So, I get a mission but no one tells me the planet I am taking my mech to? Sounds fishy to me. I understand you cant pick your mech once teams are picked for balance purposes. BUT, I doubt your balancing of teams looks at the the mech loadout, right? it looks at the pilot and the mech chassis and clan/IS I assume.
If this is a correct assumption, could you please let us change varients (NOT SETUPS, actual mechs we own already setup) once we team up. So I could make the varients I own good for certain maps then pick the best one - like - Hot map, cold map, balanced, ECM, jumpjets, bigger motor, brawler, sniper... And then switch By clicking a "Ready this varient" button. This makes the ready button useful, it makes the mech drop more believable (no more Energy weapon boats in mordor), It should be just as fast (no choice = keep what ya got). it will make matches better by not having a useless mech on a map and it may even encourage people to buy extra chasis (and bays) so they can have all varietiies available at all times. If no ready button is clicked then you drop with your originally selected mech (just like now).
good things
-It should not effect the team balance in a negative way.
-it is more realistic
-it relieves frustration of having the wrong mech on a randomized map
-it encourages more mech purchases
-it should help make for better battle experience.
-It gives us the feeling of having some control
bad things:
-might be too many LRM boats on certain maps (or other weapon loadouts).
-gives a slight advantage to paying players that have lots of mechbays (not sure that is really a bad thing honestly)
-may reduce balanced mech builds and encourage narrow design builds (again not sure if thats bad)
Please comment your thoughts.
crossing my fingers that I will someday not drop my heat boat into mordor ever again.
Edited by Morenu, 28 September 2014 - 04:18 PM.