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Pilot Health


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#21 Nothing Whatsoever

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Posted 13 July 2015 - 10:07 PM

I'd welcome this aspect, just gotta setup it up so it's not abuse-able and we'd be good to go.

Having effects to Mechwarriors also allows for the devs to add more to the Pilot Skill Trees, such as building up elements ranging from Pilot HP to Toughness values to counteract any damage effects.

Pilots don't necessarily need to stay to 5 HP, and depending on how the related systems are designed, could see a range of possible max HP values for Pilots.

And this would also give the two Life Support crits a use in relation to Heat effects, if critted in the head.

The other interesting avenue to explore is incorporating elements of consciousness aside from straight up health and damage aspects.

I can imagine there being traits we'd need to unlock so that we players could make choices such as have it be harder to knockout a pilot or choose to have faster reflexes or better heat management skills and so on.

That way we could do more customization that feels better than the current module, mech efficiencies and quirks system.

This way there'd be opportunities to have one Pilot be the tough as nails Brawler / Juggernaut sending his / her mech into the fray. Or have a Finesse skilled-sniper orientation that better suits mechs that fight at range. Or have a Generalist, Jack of all Trades type that can skirmish and do a bit of everything and so on.

Gotta find more uses for utilizing XP and GXP right?

#22 bad arcade kitty

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Posted 13 July 2015 - 10:11 PM

View PostPraetor Knight, on 13 July 2015 - 10:07 PM, said:

Pilots don't necessarily need to stay to 5 HP, and depending on how the related systems are designed, could see a range of possible max HP values for Pilots.


Posted Image

#23 Nothing Whatsoever

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Posted 13 July 2015 - 10:24 PM

View Postbad arcade kitty, on 13 July 2015 - 10:11 PM, said:


Spoiler



Posted Image


No need for tearing limbs and crushing the pilot to be necessary! :P

:lol:

#24 Vellron2005

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Posted 14 July 2015 - 01:09 AM

This thread instantly reminded me of Earthsiedge, namely, MissionForce: Cyberstorm..

https://www.youtube....e&v=4a-J93GhW_I

Damn that was a great game.. the only one that ever ranked as high as MW to me..

Edited by Vellron2005, 14 July 2015 - 01:12 AM.


#25 Joseph Mallan

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Posted 14 July 2015 - 01:15 AM

View PostBishop Steiner, on 13 July 2015 - 03:27 PM, said:

but but but SKILL!


Says the Tryhards!

What skills do they got to stop their lungs from blistering from breathing 140 degree F air? :huh:

#26 Khobai

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Posted 14 July 2015 - 01:20 AM

if your pilot dies you should lose all your mechs, equipment, modules, skills, xp, and MC. like hardcore mode in other games.

that would make mwo serious business.

Edited by Khobai, 14 July 2015 - 01:20 AM.


#27 bad arcade kitty

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Posted 14 July 2015 - 01:20 AM

View PostJoseph Mallan, on 14 July 2015 - 01:15 AM, said:

What skills do they got to stop their lungs from blistering from breathing 140 degree F air? :huh:


actually a human can tolerate 100 and even more celsius, air temperature of course, not water or something

#28 Myray

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Posted 14 July 2015 - 01:20 AM

pilote healt for that reason my ice ferret got an 1. aid medikit behind a steel beam :D
where the pilote can never reach it in critical condition :(

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#29 bad arcade kitty

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Posted 14 July 2015 - 01:21 AM

View PostKhobai, on 14 July 2015 - 01:20 AM, said:

if your pilot dies you should lose all your mechs, equipment, modules, skills, xp, and MC. like hardcore mode in other games.


you play as their heir :3

#30 Khobai

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Posted 14 July 2015 - 01:22 AM

Quote

you play as their heir :3


the government should still confiscate 90% of your wealth at least or it would be too easy.

#31 Joseph Mallan

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Posted 14 July 2015 - 01:26 AM

View PostAdiuvo, on 13 July 2015 - 08:31 PM, said:

Can you stop making random **** up.

Tell ya what, We will as soon as you do. ;)

#32 Joseph Mallan

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Posted 14 July 2015 - 01:35 AM

View Postbad arcade kitty, on 14 July 2015 - 01:20 AM, said:


actually a human can tolerate 100 and even more celsius, air temperature of course, not water or something

High environmental temperatures can be dangerous to the human body. In the range of 90 to 105 F, heat cramps and exhaustion may occur. Between 105 and 130 F, heat exhaustion is almost certain, and activities should be significantly limited. An environmental temperature over 130 degrees F is likely to lead to heatstroke.

212 Degrees F will kill you in just a few minutes! That heat boils water and and we are mostly water.

#33 bad arcade kitty

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Posted 14 July 2015 - 01:51 AM

View PostJoseph Mallan, on 14 July 2015 - 01:35 AM, said:

High environmental temperatures can be dangerous to the human body. In the range of 90 to 105 F, heat cramps and exhaustion may occur. Between 105 and 130 F, heat exhaustion is almost certain, and activities should be significantly limited. An environmental temperature over 130 degrees F is likely to lead to heatstroke.

212 Degrees F will kill you in just a few minutes! That heat boils water and and we are mostly water.


just because we are mostly water doesn't mean that 100 celsius (i don't understand your weird fahrenheit, and only know about it from 'fahrenheit 451' by bradbury) will kill us immediately, there is such thing as heat capacity and air heat capacity is pretty low

Air temperatures averaged around 70–90 °C (158–194 °F) but sometimes exceeded 100 °C (212 °F) in a traditional Finnish sauna.

https://en.wikipedia.org/wiki/Sauna

Edited by bad arcade kitty, 14 July 2015 - 01:52 AM.


#34 MeiSooHaityu

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Posted 14 July 2015 - 01:51 AM

I would normally support this, but my pilot would be un-effected. As a Catapult pilot (in constant fear of being headshot), he takes the necessary precautions and wears this...

Posted Image

You should see the cooling system used to pump coolant into this bad boy. Cost a cool (get it) 3 million C-Bills.


Ok, in seriousness, I think it would be cool. Maybe just one symptom of pilot damage though.

If your pilot is hurt, maybe a slight blur effect? Like a little bit of artifacting when the pilot's head moves. Maybe also a reduction in peripheral vision. Something maybe a long those lines. Have it happen if the head takes internal damage (from weapons destroying head armor or heat override causing head internal damage).

#35 jss78

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Posted 14 July 2015 - 02:00 AM

View Postbad arcade kitty, on 14 July 2015 - 01:20 AM, said:

actually a human can tolerate 100 and even more celsius, air temperature of course, not water or something


View PostJoseph Mallan, on 14 July 2015 - 01:35 AM, said:

High environmental temperatures can be dangerous to the human body. In the range of 90 to 105 F, heat cramps and exhaustion may occur. Between 105 and 130 F, heat exhaustion is almost certain, and activities should be significantly limited. An environmental temperature over 130 degrees F is likely to lead to heatstroke.

212 Degrees F will kill you in just a few minutes! That heat boils water and and we are mostly water.


I live in Finland. Finns like saunas, and moreover, they like saunas that are so hot that they send most foreigners -- and generally reasonable people -- running.

I'd say a typical sauna here is heated to about 80 C (176 F), but some intrepid individuals like them at around 100 C (212 C).

I can confirm that sitting in a room with air temperature of 80 C, for 15 minutes (max. duration of MWO game), is no problem. I've done it thousands of times. There's no significant discomfort, either immediate or lasting. Obviously you sweat like a pig (kind of the point), so dehydration can be a concern, so you'll want to enjoy a beverage of your choice afterwards (another Finnish pastime).

(I've once been in a sauna heated to about 110 C (230 F). It got that hot by accident, as we were shoving birch logs (great thermal potential) in the oven for hours while watching sci-fi movies. The oven got so hot it was no longer glowing red, but glowing white. In the name of science we obviously had to try it -- it was actually kind of nasty to sit in there, and we got out after five minutes or so.)

#36 Joseph Mallan

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Posted 14 July 2015 - 02:03 AM

View Postbad arcade kitty, on 14 July 2015 - 01:51 AM, said:


just because we are mostly water doesn't mean that 100 celsius (i don't understand your weird fahrenheit, and only know about it from 'fahrenheit 451' by bradbury) will kill us immediately, there is such thing as heat capacity and air heat capacity is pretty low

Air temperatures averaged around 70–90 °C (158–194 °F) but sometimes exceeded 100 °C (212 °F) in a traditional Finnish sauna.

https://en.wikipedia.org/wiki/Sauna

vs a Dry heat Sauna(Or a Over heating Cockpit):
The dry sauna used in this "thermal therapy" is not as hot as the saunas normally used in Japan and in Europe, warns Tei, who leads the internal medicine department at Japan's Kagoshima University. The treatment uses a sauna set at 140 degrees Fahrenheit (60(C), whereas saunas in gyms and hotels often are set at 175-210 degrees Fahrenheit (80-100(C). Tei advises patients to use the low-heat sauna for 15 minutes a day, three to five times per week. After the sauna, patients rest under blankets for 30 minutes.

How long would you last in an Oven on 100C?

Edited by Joseph Mallan, 14 July 2015 - 02:06 AM.


#37 Spr1ggan

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Posted 14 July 2015 - 02:10 AM

View PostBishop Steiner, on 13 July 2015 - 07:32 PM, said:

I would agree. But too often the self proclaimed Church of Skill players cry against anything that adds actual tangible skill to the game. You sir, are a bit of an oddity in that you tend to be pretty open and reasonable.


Hehe i've never been fond of light pilots charging their mechs into me causing rubberbanding and warping behind me for back damage. So i'm fine with bringing knockdowns back. It wouldn't have much affect on actually great light pilots like Adi or Tfun but the lesser light pilots would be in for a shock.

As for the Church of Skill. I can't speak for everyone involved but from my experience they want more skilled gameplay not less. The issue a lot have (myself included) is with RNG being used to determine the outcome of a fight. Personally i don't mind a minimal amount of RNG in the game. What i don't want and what to me it seems a lot of the MWO community want though is combat turning into people just standing and staring at each other, shooting back and forth with dice rolls.

Edited by Spr1ggan, 14 July 2015 - 02:18 AM.


#38 bad arcade kitty

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Posted 14 July 2015 - 02:14 AM

>How long would you last in an Oven on 100C?

probably longer than in the sauna since the air is probably drier; you should be isolated from the hot surface though

#39 Nightshade24

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Posted 14 July 2015 - 02:21 AM

View PostJoseph Mallan, on 14 July 2015 - 01:15 AM, said:

What skills do they got to stop their lungs from blistering from breathing 140 degree F air? :huh:

Um... some light mechs with just a hand load of single heatsinks can go up to 700 degrees K before shutting down. That's 427 C... that is possibly the air you breath when a mech powers down from 100% heat.

#40 Joseph Mallan

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Posted 14 July 2015 - 02:23 AM

View PostNightshade24, on 14 July 2015 - 02:21 AM, said:

Um... some light mechs with just a hand load of single heatsinks can go up to 700 degrees K before shutting down. That's 427 C... that is possibly the air you breath when a mech powers down from 100% heat.

Have you been in anything nearly that hot???





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