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Demo Of Bad Things In Mwo


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#1 _____

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Posted 15 July 2015 - 09:06 PM

Namely map stuck points and hitreg, all in the same match (2 min clip)



#2 Lostdragon

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Posted 16 July 2015 - 02:30 PM

The last patch seems to have helped HSR in general but lead to some weird and frustrating shenanigans in certain situations. Seems to be worse when mechs are close together, especially a lot of mechs fighting.

#3 Cupid and Psyche _

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Posted 17 July 2015 - 12:08 PM

View PostLostdragon, on 16 July 2015 - 02:30 PM, said:

The last patch seems to have helped HSR in general but lead to some weird and frustrating shenanigans in certain situations. Seems to be worse when mechs are close together, especially a lot of mechs fighting.



HSR? Is that hit register? Sorry, I'm not familiar with this term.

#4 Lostdragon

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Posted 17 July 2015 - 02:42 PM

View PostTranquil Winds, on 17 July 2015 - 12:08 PM, said:



HSR? Is that hit register? Sorry, I'm not familiar with this term.


This post does a pretty good job explaining the concept, they've done a lot of work on HSR since that was written.

http://mwomercs.com/...rewind-phase-1/

#5 _____

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Posted 17 July 2015 - 03:20 PM

The above vid however isn't the typical HSR issue. It's still related because what you see isn't what you hit. I think no gauss shots hit at all, and only the lasers being held at one location seemed to have done anything.

#6 ShinVector

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Posted 21 July 2015 - 10:36 PM

View PostBlackhawkSC, on 17 July 2015 - 03:20 PM, said:

The above vid however isn't the typical HSR issue. It's still related because what you see isn't what you hit. I think no gauss shots hit at all, and only the lasers being held at one location seemed to have done anything.



Thats nothing.. This is true God Mode !

https://youtu.be/hnzP56s8a9w?t=157

#7 _____

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Posted 23 July 2015 - 01:06 PM

Haha wow... But it also seems like you're not able to do damage either.

#8 Andi Nagasia

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Posted 13 September 2015 - 05:34 PM

wow,... that was wow, thank god that most of these Holes have been filled, :)





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