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From Germany <3


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#41 SubjectOne3116

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Posted 15 July 2015 - 12:38 PM

  • Stuttgart / Germany
  • KabelBW
  • NA ping: ~ 110-130
  • EU ping: ~ 15-35
You hit what you want to hit. Overall game speed feels good, means slightly increased.

#42 Mumpitzmaster

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Posted 15 July 2015 - 12:48 PM

Country: Germany
ISP: KabelDeutschland
NA-Ping: 100-130
EU-Ping: 37-41

Got oneshot to a fresh CT from a PPC. Was looking like one PPC, but lets say it was a dual Gauss, dual PPC Dire, that would still need more than one Alpha to a fresh Ebon CT with 70 Amor. So hitreg was working for the Enemy.

#43 stocky0904

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Posted 15 July 2015 - 01:38 PM

Country: Germany
T-Online (Telekom)
NA-Ping: 142-155
EU-Ping: 52-55

Its nice when you can see what SRMs are able to do. Hitreg seems to be far better.

Edited by stocky0904, 15 July 2015 - 01:39 PM.


#44 B L O O D W I T C H

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Posted 15 July 2015 - 07:02 PM

Germany
1&1
NA: 130-145
EU: 35-40

(i might say i use wlan for both)

#45 Oliver0708

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Posted 15 July 2015 - 08:23 PM

Location: Germany, near Heidelberg
ISP: small local provider, DSL 12000
MWO @ US Server 125 to 130ms
MWO @ EU Server 35 - 30ms
Overall: very good

#46 BluefireMW

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Posted 15 July 2015 - 11:25 PM

Location: Germany, Munich
ISP: Telekom
MWO @ US Server 121 to 130ms
MWO @ EU Server 29 - 33ms
Overall: very good

Edited by BluefireMW, 15 July 2015 - 11:26 PM.


#47 Jesushupfer

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Posted 16 July 2015 - 01:07 AM

  • Location: Germany
  • ISP: M-net
  • MWO @ US Server: 110-130
  • MWO @ EU Server: ~20


#48 Black Ivan

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Posted 16 July 2015 - 02:43 AM

- Germany/ Dinslaken
- Telekom
- NA: 140 ~
- EU: 50 ~

#49 Laurencius

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Posted 16 July 2015 - 07:52 AM

Germany\ Kleve
Telekom
Live Sever: 118 - 124 moste over the Time
PTS Server EU: 17 - 24
Awesome, i had a little tears in mir eyes.

#50 Jachyra

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Posted 16 July 2015 - 08:41 AM

Location: Berlin Germany
ISP: O2
NA ping: ~120
EU ping: ?

I have the same problem like Trashhead.
I can use the Testing Ground, buy Mechs , make my own builds, but i can´t join a game.
I try it the 3rd day, at different times with different mechs....
The only thing what´s happens is "searching". Once i let him searching for over 1hour without result.
What do i wrong ?

@ Averen: thanks for your responce, but i can not believe that there are no 24 Players in 1 1/2h for a match.

I´ve started for a game at 19.00h german time (17.00 UTC). I´m still searching.....

To be continued... ;-)
Matchmaking canceled at 21.56h german time (19.56 UTC)

Edited by Jachyra, 16 July 2015 - 11:59 AM.


#51 Averen

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Posted 16 July 2015 - 09:01 AM

View PostJachyra, on 16 July 2015 - 08:41 AM, said:

Location: Berlin Germany
ISP: O2
NA ping: ~120
EU ping: ?

I have the same problem like Trashhead.
I can use the Testing Ground, buy Mechs , make my own builds, but i can´t join a game.
I try it the 3rd day, at different times with different mechs....
The only thing what´s happens is "searching". Once i let him searching for over 1hour without result.
What do i wrong ?


It's an issue with having to few players. The PTE playerbase is relatively low, so the usual waiting times are excacerbated compared to the normal game, motivating players to switch back to the normal version and in turn making the waiting times even worse, making it very hard to get games after a short time. There is a bunch of free temporary money, but otherwise PTEs don't have too much incentive to be played, even with such a positive response.

If you want to try it, go for rounds around afternoon or evening.

Edited by Averen, 16 July 2015 - 09:03 AM.


#52 Demenz

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Posted 16 July 2015 - 11:14 AM

Location: Halle Saale Germany
ISP: Tele Columbus
NA ping: ~130
EU ping: ?

I have the same problem like Trashhead and Jachyra.
I can use the Testing Ground, buy Mechs , make my own builds, but i can´t join a game.

Tears in my eyes.......

#53 latinisator

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Posted 16 July 2015 - 11:28 AM

  • Germany, norther part of Rhineland-Palatinate (south of Siegen, NRW)
  • ISP: o2
  • US Server ~116 - 130
  • EU Server ~23 - 30
  • Overall: very good, faster play, hitreg is better but sometimes direct hits on a standing and shut down target would not register (3 alphas of 10 cSPL "missed" on a Stalker I think); getting into a match was quite a patience game






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