

Centurion Xl Friendliness?
#1
Posted 23 December 2015 - 11:44 PM
#2
Posted 23 December 2015 - 11:44 PM
#3
Posted 24 December 2015 - 09:32 AM
#4
Posted 24 December 2015 - 03:26 PM
Long answer: If you prefer faster paced combat with a bigger weapon payload the Centurion can handle an XL very well. If you learn to utilise the arm shield you can protect your torsos. I have noticed when I've used the chassis that a lot of the damage tends to hit the centre torso these days so that is another plus in using the XL. That said there is always more survivability when using a standard engine.
#5
Posted 24 December 2015 - 03:49 PM
If you want 3 different playstyles, go with the AL+AH+D. But strictly going by performance, AL+A+AH is the better option.
#6
Posted 24 December 2015 - 04:31 PM
If you're not using the big-engine benefits for raw speed, twist speed, accel, etc, then no, because it'll be too easy for the opponents to land enough damage on any one single torso to knock you out. Don't expect to stand in the open for long without paying for it

The big XL is about movement. "Move It or Lose It!" As long as you do so, then yes, Cents are wonderful with an XL, especially because you'll be alive and rolling with your extra firepower. It's especially true for the YLW with the XL300, but the AH and the AL benefit a lot from an XL275 too. D is tricky, just have fun with it

#7
Posted 24 December 2015 - 06:35 PM
Anyhow, to answer the question, yes the centurion does xl engines well. If you do go std and torso twist like a madman, it can be insanely tanky. I did a bunch of testing and they respond well to the increase in speed and the better weapons load outs when you put in XL in. It trains you not to be so wreckless, and your damage potential will go up because of the (in all likelihood) extra ammo.
To offer some insight on the d, I bought it just for lolz because I wanted to see what the auto shotgun lbx10 felt like. It's fun if you find a distracted assault mech but it seriously can't kill anything. Lowest kill ratio and win loss record of any cent, easily.I believe it has a much higher engine cap so you can turn it into a cicada with srms if you want. But if you want the truly more effective mech, get any of the other variants. The A variantis probably reinvigorated by the most recent reduction to srm spread.
#8
Posted 25 December 2015 - 05:41 AM
#9
Posted 25 December 2015 - 09:57 AM
If the LB-10X were capable of pinpoint damage (it is supposed to have two ammunition types, cluster and slug), it would be clearly superior to the AC10. It isn't, so it's pretty much useless through most of its own range envelope because 10 damage spread across a whole 'Mech is more of a tickle than a punch. Compounding the problem is the way that crits are calculated, which actually gives a single big slug an advantage over a whole bunch of little ones. So, unless the weapon has insane quirks on a given chassis that give it a better fire rate, tighter spread, or what have you, AC10 is always the better choice- even if it means you have to carry a ton less ammo to mount the gun.
#10
Posted 25 December 2015 - 04:18 PM

I think I'll nickname it "pocket sand"
#11
Posted 25 December 2015 - 11:03 PM
The lbx-10 sounds great and its honestly a ton of fun when you can hold down the trigger button without worrying about overheating. Bit I must have used over half my ammo and I just couldnt finish this guy off for what felt like an eternity (I wish I had a video recorder on because it was comical how long it took to kill this guy).
I've got pretty decent aim, especially on a larger mech in the heavy or assault class so I was amazed (and enlightened) how long it took.
The damage numbers are there but the kill shot really is harder to come by when you use this weapon.
#12
Posted 13 January 2016 - 07:23 AM
#13
Posted 13 January 2016 - 07:32 AM
#14
Posted 13 January 2016 - 07:40 AM
So yes, with almost all Cents, go with the XL unless you have the YLW and then you run a standard.
#15
Posted 13 January 2016 - 07:43 AM
Dawnstealer, on 13 January 2016 - 07:32 AM, said:
Being a Zombie capable isn't as big a deal now as it was before... going zombie with a Cent and you are limited to at most two MPL...
My best performing Cent is the CN9-D, I've got two versions of it that I use on a fairly regualr basis...
CN9-WTF!
She is meant to make lights go WTF! as she can give a good solid chase for a while, and she twists like a boss.
CN9-D+
A less specialized Cent, again due to the large XL engine she twists very well, and with the solid shot AC 10, can do reliable early damage.
mogs01gt, on 13 January 2016 - 07:40 AM, said:
So yes, with almost all Cents, go with the XL unless you have the YLW and then you run a standard.
the CN9-LYW actually works really, really well with a 300 XL, mine is very, very vicious, and has taken meany a timber wolves down in close quarters.
#16
Posted 13 January 2016 - 07:59 AM
Metus regem, on 13 January 2016 - 07:43 AM, said:
I guess you could to maximize DPS and alpha potential but its just wrong!

#17
Posted 13 January 2016 - 08:23 AM
mogs01gt, on 13 January 2016 - 07:59 AM, said:

YEN-LO-WANG
Same general feel, less punishing to drive.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users