgeon
  • 977 posts
  • LocationToronto, Canada

Posted 28 June 2015 - 02:51 PM

if PGI made the Lament and called it a Warhammer i'd be pretty stoked about it actually. same head design in any case

#3 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 28 June 2015 - 02:54 PM

View PostJagdFlanker, on 28 June 2015 - 02:51 PM, said:

if PGI made the Lament and called it a Warhammer i'd be pretty stoked about it actually. same head design in any case

I'd be down with that.

#4 Turist0AT

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,311 posts

Posted 28 June 2015 - 03:10 PM

No, this game has enough mechs. Lets add somthing else like guns for example.

#5 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 28 June 2015 - 03:14 PM

View PostTurist0AT, on 28 June 2015 - 03:10 PM, said:

No, this game has enough mechs. Lets add somthing else like guns for example.

Dark Age Mechs means new guns. Such as Heavy PPCs, RACs, HAGs, Plasma Rifles, new tech like Radical Heatsink Systems, etc.

#6 Spheroid

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,064 posts
  • LocationSouthern Wisconsin

Posted 28 June 2015 - 03:15 PM

Besides the obvious lack of variants the main thing is how PGI would introduce the new game mechanics in a way meaningful to MWO.

What is the downside to mechs that have small cockpits? What advantage are heavy duty gyros that can be used in MWO?

How would mechs like the Gotterdamerung work with a giant missile harpdoint where the head is? If the launcher was hittable the ability to aim would be a big problem for a body segment that only has a max of eighteen armor normally.


Back to you original question I would like to see:

Vulture Mk IV
Mad Cat Mk. IV
Hound
Gotterdamerung
Tian-Zong

Edited by Spheroid, 28 June 2015 - 03:19 PM.


#7 Levi Porphyrogenitus

    Member

  • PipPipPipPipPipPipPipPipPip
  • Mercenary
  • Mercenary
  • 4,763 posts
  • LocationAurora, Indiana, USA, North America, Earth, Sol, Milky Way

Posted 28 June 2015 - 03:18 PM

My three favorite MWDA mechs were the Davion Vulture unique, the Davion Cyclops unique, and the Swordsworn Legionaire unique.

Of those, the Cyclops is the most likely to appear any time soon.

#8 Turist0AT

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,311 posts

Posted 28 June 2015 - 03:20 PM

View PostBishop Steiner, on 28 June 2015 - 03:14 PM, said:

Dark Age Mechs means new guns. Such as Heavy PPCs, RACs, HAGs, Plasma Rifles, new tech like Radical Heatsink Systems, etc.


That makes me hot.

#9 Spheroid

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Veteran Founder
  • Veteran Founder
  • 5,064 posts
  • LocationSouthern Wisconsin

Posted 28 June 2015 - 03:22 PM

^ A lot of the new weapon tech is Jihad era, you don't need to wait for the Dark Age.

#10 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 28 June 2015 - 03:24 PM

View PostSpheroid, on 28 June 2015 - 03:15 PM, said:

Besides the obvious lack of variants the main thing is how PGI would introduce the new game mechanics in a way meaningful to MWO.

What is the downside to mechs that have small cockpits?
-Think Locust meets Shadowhawk, cramped with horrible visibility

What advantage are heavy duty gyros that can be used in MWO?
- Would probably have to change their basic use, like they have other systems, would probably negate all screen shake from enemy fire, were I doing them. Or significantly reduce it and allow it to stack with improved gyro module to completely negate.

How would mechs like the Gotterdamerung work with a giant missile harpdoint where the head is? If the launcher was hittable the ability to aim would be a big problem for a body segment that only has a max of eighteen armor normally.
-Would probably still follow the current trend...95% of the head is counted as CT. Since you can't crit the weapon by shooting at it anyhow, would leave the physical model as CT, and the crits would go as per norm, now.



View PostSpheroid, on 28 June 2015 - 03:22 PM, said:

^ A lot of the new weapon tech is Jihad era, you don't need to wait for the Dark Age.

yeah but most of the Jihad Era mechs sucked gonads.

#11 WarHippy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 3,836 posts

Posted 28 June 2015 - 03:25 PM

Well I don't really know much about the Dark Age stuff, but I would love to have a Thunderbolt IIC which won't be available until 3085. Has some new toys to play with, and looks good visually in my humble opinion.
http://www.sarna.net...Thunderbolt_IIC

#12 Quicksilver Aberration

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • The Nightmare
  • The Nightmare
  • 11,815 posts
  • LocationKansas City, MO

Posted 28 June 2015 - 03:29 PM

Raptor II
Posted Image
Gunsmith (though is depressingly 25 tons)
Posted Image
Anzu
Posted Image

Edited by WM Quicksilver, 28 June 2015 - 03:30 PM.


#13 Alan Davion

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 2,333 posts

Posted 28 June 2015 - 03:37 PM

This is just my personal opinion, but the "Dark Age" era should never have existed, and the only reason it did was because of the Fed-Com Civil War completely turning the IS on its head, leading to the dissolution of the reborn Star League.

Heaven Forbid we ever get that far in MWO, but if we do, that's the day I uninstall the game.

#14 VirtualSmitty

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 528 posts
  • LocationHilton Head, Holy Terra

Posted 28 June 2015 - 03:38 PM

Jupiter would be a nice addition.

#15 LordKnightFandragon

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 7,239 posts

Posted 28 June 2015 - 03:49 PM

Mad Cat and Vulture MKIVs, though im sure those are not Dark age.

#16 Bishop Steiner

    ForumWarrior

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • The Hammer
  • The Hammer
  • 47,187 posts
  • Locationclimbing Mt Tryhard, one smoldering Meta-Mech corpse at a time

Posted 28 June 2015 - 03:49 PM

View PostWM Quicksilver, on 28 June 2015 - 03:29 PM, said:

Raptor II
Posted Image
Gunsmith (though is depressingly 25 tons)
Posted Image
Anzu
Posted Image

yeah but the Gunsmith is one vicious 25 tonner. I love that little bugger.

#17 IronLichRich

    Member

  • PipPipPipPipPip
  • Overlord
  • 118 posts

Posted 28 June 2015 - 04:02 PM

Gyrfalcon. I want my 5/8/7 with partial wing and MASC. I'd probably take off the ac2 for a bigger engine.

That, or a Tenshi would be my preferred mech.

What I want so that I can have the summoner I want without having to change current MWO construction rules is a Thor II. Off the top of my head, it had endo, not crap armor, and more importantly, configurations without JJs exist so I can choose how many I want.

#18 Armorine

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 398 posts

Posted 28 June 2015 - 04:08 PM

Jupiter. Have a die cast model on my desk

Bruin 2. Technically it's jihad era but yeah it's a bad ass 4 large pulse lasers 1 srm2 inferno launcher and machine guns yeesssss please.

#19 XxXAbsolutZeroXxX

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Stryker
  • The Stryker
  • 2,056 posts

Posted 28 June 2015 - 04:10 PM

Posted Image

A mech with a chainsaw for a right arm.

What could go wrong?

#20 LordKnightFandragon

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 7,239 posts

Posted 28 June 2015 - 04:15 PM

View PostI Zeratul I, on 28 June 2015 - 04:10 PM, said:

Posted Image

A mech with a chainsaw for a right arm.

What could go wrong?


It wouldnt function cuz PGI doesnt have melee mechanics :P





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users