Shadowcat And Arctic Cheetah Countdown: 1 Day Left!
#221
Posted 18 July 2015 - 04:25 PM
But..WHERE'S THE EPIC MUSIC!?!?!
Why are the Executioner and Ebon Jaguar so special?
#222
Posted 18 July 2015 - 04:25 PM
Jack Shayu Walker, on 18 July 2015 - 04:22 PM, said:
I was worried it would be worse. Shadowhawk worse. Like looking through a cardboard tube.
Those side windows really open it up, though I'm a little sad they didn't look up. Doesn't the Shadow Cat have a window on the roof on the outside? Would love to see that beautiful skylight.
Edited by Pariah Devalis, 18 July 2015 - 04:27 PM.
#223
Posted 18 July 2015 - 04:26 PM
www.youtube.com/watch?v=Lf0mjp0qc6s
Shadow Cat Cockpit
www.youtube.com/watch?v=-8s-WzhJprg
Links for people using chrome.
Edited by Balvier, 18 July 2015 - 04:27 PM.
#224
Posted 18 July 2015 - 04:31 PM
Pariah Devalis, on 18 July 2015 - 04:25 PM, said:
I was worried it would be worse. Shadowhawk worse. Like looking through a cardboard tube.
Those side windows really open it up, though I'm a little sad they didn't look up. Doesn't the Shadow Cat have a window on the roof on the outside? Would love to see that beautiful skylight.
I guess I'll be joining the "I hate 'Auto Detect: No' monitors club" I just wanna reach out and rip off that little monitor poll on the left.
#225
Posted 18 July 2015 - 04:33 PM
Blinding
Perfect
#226
Posted 18 July 2015 - 04:36 PM
Plz PGI just remove that top monitor on the left? It's an eyesore that's blocking the front windshield.
Edited by Jack Shayu Walker, 18 July 2015 - 04:45 PM.
#227
Posted 18 July 2015 - 05:01 PM
Bombadil, on 18 July 2015 - 04:06 PM, said:
Cockpit Preview: Shadow Cat (with ending dedicated to Twilight Fenrir)
Now that I've seen the Shadowcat's cockpit, I'd like to challenge PGI to replicate the Strider's hideous/sweet abstract cockpit. I'd like to see the Cicada replaced already. Even though the Strider isn't really a great mech, I'd like to see if PGI can make that 3rd-floor Condo window mech in the Strider more useful that it was in MW3.... But that's a side-note.
Good job.
Edited by Zephonarch II, 18 July 2015 - 05:07 PM.
#228
Posted 18 July 2015 - 05:02 PM
#229
Posted 18 July 2015 - 05:24 PM
Ok, I'm kidding, I'm kidding.
Both cockpits look absolutely great! Especially the Arctic Cheetah cockpit. But if they ever get the cockpit monitors to work in this game, the Shadow Cat cockpit is going to be the coolest in the game. And the 6MG Shadow Cat is so heavy metal! I just wish it vomited empty casings, like fountains of brass.
Edited by Alistair Winter, 18 July 2015 - 05:30 PM.
#230
Posted 18 July 2015 - 05:32 PM
Alistair Winter, on 18 July 2015 - 05:24 PM, said:
Ok, I'm kidding, I'm kidding.
Both cockpits look absolutely great! Especially the Arctic Cheetah cockpit. But if they ever get the cockpit monitors to work in this game, the Shadow Cat cockpit is going to be the coolest in the game. And the 6MG Shadow Cat is so heavy metal! I just wish it vomited empty casings, like fountains of brass.
Made me chuckle. I'll get over the shadowcat's cockpit eventually, the shadowcat and i are a match made in heaven in every other way. I'm still going to declare for the rest of my life that the top left monitor needs to be deleted though. Expect a poll soon after release.
#231
Posted 18 July 2015 - 05:35 PM
Bombadil, on 18 July 2015 - 04:06 PM, said:
Cockpit Preview: Shadow Cat (with ending dedicated to Twilight Fenrir)
Wow, the Arctic Cheetah cockpit looks great :3 I'm surprised the shoulder things aren't visible on the sides, though don't think for a second I'm complaining about that
Shadowcat... I honestly thought it would be more open like the Cataphract from the glass, but, it's still pretty nice n.n
Thanks Bombadil for the P Variant!
OMG, when did we get Flares in MWO? Hahaha, God help you if you get caught on a night map, you'll light up night vision like the sun! It's a beautiful mech, can't wait to tear into people with it!
#232
Posted 18 July 2015 - 05:51 PM
Alistair Winter, on 18 July 2015 - 05:24 PM, said:
They used to have 1 monitor do something.
Remember when the cockpit used to show how many heat sinks you had?
#233
Posted 18 July 2015 - 05:58 PM
Liquid Leopard, on 18 July 2015 - 05:51 PM, said:
Remember when the cockpit used to show how many heat sinks you had?
All I'm saying is, give it a function or please remove it from my front windshield, I need to be able to see in a fast mech like the shadowcat.
#234
Posted 18 July 2015 - 06:02 PM
Liquid Leopard, on 18 July 2015 - 05:51 PM, said:
Remember when the cockpit used to show how many heat sinks you had?
Yep. And I think I've seen a screenshot of a cockpit monitor that accurately displayed your ammo location and type.
When the sun rises in the west and sets in the east, PGI will fix the cockpit monitors.
#235
Posted 18 July 2015 - 06:06 PM
#236
Posted 18 July 2015 - 06:20 PM
too bad these are just some glass clips
Edited by bad arcade kitty, 18 July 2015 - 06:24 PM.
#237
Posted 18 July 2015 - 06:58 PM
#238
Posted 18 July 2015 - 07:06 PM
Spilltray, on 18 July 2015 - 06:58 PM, said:
Diddo
Edited by Jack Shayu Walker, 18 July 2015 - 07:06 PM.
#239
Posted 18 July 2015 - 07:18 PM
Spilltray, on 18 July 2015 - 06:58 PM, said:
Agreed... they could literally show just about ANYTHING and they'd be awesome I know some mechs have working heatsink monitors, some mechs have Ammo count monitors the level of working varies...
For the ShadowCat... I'd love to see that monitor display MASC status
#240
Posted 18 July 2015 - 07:43 PM
Jack Shayu Walker, on 18 July 2015 - 07:06 PM, said:
Diddo
They just HAD to do it... i guess people were having too much fun and were too excited about these... PGI did this so we don't die out of excitement overload... ... some annoyance level to balance it out.
They could not touch quirks just yet... so something constantly in your face would do the job.
Edited by Navid A1, 18 July 2015 - 08:00 PM.
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