So, Clans have their newest mechpack announced, so logically an IS one should follow in a while. I would like to use this time in between to discuss the XTRO: Primitives mechs as potential candidates for a mechpack, and how they would fit into MWO. I mean it fits logically as the clan IIC stuff is basically old mechs the clans updated. So, why not IS "old mechs" to update?
For those that aren't as as familiar with all the battletech TRO's and such, basically they are "nerdy books" stuffed full of diagrams and info on mechs and other badass Battletech equipment. Sort of like a book full of blueprints. Many of the pictures of origin art etc of the mechs we so love come from the TRO's.
the Experimental TRO: Primitives was a 4 volume series, each holding a listing of mechs and other stuff. Mostly they detail mechs from the very, very early timeline of mech warfare. Sarna has some nice pages for these XTRO's. (volume 2 here)
http://www.sarna.net...tives,_Volume_2
Now as to the mechs listed(the relevant part obviously) there are some off the table. There is a quad, there are some we already have, and some unseen. However, there are some really unique looking mechs with solid potential for MWO. Here are the ones that strike me as something new and interesting to add to MWO:
Volume 1:
Mackie- 100 tons. The original. I think Alex might even have a concept drawn of this. I am sure it would see MWO anyway at some point, it is one of those "everybody knows" type of things.
Kyudo- 45 tons. Missile/laser platform. Not as excited about this one as some of the others, BUT it reminds me of a cross between a Clint and a Vindicator. We could also use some more on the light end of the medium class.
Volume 2:
This thing is a treasure trove of kickass mechs.
Icarus II- 40 tons. Energy/ballistic mech with JJ. Really dig the cockpit design, reminds me of a mini Annihilator. Dat AC10 arm...
Gladiator- 55 tons. This one I have been asking for periodically for a while now. IMO, Alex could make this thing the most intimidating badass IS medium we have ever seen. I have not seen anything of any tonnage on Sarna that resembles this mech. Alex, if you read this, remove the right hand plz, IMO it would be even more hardcore then. Energy/missile, JJ. Would be as recognizable on the battlefield as an Atlas IMO in this game.
Crossbow- 60 tons. Energy/missile. Unique look, mostly because of the arms. Amrs listed as "double 5" LRM 10's. Would like to see 2x missile hardpoints per arm. Would make this a nice 60 ton lrm support mech, which we dont have, or a wicked brutal SRM stinkfist brawler. Either way, another 60 ton mech would be nice.
Battleaxe- 70 tons. OK people, this is the original Warhammer. Before the warhammer, was the hammerhands, before that, was the Battleaxe. PPC arms, mixed type backup weapons in torsos. IMO, as close as you will see to a Warhammer, Alex could make it supahawesome, I don;t think PGI can get lawsuits. Variants with JJ also.
Volume 3: Some good ones here too.
Firebee- 35 tons. Mostly missiles(SRM) with laser arm. JJ. Has an ECM variant. The model reminds me of a pissed off Spider lol.
Eisenfaust- 45 tons. Ballistics(AC10) and lasers. Slower medium, brutish looking model. The miniature is FUGLY, but the artwork is amazing.
Dervish- 55 tons. I think this one was actually talked about as being potentially brought into MWO a while back. I am not super excited about it, but as it has already been brought up, I thought I should add it here for discussion.
Bellerophon- 60 tons. Not much info about this mech. Someone submitted a newer art for it, and I really liked the design. lasers and missile, would need more hardpoints. Would also be difficult to replicate the mech's "personality" in MWO. However, as another option at 60 tons with a kickass design, I wanted to include it.
Volume 4: Couple really mean looking models here.
Toro- 35 tons. Laser/missile. Pretty tough looking model for a light, the door covered missile pods on the Sarna image caught my attention as something we don;t have at all for a light in MWO.
Swordsman- 40 tons. Really brutish looking mixed loadout medium. Enough hardpoints you could put whatever you wanted on it as a main weapon to build around. Would be really nice to have something besides Cicada as a bottom weight medium, this mech is versatile and badass looking.
Emperor- 90 tons. Ballistics arms, energy torsos, JJ. I liked the loadout possibility of this mech, and relatively new art posted really set this thing off for me on it's potential in MWO.
Thats what i picked out of the bunch, like I said earlier, there are several off the table designs.
KNOWN ISSUES:
- Variant count:
I don't see this as an issue as much, it would simply require a hero variant and a PGI variant. the mechs have visuals and tonnage spots so appealing I think it is worth the time to create some variants here. I really, really doubt anyone would mind, I mean for many of these it is the only way they would see in game anyway.
- Primitive tech, prototype variants:
IMO, it would be silly to make primitive tech. IMO, the "original" variants would need conversions. I do not think it would be a big deal, especially with the community here providing input on how to make a proper conversion and retain some personality of being "ancient". Between the minds here and the build rules of MWO and even quirks, i doubt this is an actual issue.
- Some variants from Jihad era:
Again, not an issue IMO. while i can understand ruling out variants of mechs we already have because of future tech, these mechs are mostly low on variants and converting some of the future tech to current IMO is an acceptable tradeoff to allow the variant to qualify. it relates to the first point, when you are only given a variant or two, IMO nobody is going to bat an eye at taking some liberties with the existing ones(or creating one) if it means we can put the chassis into MWO.
There are several other "ancient" mechs i would like to see that aren't listed in the XTRO's, like the Hector. I am leaving those to the sideline for now as I felt the theme presented inherently by the XTRO's made for a better presentation for the curious to look up on Sarna. That said, i am leaving the links and pics part of this to you guys so this doesnt turn into more of a mega post then it already is.
I also want to make special note of the artwork posted to Sarna by Justin Nelson. The Emperor in particular really struck me.
So then, discuss!
Edited by Eldagore, 03 July 2015 - 04:15 PM.