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Nerf Dw !


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#81 Adiuvo

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Posted 07 July 2015 - 11:18 AM

View PostBishop Steiner, on 07 July 2015 - 09:42 AM, said:

If you are trying to deny that the TBR and SCR are not still the best mechs in their classes, and thus the game, the only stupid person here can be found in your mirror.

They aren't.

#82 SmoothCriminal

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Posted 07 July 2015 - 11:25 AM

View PostRhazien, on 07 July 2015 - 11:15 AM, said:

To everyone inB4 K-town, congrats! ;)

Unfortunately, too much mudslinging in here, off we go!


win

#83 XxXAbsolutZeroXxX

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Posted 07 July 2015 - 11:27 AM

View PostTitannium, on 07 July 2015 - 02:14 AM, said:

these builds:

5/6 UAC5
4 UAC10
6 AC2
6 LBX2

and more, need to be nerfed. Add +30% jamchance for DW equiping with combos above.


I feel sorry for direwolves with all the times I see them be abandoned by their team and ganged up on by multiple mechs when they're by themselves and no one on their team lifts a finger to help them. I see a lot of direwolves in game that fail to break 100-200 damage.

Direwolves are mostly dangerous if you walk in front of them without realizing they're there. If you stand completely still in their line of sight and let them focus fire their high alpha/DPS on you. Or if you're stuck in a basement, tunnel or narrow lane and are forced to stand toe to toe with them. Barring those conditions I see a lot of direwolves get utterly wrecked.

I see direwolves get wrecked often enough and consistently enough that its mind boggling to me that someone would make a post claiming they were OP.

#84 Nightshade24

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Posted 07 July 2015 - 11:35 AM

View PostTitannium, on 07 July 2015 - 02:14 AM, said:

these builds:

5/6 UAC5
4 UAC10
6 AC2
6 LBX2

and more, need to be nerfed. Add +30% jamchance for DW equiping with combos above.

...

6 AC 2 = lol... only 6 AC 2's? not even UAC 2's? what a waste of space... and jager could do this build as well...
6 LBX 2 = lol... most worthless ballistic weapon for clans in game being boated needs nerf? Even the 6 ac 2 build makes this one look bad.
4 UAC 10 = this time more reasonable, but on single fire it does equal damage to a jager, catapult k2, or a king crab with a twin AC 20 build that's more accurate. On double fire you get more damage out but you jam. on the king crab the extra firepower comes in the form of srm's and large lasers....
5/6 UAC 5 = probably the only build the direwolf shines here...

let me remind you that the direwolf has the HIGHEST damage and payload in BT in this time period. Only things that comes close are the annihlator (4 x AC 10, 2 medium laser) and King crab (2 AC 20, 1 large laser, 1 LRM 15), besides those nothing comes close- not even the atlas with the (2 medium laser, 1 ac 20, 1 lrm 20, 1 srm 6)

of course the mech with the highest payload in BT will have the highest in MW: O... sadly however the king crab matches quite al ot of builds easily and in some cases better... ie any build with twin AC 20's/ UAC 20's or any duel gauss duel+ ppc's or large laser builds...


The direwolf is also the least popular mech in CW = even the commando and urbanmech appear more often then the direwolf.
Also the direwolf is the slowest mech in game with the engine cap (aka engine cap of 300 on a100 ton mech)



This thing is in dire(wolf) need of buffs more then nerfs. Making weapons like the UAC 20, UAC 2, LRM's, SRM's, etc more valuable as well as something to help out t he ER PPC on the direwolf B's arm and possible OMNIPOD set bonus quirks to improve upon the stock build to happily buff the gauss rifles, uac 5's, er large lasers, er ppc's, etc without making it OP (Gauss rifle on A = only B hardpoint, so 1 gauss rifle, Direwolf prime = 2 B only, only 2 UAC 5's, you can't boat er large lasers as clan, and direwolf B er PPC's and such wouldn't mind a heat lowering, due to being an omnipod set bonus as soon as you trade an omnipod away you lost most of that quirk so no OP duel gauss direwolfs or UAC 5 spammers)

#85 Necromantion

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Posted 07 July 2015 - 11:35 AM

View PostAdiuvo, on 07 July 2015 - 11:18 AM, said:

They aren't.


Its ok Bishop is a 40 year old fanboy who tries to derive his self worth solely for crusading for the IS and gets heated whenever he hears anything clan related.

#86 Adiuvo

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Posted 07 July 2015 - 11:38 AM

View PostNecromantion, on 07 July 2015 - 11:35 AM, said:

Its ok Bishop is a 40 year old fanboy who tries to derive his self worth solely for crusading for the IS and gets heated whenever he hears anything clan related.

While those 2 mechs aren't the best in class anymore, it doesn't mean that clans as a whole are balanced. They've been terrible for the game in that regard. The powercreep as a whole has been massive since last June.

#87 Necromantion

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Posted 07 July 2015 - 11:42 AM

View PostAdiuvo, on 07 July 2015 - 11:38 AM, said:

While those 2 mechs aren't the best in class anymore, it doesn't mean that clans as a whole are balanced. They've been terrible for the game in that regard. The powercreep as a whole has been massive since last June.


Im not sure if youve played both factions recently against the opposing on coordinated 12 man drops but id say they are very close now

#88 Adiuvo

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Posted 07 July 2015 - 11:55 AM

View PostNecromantion, on 07 July 2015 - 11:42 AM, said:

Im not sure if youve played both factions recently against the opposing on coordinated 12 man drops but id say they are very close now

I play MWO competitively, so yes. Even in CW clans still have a relative advantage assuming people don't bring laservomit in every mech in their deck.

#89 Darlith

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Posted 07 July 2015 - 12:32 PM

View PostMilesTeg1982, on 07 July 2015 - 11:00 AM, said:


its pretty simple - don't duel with a DWF - the whole purpose of the DWF is firepower - it sacrifices anything else for it - speed and turnrate. It also has pretty bad hitboxes (the sidetorsos are easy to hit (means half your weapons are gone in no time).

therefore - if you attack it frontal - the DWF can play its strength and you end up butthurt. If you want to bring it down use its weakness (speed, turnrate, size) against it.


I really do try to remember this, but sometimes **** happens and you can't help but take hits from the direwolf. And if I must take hits from them I'd rather take the multiple UACs that will spread damage, though not so much now. Then the huge spike of damage that's likely to blow off whatever it hits.

Some notable examples, walking between buildings on frozen city, dire turns to corner to look right at me, he is UACs, my adder gets away with no armor left but only yellow internals. If that was the usual spike whale I'd have been missing at least a whole side and likely my torso opened up to orange or red. Dueling with another mech and a direwhale comes up from the side, yeah I can run away, but likely I will be opened up before I can find good cover. My chances are a bit higher with the dakka whale than the dual gauss + lasers one, though honestly in that situation I'm likely toast even if I can get away from the dire.

A good dire pilot will make those oppurtunities happen and take full advantage of them, yes you can outmanuver them but they will take their pound of flesh, and as often as possible set up so you can't reasonably retaliate.

All that said, I see no reason to call for nerfs on the dires. I get frustrated when the dual gauss blows my torso apart, or I'm blinded by dozens of UAC shells, but that just means I need to learn to work around it.

#90 Khobai

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Posted 07 July 2015 - 04:39 PM

Quote

I see direwolves get wrecked often enough and consistently enough that its mind boggling to me that someone would make a post claiming they were OP.


This. Its like people are forgetting they go 54kph. That is a HUGE downside in a game where speed is life.

100 ton mechs are supposed to make you crap your pants 1v1. Youre supposed to have to gang up on them to deal with them. The direwolf is working as intended. Its the atlas that fails in that regard. The Atlas is a joke even in 1v1 because of its limited range and frankenhardpoints. The only change 100 tonners need is to buff the Atlas' armor to protect its weapons better.

Edited by Khobai, 07 July 2015 - 04:43 PM.


#91 Mystere

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Posted 07 July 2015 - 07:23 PM

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#92 Mystere

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Posted 08 July 2015 - 06:45 AM

View PostI Zeratul I, on 07 July 2015 - 11:27 AM, said:

I see direwolves get wrecked often enough and consistently enough that its mind boggling to me that someone would make a post claiming they were OP.


These are the same people who stop, stare, and exchange gunfire face-to-face with a Dire Wolf. Worse, they get very angry when you tell them why they died a quick and horrible death.

#93 Lil Cthulhu

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Posted 08 July 2015 - 11:12 PM

View PostMystere, on 08 July 2015 - 06:45 AM, said:


These are the same people who stop, stare, and exchange gunfire face-to-face with a Dire Wolf. Worse, they get very angry when you tell them why they died a quick and horrible death.

Moral of the story, if you try and facetank a dire wolf, you're gonna have a bad time.



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