Hi,
and another one though Forum Search shows there are many demands you PGI-Devs ignore,
AFTER a long time, since 2 Years I wanted to test my Cicadas AND PANG.
I am always cored in Center Torso. Almost no damage to Hands or Side Torsos.
FOR ME PRIORITY ONE
Make a HIT-BOX configuration Program before you go to any new feature in this game.
It can not be that game experience on every mech is that centrist on a specific mech Part.
In near combat all hit-boxes must be big enough.
So the standard hit-box calculation must get dynamic.
Please respond to it in an forum announcement.
Regards
![](https://static.mwomercs.com/forums//public/style_images/master/icon_users.png)
![](https://static.mwomercs.com/img/house/merc-corps.png)
Cicada Center Torso Hitbox Is Big
Started by Seelenlos, Aug 08 2015 04:45 AM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users