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Hot-Fix Scheduled For July 9Th At 3Pm Pdt/10Pm Utc


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#21 Koniving

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Posted 09 July 2015 - 04:14 PM

View PostQueenBlade, on 09 July 2015 - 11:02 AM, said:

better a hotfix than the previous let it sit for two weeks until next patch, or worse months...

I remember the old let it sit unchanged for 6 months.

So hotfixes are definitely preferred here too.

#22 Zordicron

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Posted 09 July 2015 - 05:38 PM

Thanks for the speedy patch ups guys.

I haven't even been able to drop in since last weekend, some real life stuff taking priority this week. Ha, maybe that has worked to my advantage, I didn't have to deal with all this stuff.

#23 Skamay

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Posted 09 July 2015 - 06:02 PM

I believe you guys & gals are doing a great job. Patch & hot fixes fast and reliable. And I'm in Queensland Australia so the Pacific Ocean is in the way.

#24 Triordinant

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Posted 09 July 2015 - 07:06 PM

River City is always nighttime now and it doesn't change as time goes by.

#25 M A C E

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Posted 09 July 2015 - 09:09 PM

<o PGI for awesome hotfix. My framerates went from 15 to 5000* or so. Much appreciated and grace to you.


*not actually 5000,

#26 MW Chrisgio

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Posted 09 July 2015 - 10:47 PM

View PostAlexander Garden, on 09 July 2015 - 03:59 PM, said:

What kind of behavior or errors are/were you seeing when attempting to launch?




it was the 0x0000007b what ever... but it work now .. i have installed all "runtime x64" files new . its works again ^^

#27 kka

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Posted 09 July 2015 - 10:49 PM

View PostAlexander Garden, on 09 July 2015 - 01:48 PM, said:

Update to the original post: we are also going to be increasing the selection chance for River City from 16% to 25% once this hot-fix goes live.


I am interested which maps now have a decreased selection chance :)

#28 0NEHALF

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Posted 09 July 2015 - 11:29 PM

boys i have wireframe of model showing like in marmoset toolbag. Hapen after 7-th patch- all models, few other players report same

#29 G SE7EN7

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Posted 10 July 2015 - 02:15 AM

View PostInnerSphereNews, on 09 July 2015 - 10:31 AM, said:



UPDATE: The map selection weight for River City will be increased once services are restored. It will have a 25% chance of being selected (up from a 16% chance).





Get rid of all other maps, ditch cw and only have river city available and start from there, everything else done so far has been childs play.

#30 Kiiyor

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Posted 10 July 2015 - 02:58 AM

View PostG SE7EN7, on 10 July 2015 - 02:15 AM, said:


Get rid of all other maps, ditch cw and only have river city available and start from there, everything else done so far has been childs play.


It's an extreme reaction, but really, how awesome is the new river city? It's like every place you fight is a microcosm of possibilities - you can retreat to range, brawl, withdraw, ambush... god I love this map.

#31 Daniel James Neumann

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Posted 10 July 2015 - 06:46 AM

http://www.sarna.net/wiki/Black_Lanner

I will give you so much money. Please give us the Black Lanner. It's the right time.

#32 Bilbo

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Posted 10 July 2015 - 07:23 AM

View PostG SE7EN7, on 10 July 2015 - 02:15 AM, said:



Get rid of all other maps, ditch cw and only have river city available and start from there, everything else done so far has been childs play.

I really do like the new River City map, but I'm already tired of it dropping so often.

#33 K19

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Posted 10 July 2015 - 09:07 AM

Live. It is possible to know whether the speed of the mech is correct. Of the notion that this slow mech mainly over 100km. Thanks.

#34 Telmasa

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Posted 10 July 2015 - 12:19 PM

The bugfixes are cool - small bugs to be sure but ones that were persistently noticeable for quite some time now.

#35 Deathlike

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Posted 11 July 2015 - 03:57 PM

View Posto0Marduk0o, on 09 July 2015 - 01:57 PM, said:

A minor issue as nobody plays this mech.


If we had that attitude for any mech screwed (good or bad), don't expect help.

Gotta be consistent on these things, otherwise the mechs you like can be screwed based on someone else's "I don't like it" kinds of retort.

#36 CANCERBERO

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Posted 11 July 2015 - 09:01 PM

monster lagg since the last hotfix!!!!!!!!!!!
jumping everywhere

#37 Frost Lord

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Posted 12 July 2015 - 04:50 AM

View PostFLahenO, on 09 July 2015 - 11:29 PM, said:

boys i have wireframe of model showing like in marmoset toolbag. Hapen after 7-th patch- all models, few other players report same

yeah im getting this

#38 Alienized

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Posted 12 July 2015 - 05:41 AM

i wonder when the SCR center hitboxes get fixed.
too many times you shoot them at red center and they simply dont die when you shoot their already gone side torso and move the lasers across the center.

#39 Cranky Puppy

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Posted 12 July 2015 - 04:02 PM

HOT FIX NEEDED.....FOR THE EBON JAGUAR.

Initially the Ebon Jaguar would do a DEATH SPIN WHEN KILLED AND CONTINUED TILL THE END OF THE MATCH....
MYSELF AND MANY OTHERS WANT THAT BACK!!!!!

Please bring that Death Spin Back that goes on till the match is finally over. MAKE IT A QUIRK OR SOMETHING...JUST BRING IT BACK.


On a side note...Innersphere mechs particularly the ATLAS needs MORE GUNS.....A 16 WEAPON ATLAS IS NEEDED TO BRING BACK THE GLORY OF KING OF THE BATTLEFIELD

MORE GUNS MORE GUNS...MORE GUNS..

Edited by Cranky Puppy, 12 July 2015 - 04:03 PM.






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