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Clan Mechs/llc Mechs/balance


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#21 ThirtyOughtSix

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Posted 30 June 2015 - 10:58 AM

View PostJoseph Mallan, on 30 June 2015 - 10:52 AM, said:

My reason to be inner Sphere is to continue to try to stop the unstoppable. and they aren't LLCs they are IICs (double iic)


Ha! Thanks for the clarification...

I agree, I'm IS all the way. But taking an IS mech and throwing clan tech on it will seriously dent feelings.

View PostJuodas Varnas, on 30 June 2015 - 10:50 AM, said:

I hate how people keep talking about Luffies like they're some Deus Ex Machina that will solve all balance problems and instantly make the IS as powerful as the Clans...

Luffies are only half as effective as XL engines (75% weight saving as opposed to 50%). Clans will still have their Invincible XLs, lighter, more effective weapons, smaller Dubbies, etc...


I didn't mean it will be the end all solution, sorry if it came across that way. I think it will help more than band aiding mechs via quirks, half the time over quirking, the other half under quirking. It's annoying as hell.

#22 Juodas Varnas

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Posted 30 June 2015 - 10:59 AM

View PostGas Guzzler, on 30 June 2015 - 10:53 AM, said:

Yes the IS version has em all on one side

That's not always a good thing.
On such a large mech, it's extremely easy to simply focus down that component and neuter the entire mech completely. When the weapons are spread out, you can afford to lose a component without losing your entire firepower.

View PostFupDup, on 30 June 2015 - 10:53 AM, said:

While Luffies still don't match the Mighty Clam Excel Engine, they do at least get a heckuva lot closer than the IS XL and IS STD do.

Some mechs with big side torso hitboxes would really love to have Luffies, like Stalkers, Atlai, Hunchies, Cataphracts, Jagers, maybe Victors, etc... Mostly the heavies and assaults benefit, along with a few specific mediums. Doesn't help lights at all because side-coring isn't their main concern.

Yeah, that's true, i'd love to get it for my Quickie (currently running Brawler with STD engine) but again, they're not going to magically make the IS mechs as good as Clans.

Eh. I miss the days when we didn't have to worry about such nonsense as different tech bases, quirks, Clan vs IS engines... Such a simpler time it was.

Edited by Juodas Varnas, 30 June 2015 - 11:01 AM.


#23 Hit the Deck

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Posted 30 June 2015 - 11:01 AM

View PostGas Guzzler, on 30 June 2015 - 10:53 AM, said:

...The 733C isn't even the best highlander btw,....

I know that you probably don't consider brawling, but it (AC/20) and the 733 (4x SRM6) are still the best for punching enemy 'Mechs right in the face.

#24 Gas Guzzler

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Posted 30 June 2015 - 11:07 AM

View PostHit the Deck, on 30 June 2015 - 11:01 AM, said:

I know that you probably don't consider brawling, but it (AC/20) and the 733 (4x SRM6) are still the best for punching enemy 'Mechs right in the face.


I don't like brawling in HGNs, they are too slow and fragile (with XL) to be in the thick of things. May not be so bad if the JJs are better come next week.

#25 LordKnightFandragon

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Posted 30 June 2015 - 11:10 AM

View PostDulahan, on 30 June 2015 - 10:18 AM, said:

Dual UAC20 Hunchback. Just chew on that. :(


LOL, if it was Dual IS AC20 Hunchback, id be scared, but Dual CLAN AC 20 HBK? naw, its an AC8? Each pellet does 4 dmg each? THen it has like what? 5 pellets per burst+jam chance? Meh, nothing scary.

That was a throwaway mech even in the Clans.....Sarna said for old pilots or something.....for a pilot they didnt expect to come back form the fight in it.

#26 stjobe

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Posted 30 June 2015 - 11:11 AM

View PostJoseph Mallan, on 30 June 2015 - 10:52 AM, said:

and they aren't LLCs they are IICs (double iic)

Yep, as in "Mk. II, Clan".

Quote

IIC ("two-C", for "second generation, Clan technology") is an Inner Sphere designation for various items of Clan equipment that evolved out of certain classic designs or items, built with superior Clan technology. Originally coined for certain BattleMech designs, IIC was later also used for superior (Clan-level) technology rebuilds of aerospace fighters, vehicles, and other equipment that evolved out of an earlier namesake in a similar fashion, and is now used for a broad range of advanced items.

The IIC designation originated with the Inner Sphere and is not a Clan term, even though it describes their technology as opposed to Inner Sphere technology. As such, the Clans themselves did not use the IIC description initially, referring to IIC units and items by their traditional Star League-era name (without the "IIC" appendix) instead.
- http://www.sarna.net/wiki/IIC

#27 Gas Guzzler

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Posted 30 June 2015 - 11:12 AM

View PostLordKnightFandragon, on 30 June 2015 - 11:10 AM, said:


LOL, if it was Dual IS AC20 Hunchback, id be scared, but Dual CLAN AC 20 HBK? naw, its an AC8? Each pellet does 4 dmg each? THen it has like what? 5 pellets per burst+jam chance? Meh, nothing scary.

That was a throwaway mech even in the Clans.....Sarna said for old pilots or something.....for a pilot they didnt expect to come back form the fight in it.


In this case, I would just put 2 GRs in it and hoptart all day in it

#28 Revis Volek

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Posted 30 June 2015 - 11:18 AM

View PostHyper99, on 30 June 2015 - 10:46 AM, said:

My concern is the past experience of f2p games, where you start out with some junk. Gradually the release more junk, and as time goes on the junk gets beefier and better. I'm hopin at some point the IS will get their light fusion engines. Solve this clan/LLC mess quick....



That's the definition of power creep and if these were IS mechs i would agree 100%...i agree like 50%

But there is nothing to Dethrone on the Clan side with these mechs, i dont see the Onion, Lowlander or the Hunchie outdoing the TBR, SCR, HBR or DWF so its not REALLY power creep (when CW is the mode at least)

BUt what about the normal queue? Wont the IIC's be a bit better? thus becoming this?

OR is the JR7 the only one we think will fit this model and be a power creep mech in the normal modes?

Edited by DarthRevis, 30 June 2015 - 11:19 AM.


#29 Tyler Valentine

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Posted 30 June 2015 - 11:43 AM

View PostJoseph Mallan, on 30 June 2015 - 10:52 AM, said:

My reason to be inner Sphere is to continue to try to stop the unstoppable...


Couldn't have said it better.

#30 darkchylde

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Posted 30 June 2015 - 12:19 PM

View PostFupDup, on 30 June 2015 - 10:21 AM, said:

That build is gonna have like no armor or ammo. There are much better builds available...


And this is why the mech was given to solahma warriors.

#31 ThirtyOughtSix

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Posted 30 June 2015 - 12:30 PM

View PostGas Guzzler, on 30 June 2015 - 11:12 AM, said:


In this case, I would just put 2 GRs in it and hoptart all day in it


See ya - dual gauss Jagers?

#32 Fate 6

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Posted 30 June 2015 - 12:38 PM

View PostDarthRevis, on 30 June 2015 - 11:18 AM, said:



That's the definition of power creep and if these were IS mechs i would agree 100%...i agree like 50%

But there is nothing to Dethrone on the Clan side with these mechs, i dont see the Onion, Lowlander or the Hunchie outdoing the TBR, SCR, HBR or DWF so its not REALLY power creep (when CW is the mode at least)

BUt what about the normal queue? Wont the IIC's be a bit better? thus becoming this?

OR is the JR7 the only one we think will fit this model and be a power creep mech in the normal modes?

This. The Orion and Highlander won't add much to clans. These mechs are better than the IS versions for the most part. The HBK is mostly a cool sidegrade though which I really like. The other 3 are definite upgrades, but of those 3 only the Jenner will be actually useful compared to current offerings.

Honestly PGI just needs to get their heads out of the sand and give the IS Jenner some quirks instead of the garbage it has right now

#33 N a p e s

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Posted 30 June 2015 - 12:39 PM

View PostMcgral18, on 30 June 2015 - 10:25 AM, said:

*snipped*

The 4G's AC20 can counter one of those, having under half recycle of the typical AC20 (1.88 seconds), but 2 is of course more than that, at the risk of 5 seconds without any fire.


Isn't the max cooldown reduction for the 4G 42%?,That would put it at a 2.32 second cooldown. Granted it's still almost half the 4 second RoF for an AC20.

#34 Mcgral18

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Posted 30 June 2015 - 12:44 PM

View PostPowerOfNapes, on 30 June 2015 - 12:39 PM, said:


Isn't the max cooldown reduction for the 4G 42%?,That would put it at a 2.32 second cooldown. Granted it's still almost half the 4 second RoF for an AC20.


40%+17%


So, it's actually...1.72s recycle?


My bad.


Why can't they normalize quirks?

2.32 is correct

Edited by Mcgral18, 30 June 2015 - 12:52 PM.


#35 STEF_

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Posted 30 June 2015 - 12:44 PM

I would like to have a reason to drive good ol' jenner/orion/huncies/"the sad one".

At least PGI, as with steam release coming and more players, should think to split tecnology/era.
"3025 server" and "3050+ server".

edit: because buffing existing oldies to be good as IIC seems pretty weird.

Edited by Stefka Kerensky, 30 June 2015 - 12:45 PM.






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