My oxide is become death, destroyer of mechs.
Seriously, I'm averaging 400+ damage now compared to 300+ before and that's despite the fact that I'm getting hit more.
What's your experience with SRMs post hit reg fix?


Srms Post Hitreg Fix
Started by Narcissistic Martyr, Jul 07 2015 11:43 AM
4 replies to this topic
#1
Posted 07 July 2015 - 11:43 AM
#2
Posted 07 July 2015 - 11:48 AM
been doing exceptionally well on my 3SRM4 centurion too
wonder if lightmechs ahve been dying mroe
wonder if lightmechs ahve been dying mroe
Edited by Tennex, 07 July 2015 - 11:48 AM.
#3
Posted 07 July 2015 - 11:59 AM
Tennex, on 07 July 2015 - 11:48 AM, said:
been doing exceptionally well on my 3SRM4 centurion too
wonder if lightmechs ahve been dying mroe
wonder if lightmechs ahve been dying mroe
Yeah, especially firestarters who never bothered to learn how to drive with their borked hitreg issues. Imma run straight through the enemy herp a derp BOOM.
#4
Posted 07 July 2015 - 12:00 PM
I think the last time this happened was when Clan mechs came out, it was glorious then and I hope its glorious now. Cant wait to test it out!
#5
Posted 07 July 2015 - 12:03 PM
Tennex, on 07 July 2015 - 11:48 AM, said:
wonder if lightmechs ahve been dying mroe
Yep, it's definitely been easier to get killed since the patch.
One really has to take care now not to expose oneself needlessly.
Sorry 52% heavy queue, but you're going to be my meat-shield for the day

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