I think we have to rework the "scouting" reward.
I'm quite annoyed to see the faster mech of the team running and spamming his target key to obtain the majority of the scouting reward at the beginning of the match.
This bring no real profits to the team and requires no scouting skill.
I think we have split the scouting action in 2 actions:
-"First contact": works like the actual scouting action with 500 CBills reward.
-"Data": for the first player who obtains the detailed target information. 1.500 Cbills reward.
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Scouting
Started by Charon DOC Stock, Jul 03 2015 08:42 AM
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