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Drg-Flame Is The Opposite Of Dynamic


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#1 Duke Nedo

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Posted 07 July 2015 - 01:00 PM

I can live with most of the dynamics, the patch in general was good... but I really like my Flame and this is just ridiculous! Edit: for clarity, my build is gauss+2xLPL on the left side, right arm is shield.

Posted Image

It looks cool on for example the 5N, which has 3B hardpoints on the right arm.

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That arm really should not be used on the Flame at all, it's a 2E hardpoint arm. That is really laze to just slap the right arm of the other variants on it (1-3B hardpoint arms!).

Edited by Duke Nedo, 07 July 2015 - 01:03 PM.


#2 KodiakGW

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Posted 07 July 2015 - 01:30 PM

Agree. Why they didn't just take the left arm, mirror it, and place it as the right arm is beyond me. I mean, they figured everything out for the left arm, why does the right need to look like a ballistics arm?

Guess it's going to sit some more collecting dust.

#3 zagibu

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Posted 07 July 2015 - 03:38 PM

Yeah, it's a bit weird, they could have done something like on the Centurion's arm, which gets additional geometry now on the ballistics models.

#4 Weaselball

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Posted 07 July 2015 - 03:58 PM

It's fine. Before today's patch you still had that big arm with what looked to be an energy barrel sticking out of it... even if it wasn't there.

#5 Duke Nedo

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Posted 08 July 2015 - 12:18 AM

View PostWeaselball, on 07 July 2015 - 03:58 PM, said:

It's fine. Before today's patch you still had that big arm with what looked to be an energy barrel sticking out of it... even if it wasn't there.


..but but now they were changing it and didn't fix it... just mirroring the LA would have done it. For game play it will be fine though, big shield is a good shield, though ugly.

Edited by Duke Nedo, 08 July 2015 - 12:18 AM.


#6 Herr Vorragend

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Posted 08 July 2015 - 02:06 AM

Simply mirroring the other arm would have done it. PGI will hopefully do this





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