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Mwo Dev Vlog #12


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#1 InnerSphereNews

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Posted 29 June 2015 - 11:15 AM



DEV VLOG #12
Tina (Community Manager) sits down with Viona (Environmental Artist) and Ryan (Technical Artist) and discusses the new River City improvements, destructible trees and more!




#2 Domenoth

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Posted 29 June 2015 - 11:19 AM

Been a lot of buzz for this. Kudos for getting it posted!

#3 Juodas Varnas

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Posted 29 June 2015 - 11:20 AM

Posted Image

#4 Livewyr

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Posted 29 June 2015 - 11:28 AM

Hazzah.

#5 RedDevil

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Posted 29 June 2015 - 11:32 AM

I'm really liking these features! Especially loving the shots of the office and work in progress. Keep up the good work Tina and co.

Edited by reddevil, 29 June 2015 - 11:33 AM.


#6 Big Tin Man

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Posted 29 June 2015 - 11:34 AM

Is Ryan drinking scotch? He seemed a bit stiff at first and then relaxes. Taking protips from Ron Burgandy, well done. :D

Also, awesome stuff guys. 10 minutes in and the conversation seems to be flowing really well

edit: just finished. Two thumbs up, great conversation and I'm excited for the new river city. A question that I sent to Russ: would it be possible to have dynamic fog in Veridan Bog? Would it be a quick thing to just do that (feels like it to me, but I'm not a computer person)? I miss the original foggy bog, and having it slowly become more or less foggy during a match would be really cool, and may be a solid compromise between the two.

Edited by Big Tin Man, 29 June 2015 - 11:58 AM.


#7 Tom Sawyer

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Posted 29 June 2015 - 11:36 AM

Trees. Must. Die.

With Fire.

With a Firestarter running around with 20 flammers a flamming.

Screw you smokey the bear.

Trees. Must. Die.

#8 Varhait

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Posted 29 June 2015 - 11:37 AM

Transcription plz.

#9 DoctorDetroit

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Posted 29 June 2015 - 11:39 AM

What does he have in that glass?

#10 THE ERASER

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Posted 29 June 2015 - 11:40 AM

The City looks like Close Quarter battle heaven for Urbanmechs, Hunchback and the IIC, Victors, and Atlases! Love it! Can't wait for some Playtesting.

#11 Shadow Magnet

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Posted 29 June 2015 - 11:40 AM

My my, burnable trees would be fun. But the impact on the frame rate, ufff...

I really like the dynamic day time feature, good work!

#12 YaKillinMeSmalls

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Posted 29 June 2015 - 11:42 AM

Wait, so flamers can't be used to take out trees? Wasn't that a big reason the Firestarter existed in lore?

#13 Axeface

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Posted 29 June 2015 - 11:42 AM

Looks great cant wait!

#14 KursedVixen

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Posted 29 June 2015 - 11:46 AM

Did i hear breakable trees?

I need a woodcutting mech now.

Firestarters are a waste of good wood i need an upgraded industrial mech with chainsaws and hands .

Edited by KursedVixen, 29 June 2015 - 11:49 AM.


#15 Iqfish

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Posted 29 June 2015 - 11:55 AM

Ahhh nice.

Love the behind the scenes feel. Thanks Tina!

#16 DoctorDetroit

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Posted 29 June 2015 - 11:57 AM

View PostKursedVixen, on 29 June 2015 - 11:46 AM, said:

Did i hear breakable trees?

I need a woodcutting mech now.

Firestarters are a waste of good wood i need an upgraded industrial mech with chainsaws and hands .


http://www.sarna.net/wiki/Hatchetman

#17 Greenjulius

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Posted 29 June 2015 - 11:57 AM

Thank you Ryan, Viona and Tina! I'm enjoying these new Vlogs. River City looks incredible. Is this the urban warfare map we've all been dreaming of? I can't wait to zip around the streets in my Lolcusts. I might even consider packing more jump jets on my mechs than usual.

Also, they're talking about my most hated map, Alpine, getting a redo? Prayers have been answered. More maps = I'm happy to continue supporting the game.

Keep these things up! I love these previews. :)

#18 armyunit

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Posted 29 June 2015 - 12:00 PM

Great video so far. Can't wait for the new River City!

THAT YEN LO WANG MODEL THO

#19 KursedVixen

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Posted 29 June 2015 - 12:00 PM

View PostDoctorDetroit, on 29 June 2015 - 11:57 AM, said:

Naaa somethign more like
http://www.sarna.net/wiki/Lumberjack

With a fusion reactor.

Will be intresting to see how weather looks and effects mechs will your heat efficiency go up in rain?

View PostGreenjulius, on 29 June 2015 - 11:57 AM, said:

Thank you Ryan, Viona and Tina! I'm enjoying these new Vlogs. River City looks incredible. Is this the urban warfare map we've all been dreaming of? I can't wait to zip around the streets in my Lolcusts. I might even consider packing more jump jets on my mechs than usual.

Also, they're talking about my most hated map, Alpine, getting a redo? Prayers have been answered. More maps = I'm happy to continue supporting the game.

Keep these things up! I love these previews. :)
I'm pretty sure river city was more hated than Alpine and I'm sure Terra therma was higher on the hate list as well.

Edited by KursedVixen, 29 June 2015 - 12:06 PM.


#20 Axeface

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Posted 29 June 2015 - 12:02 PM

He said we might see "Rainstorm at night" in the future map remakes! Proper weather would be so awesome.

Edited by Axeface, 29 June 2015 - 12:02 PM.






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